d3d:dxr
差分
このページの2つのバージョン間の差分を表示します。
両方とも前のリビジョン前のリビジョン次のリビジョン | 前のリビジョン | ||
d3d:dxr [2022/12/20 16:13] – oga | d3d:dxr [2023/01/10 21:21] (現在) – [DirectX Raytracing] oga | ||
---|---|---|---|
行 1: | 行 1: | ||
====== DirectX Raytracing ====== | ====== DirectX Raytracing ====== | ||
- | ^ NVIDIA | + | ^ NVIDIA |
- | | GeForce GTX 900 | Maxwell | + | | GeForce GTX 900 | Maxwell2 |
- | | GeForce GTX 1000 | + | | **GeForce GTX 1000** | Pascal |
- | | GeForce GTX 1600 | + | | **GeForce GTX 1600** | Turing GTX | 12_1 | Y |
- | | GeForce RTX 2000 | + | | **GeForce RTX 2000** | Turing |
- | | GeForce RTX 3000 | + | | **GeForce RTX 3000** | Ampere |
- | | GeForce RTX 4000 | + | | **GeForce RTX 4000** | Ada Lovelace |
- | ^ AMD ^ Arch ^ DXR ^ HW RT Unit ^ Box/ | + | ^ AMD ^ Arch ^ FL ^ MS ^ DXR |
- | | RADEON RX 400/ | + | | RADEON RX 400/ |
- | | RADEON RX Vega | GCN 1.4 | + | | RADEON RX Vega | GCN 5 (1.4) | 12_1 | -- | -- |
- | | RADEON RX 5000 | RDNA 1 | -- | + | | RADEON RX 5000 | RDNA 1 | 12_1 | -- | -- |
- | | RADEON RX 6000 | + | | **RADEON RX 6000** | RDNA 2 | 12_2 | Y |
- | | RADEON RX 7000 | + | | **RADEON RX 7000** | RDNA 3 | 12_2 | Y | **1.1** | Y | Y | Y |
- | ^ Intel ^ Arch ^ DXR ^ HW RT Unit ^ Box/ | + | ^ Intel ^ Arch ^ FL ^ MS ^ DXR |
- | | Intel Core Gen10 IceLake | + | | Intel Core Gen10 IceLake |
- | | Intel Core Gen11/ | + | | Intel Core Gen11/ |
- | | Intel Arc A | Gen 12 Xe HPG | + | | **Intel Arc A** |
- | ^ Qualcomm | + | ^ Qualcomm |
- | | Snapdragon 8 Gen 1 Adreno 702 | | + | | Snapdragon 8 Gen 1 Adreno 702 | | | |
- | | Snapdragon 8 Gen 1+ Adreno 730 | + | | Snapdragon 8 Gen 1+ Adreno 730 |
- | | Snapdragon 8 Gen 2 Adreno 740 | | + | | Snapdragon 8 Gen 2 Adreno 740 | | | |
- | ^ ARM ^ Arch ^ DXR ^ HW RT Unit ^ Box/ | + | ^ ARM ^ Arch ^ FL ^ MS ^ DXR |
- | | ARM Mali-G715 | + | | ARM Mali-G715 |
- | | ARM Immortalis-G715 | + | | ARM Immortalis-G715 |
- | ^ Apple ^ Arch ^ DXR ^ HW RT Unit ^ Box/ | + | ^ Apple ^ Arch ^ FL ^ MS ^ DXR |
- | | Apple A13 | | + | | Apple A13 | | | -- | (Y) Software |
- | | Apple A14/ | + | | Apple A14/ |
- | | Apple A15/ | + | | Apple A15/ |
- | | Apple A16 | | + | | Apple A16 | | | Y |
+ | |||
+ | |||
+ | * FL: Feature Level | ||
+ | * MS: Mesh Shader | ||
+ | * DXR: DirectX Raytracing、 (Y) は DirectX 以外の API で対応 | ||
+ | |||
+ | |||
+ | ==== DXR ==== | ||
+ | |||
+ | * https:// | ||
d3d/dxr.txt · 最終更新: 2023/01/10 21:21 by oga