WebGL Extensions (Emscripten)
WebGL の Extension には “GL_” が付きませんが、Emscripten では “GL_” ありなしどちらでもアクセスできます。 下記のデータ表では GL_ が付いたシンボルとなっているので注意してください。
Windows
Windows 8.1 x64 Intel HD Graphics 4000 Firefox 29
---------------------------------- Windows 8.1 x64 Firefox 29 Core i7-3615QM 2.3GHz RAM 16GB Intel HD Graphics 4000 ---------------------------------- EGL_CLIENT_APIS: OpenGL_ES EGL_VENDOR: Emscripten EGL_VERSION: 1.4 Emscripten EGL EGL_EXTENSIONS: GL_VERSION: WebGL 1.0 GL_RENDERER: Mozilla GL_VENDOR: Mozilla GL_SHADING_LANGUAGE_VERSION: OpenGL ES GLSL 1.00 (WebGL) Extension: GL_EXT_texture_filter_anisotropic GL_OES_element_index_uint GL_OES_standard_derivatives GL_OES_texture_float GL_OES_texture_float_linear GL_OES_texture_half_float GL_WEBGL_compressed_texture_s3tc GL_WEBGL_depth_texture GL_WEBGL_lose_context GL_MOZ_WEBGL_lose_context GL_MOZ_WEBGL_compressed_texture_s3tc GL_MOZ_WEBGL_depth_texture Precision: 0: [127 127] 23 1: [127 127] 23 2: [127 127] 23 3: [24 24] 0 4: [24 24] 0 5: [24 24] 0 6: [127 127] 23 7: [127 127] 23 8: [127 127] 23 9: [24 24] 0 10: [24 24] 0 11: [24 24] 0 === GL2:texture GL_MAX_TEXTURE_SIZE 8192 GL_MAX_CUBE_MAP_TEXTURE_SIZE 8192 GL_MAX_VIEWPORT_DIMS 8192 === GL2:vertex GL_MAX_VERTEX_ATTRIBS 16 GL_MAX_VERTEX_UNIFORM_VECTORS 254 GL_MAX_VARYING_VECTORS 10 === GL2:pixel GL_MAX_FRAGMENT_UNIFORM_VECTORS 221 GL_MAX_RENDERBUFFER_SIZE 8192 === GL2:tex GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS 4 GL_MAX_TEXTURE_IMAGE_UNITS 16 GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS 20 TextureFormat 4 00=83f0 GL_COMPRESSED_RGB_S3TC_DXT1_EXT 01=83f1 GL_COMPRESSED_RGBA_S3TC_DXT1_EXT 02=83f2 GL_COMPRESSED_RGBA_S3TC_DXT3_EXT 03=83f3 GL_COMPRESSED_RGBA_S3TC_DXT5_EXT
Windows 8.1 x64 Intel HD Graphics 4000 Chrome 35
---------------------------------- Windows 8.1 x64 Chrome 35 Core i7-3615QM 2.3GHz RAM 16GB Intel HD Graphics 4000 ---------------------------------- EGL_CLIENT_APIS: OpenGL_ES EGL_VENDOR: Emscripten EGL_VERSION: 1.4 Emscripten EGL EGL_EXTENSIONS: GL_VERSION: WebGL 1.0 (OpenGL ES 2.0 Chromium) GL_RENDERER: WebKit WebGL GL_VENDOR: WebKit GL_SHADING_LANGUAGE_VERSION: OpenGL ES GLSL 1.00 (WebGL) Extension: GL_ANGLE_instanced_arrays GL_EXT_texture_filter_anisotropic GL_WEBKIT_EXT_texture_filter_anisotropic GL_OES_element_index_uint GL_OES_standard_derivatives GL_OES_texture_float GL_OES_texture_float_linear GL_OES_texture_half_float GL_OES_texture_half_float_linear GL_OES_vertex_array_object GL_WEBGL_compressed_texture_s3tc GL_WEBKIT_WEBGL_compressed_texture_s3tc GL_WEBGL_depth_texture GL_WEBKIT_WEBGL_depth_texture GL_WEBGL_lose_context GL_WEBKIT_WEBGL_lose_context GL_WEBGL_debug_renderer_info Precision: 0: [127 127] 23 1: [127 127] 23 2: [127 127] 23 3: [24 24] 0 4: [24 24] 0 5: [24 24] 0 6: [127 127] 23 7: [127 127] 23 8: [127 127] 23 9: [24 24] 0 10: [24 24] 0 11: [24 24] 0 === GL2:texture GL_MAX_TEXTURE_SIZE 8192 GL_MAX_CUBE_MAP_TEXTURE_SIZE 8192 GL_MAX_VIEWPORT_DIMS 8192 === GL2:vertex GL_MAX_VERTEX_ATTRIBS 16 GL_MAX_VERTEX_UNIFORM_VECTORS 254 GL_MAX_VARYING_VECTORS 10 === GL2:pixel GL_MAX_FRAGMENT_UNIFORM_VECTORS 221 GL_MAX_RENDERBUFFER_SIZE 8192 === GL2:tex GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS 4 GL_MAX_TEXTURE_IMAGE_UNITS 16 GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS 20 TextureFormat 4 00=83f0 GL_COMPRESSED_RGB_S3TC_DXT1_EXT 01=83f1 GL_COMPRESSED_RGBA_S3TC_DXT1_EXT 02=83f2 GL_COMPRESSED_RGBA_S3TC_DXT3_EXT 03=83f3 GL_COMPRESSED_RGBA_S3TC_DXT5_EXT
Windows 8.1 x64 Intel HD Graphics 4000 InternetExplorer 11
---------------------------------- Windows 8.1 x64 InternetExplorer 11 Core i7-3615QM 2.3GHz RAM 16GB Intel HD Graphics 4000 ---------------------------------- EGL_CLIENT_APIS: OpenGL_ES EGL_VENDOR: Emscripten EGL_VERSION: 1.4 Emscripten EGL EGL_EXTENSIONS: GL_VERSION: WebGL 0.93 GL_RENDERER: Internet Explorer GL_VENDOR: Microsoft GL_SHADING_LANGUAGE_VERSION: OpenGL ES GLSL 1.00 (WebGL) Extension: GL_WEBGL_compressed_texture_s3tc GL_OES_texture_float GL_OES_texture_float_linear GL_EXT_texture_filter_anisotropic GL_OES_standard_derivatives Precision: 0: [127 127] 23 1: [127 127] 23 2: [127 127] 23 3: [31 30] 0 4: [31 30] 0 5: [31 30] 0 6: [127 127] 23 7: [127 127] 23 8: [127 127] 23 9: [31 30] 0 10: [31 30] 0 11: [31 30] 0 === GL2:texture GL_MAX_TEXTURE_SIZE 16384 GL_MAX_CUBE_MAP_TEXTURE_SIZE 16384 GL_MAX_VIEWPORT_DIMS 16384 === GL2:vertex GL_MAX_VERTEX_ATTRIBS 16 GL_MAX_VERTEX_UNIFORM_VECTORS 512 GL_MAX_VARYING_VECTORS 14 === GL2:pixel GL_MAX_FRAGMENT_UNIFORM_VECTORS 512 GL_MAX_RENDERBUFFER_SIZE 16384 === GL2:tex GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS 16 GL_MAX_TEXTURE_IMAGE_UNITS 16 GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS 32 TextureFormat 4 00=83f0 GL_COMPRESSED_RGB_S3TC_DXT1_EXT 01=83f1 GL_COMPRESSED_RGBA_S3TC_DXT1_EXT 02=83f2 GL_COMPRESSED_RGBA_S3TC_DXT3_EXT 03=83f3 GL_COMPRESSED_RGBA_S3TC_DXT5_EXT
Windows 8.1 x64 RADEON HD 6750M Firefox 29
---------------------------------- Windows 8.1 x64 Firefox 29 Core i7-2720QM 2.2GHz RAM 16GB RADEON HD 6750M ---------------------------------- EGL_CLIENT_APIS: OpenGL_ES EGL_VENDOR: Emscripten EGL_VERSION: 1.4 Emscripten EGL EGL_EXTENSIONS: GL_VERSION: WebGL 1.0 GL_RENDERER: Mozilla GL_VENDOR: Mozilla GL_SHADING_LANGUAGE_VERSION: OpenGL ES GLSL 1.00 (WebGL) Extension: GL_EXT_texture_filter_anisotropic GL_OES_element_index_uint GL_OES_standard_derivatives GL_OES_texture_float GL_OES_texture_float_linear GL_OES_texture_half_float GL_WEBGL_compressed_texture_s3tc GL_WEBGL_depth_texture GL_WEBGL_lose_context GL_MOZ_WEBGL_lose_context GL_MOZ_WEBGL_compressed_texture_s3tc GL_MOZ_WEBGL_depth_texture Precision: 0: [127 127] 23 1: [127 127] 23 2: [127 127] 23 3: [24 24] 0 4: [24 24] 0 5: [24 24] 0 6: [127 127] 23 7: [127 127] 23 8: [127 127] 23 9: [24 24] 0 10: [24 24] 0 11: [24 24] 0 === GL2:texture GL_MAX_TEXTURE_SIZE 16384 GL_MAX_CUBE_MAP_TEXTURE_SIZE 16384 GL_MAX_VIEWPORT_DIMS 16384 === GL2:vertex GL_MAX_VERTEX_ATTRIBS 16 GL_MAX_VERTEX_UNIFORM_VECTORS 254 GL_MAX_VARYING_VECTORS 10 === GL2:pixel GL_MAX_FRAGMENT_UNIFORM_VECTORS 221 GL_MAX_RENDERBUFFER_SIZE 16384 === GL2:tex GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS 4 GL_MAX_TEXTURE_IMAGE_UNITS 16 GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS 20 TextureFormat 4 00=83f0 GL_COMPRESSED_RGB_S3TC_DXT1_EXT 01=83f1 GL_COMPRESSED_RGBA_S3TC_DXT1_EXT 02=83f2 GL_COMPRESSED_RGBA_S3TC_DXT3_EXT 03=83f3 GL_COMPRESSED_RGBA_S3TC_DXT5_EXT
Windows 8.1 x64 RADEON HD 6750M Chrome 35
---------------------------------- Windows 8.1 x64 Chrome 35 Core i7-2720QM 2.2GHz RAM 16GB RADEON HD 6750M ---------------------------------- EGL_CLIENT_APIS: OpenGL_ES EGL_VENDOR: Emscripten EGL_VERSION: 1.4 Emscripten EGL EGL_EXTENSIONS: GL_VERSION: WebGL 1.0 (OpenGL ES 2.0 Chromium) GL_RENDERER: WebKit WebGL GL_VENDOR: WebKit GL_SHADING_LANGUAGE_VERSION: OpenGL ES GLSL 1.00 (WebGL) Extension: GL_ANGLE_instanced_arrays GL_EXT_texture_filter_anisotropic GL_WEBKIT_EXT_texture_filter_anisotropic GL_OES_element_index_uint GL_OES_standard_derivatives GL_OES_texture_float GL_OES_texture_float_linear GL_OES_texture_half_float GL_OES_texture_half_float_linear GL_OES_vertex_array_object GL_WEBGL_compressed_texture_s3tc GL_WEBKIT_WEBGL_compressed_texture_s3tc GL_WEBGL_depth_texture GL_WEBKIT_WEBGL_depth_texture GL_WEBGL_lose_context GL_WEBKIT_WEBGL_lose_context GL_WEBGL_debug_renderer_info Precision: 0: [127 127] 23 1: [127 127] 23 2: [127 127] 23 3: [24 24] 0 4: [24 24] 0 5: [24 24] 0 6: [127 127] 23 7: [127 127] 23 8: [127 127] 23 9: [24 24] 0 10: [24 24] 0 11: [24 24] 0 === GL2:texture GL_MAX_TEXTURE_SIZE 16384 GL_MAX_CUBE_MAP_TEXTURE_SIZE 16384 GL_MAX_VIEWPORT_DIMS 16384 === GL2:vertex GL_MAX_VERTEX_ATTRIBS 16 GL_MAX_VERTEX_UNIFORM_VECTORS 254 GL_MAX_VARYING_VECTORS 10 === GL2:pixel GL_MAX_FRAGMENT_UNIFORM_VECTORS 221 GL_MAX_RENDERBUFFER_SIZE 16384 === GL2:tex GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS 4 GL_MAX_TEXTURE_IMAGE_UNITS 16 GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS 20 TextureFormat 4 00=83f0 GL_COMPRESSED_RGB_S3TC_DXT1_EXT 01=83f1 GL_COMPRESSED_RGBA_S3TC_DXT1_EXT 02=83f2 GL_COMPRESSED_RGBA_S3TC_DXT3_EXT 03=83f3 GL_COMPRESSED_RGBA_S3TC_DXT5_EXT
Windows 8.1 x64 RADEON HD 6750M Internet Explorer 11
---------------------------------- Windows 8.1 x64 InternetExplorer 11 Core i7-2720QM 2.2GHz RAM 16GB RADEON HD 6750M ---------------------------------- EGL_CLIENT_APIS: OpenGL_ES EGL_VENDOR: Emscripten EGL_VERSION: 1.4 Emscripten EGL EGL_EXTENSIONS: GL_VERSION: WebGL 0.93 GL_RENDERER: Internet Explorer GL_VENDOR: Microsoft GL_SHADING_LANGUAGE_VERSION: OpenGL ES GLSL 1.00 (WebGL) Extension: GL_WEBGL_compressed_texture_s3tc GL_OES_texture_float GL_OES_texture_float_linear GL_EXT_texture_filter_anisotropic GL_OES_standard_derivatives Precision: 0: [127 127] 23 1: [127 127] 23 2: [127 127] 23 3: [31 30] 0 4: [31 30] 0 5: [31 30] 0 6: [127 127] 23 7: [127 127] 23 8: [127 127] 23 9: [31 30] 0 10: [31 30] 0 11: [31 30] 0 === GL2:texture GL_MAX_TEXTURE_SIZE 16384 GL_MAX_CUBE_MAP_TEXTURE_SIZE 16384 GL_MAX_VIEWPORT_DIMS 16384 === GL2:vertex GL_MAX_VERTEX_ATTRIBS 16 GL_MAX_VERTEX_UNIFORM_VECTORS 512 GL_MAX_VARYING_VECTORS 14 === GL2:pixel GL_MAX_FRAGMENT_UNIFORM_VECTORS 512 GL_MAX_RENDERBUFFER_SIZE 16384 === GL2:tex GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS 16 GL_MAX_TEXTURE_IMAGE_UNITS 16 GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS 32 TextureFormat 4 00=83f0 GL_COMPRESSED_RGB_S3TC_DXT1_EXT 01=83f1 GL_COMPRESSED_RGBA_S3TC_DXT1_EXT 02=83f2 GL_COMPRESSED_RGBA_S3TC_DXT3_EXT 03=83f3 GL_COMPRESSED_RGBA_S3TC_DXT5_EXT
Windows 7 x64 GeForce GTX 650 Firefox 29
---------------------------------- Windows 7 x64 Firefox 29 AMD Athlon 5350 2.0GHz RAM 16GB GeForce GTX 650 ---------------------------------- EGL_CLIENT_APIS: OpenGL_ES EGL_VENDOR: Emscripten EGL_VERSION: 1.4 Emscripten EGL EGL_EXTENSIONS: GL_VERSION: WebGL 1.0 GL_RENDERER: Mozilla GL_VENDOR: Mozilla GL_SHADING_LANGUAGE_VERSION: OpenGL ES GLSL 1.00 (WebGL) Extension: GL_EXT_texture_filter_anisotropic GL_OES_element_index_uint GL_OES_standard_derivatives GL_OES_texture_float GL_OES_texture_float_linear GL_OES_texture_half_float GL_WEBGL_compressed_texture_s3tc GL_WEBGL_depth_texture GL_WEBGL_lose_context GL_MOZ_WEBGL_lose_context GL_MOZ_WEBGL_compressed_texture_s3tc GL_MOZ_WEBGL_depth_texture Precision: 0: [127 127] 23 1: [127 127] 23 2: [127 127] 23 3: [24 24] 0 4: [24 24] 0 5: [24 24] 0 6: [127 127] 23 7: [127 127] 23 8: [127 127] 23 9: [24 24] 0 10: [24 24] 0 11: [24 24] 0 === GL2:texture GL_MAX_TEXTURE_SIZE 16384 GL_MAX_CUBE_MAP_TEXTURE_SIZE 16384 GL_MAX_VIEWPORT_DIMS 16384 === GL2:vertex GL_MAX_VERTEX_ATTRIBS 16 GL_MAX_VERTEX_UNIFORM_VECTORS 254 GL_MAX_VARYING_VECTORS 10 === GL2:pixel GL_MAX_FRAGMENT_UNIFORM_VECTORS 221 GL_MAX_RENDERBUFFER_SIZE 16384 === GL2:tex GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS 4 GL_MAX_TEXTURE_IMAGE_UNITS 16 GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS 20 TextureFormat 4 00=83f0 GL_COMPRESSED_RGB_S3TC_DXT1_EXT 01=83f1 GL_COMPRESSED_RGBA_S3TC_DXT1_EXT 02=83f2 GL_COMPRESSED_RGBA_S3TC_DXT3_EXT 03=83f3 GL_COMPRESSED_RGBA_S3TC_DXT5_EXT
Windows 7 x64 GeForce GTX 650 Chrome 35
---------------------------------- Windows 7 x64 Chrome 35 AMD Athlon 5350 2.0GHz RAM 16GB GeForce GTX 650 ---------------------------------- EGL_CLIENT_APIS: OpenGL_ES EGL_VENDOR: Emscripten EGL_VERSION: 1.4 Emscripten EGL EGL_EXTENSIONS: GL_VERSION: WebGL 1.0 (OpenGL ES 2.0 Chromium) GL_RENDERER: WebKit WebGL GL_VENDOR: WebKit GL_SHADING_LANGUAGE_VERSION: OpenGL ES GLSL 1.00 (WebGL) Extension: GL_ANGLE_instanced_arrays GL_EXT_texture_filter_anisotropic GL_WEBKIT_EXT_texture_filter_anisotropic GL_OES_element_index_uint GL_OES_standard_derivatives GL_OES_texture_float GL_OES_texture_float_linear GL_OES_texture_half_float GL_OES_texture_half_float_linear GL_OES_vertex_array_object GL_WEBGL_compressed_texture_s3tc GL_WEBKIT_WEBGL_compressed_texture_s3tc GL_WEBGL_depth_texture GL_WEBKIT_WEBGL_depth_texture GL_WEBGL_lose_context GL_WEBKIT_WEBGL_lose_context GL_WEBGL_debug_renderer_info Precision: 0: [127 127] 23 1: [127 127] 23 2: [127 127] 23 3: [24 24] 0 4: [24 24] 0 5: [24 24] 0 6: [127 127] 23 7: [127 127] 23 8: [127 127] 23 9: [24 24] 0 10: [24 24] 0 11: [24 24] 0 === GL2:texture GL_MAX_TEXTURE_SIZE 16384 GL_MAX_CUBE_MAP_TEXTURE_SIZE 16384 GL_MAX_VIEWPORT_DIMS 16384 === GL2:vertex GL_MAX_VERTEX_ATTRIBS 16 GL_MAX_VERTEX_UNIFORM_VECTORS 254 GL_MAX_VARYING_VECTORS 10 === GL2:pixel GL_MAX_FRAGMENT_UNIFORM_VECTORS 221 GL_MAX_RENDERBUFFER_SIZE 16384 === GL2:tex GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS 4 GL_MAX_TEXTURE_IMAGE_UNITS 16 GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS 20 TextureFormat 4 00=83f0 GL_COMPRESSED_RGB_S3TC_DXT1_EXT 01=83f1 GL_COMPRESSED_RGBA_S3TC_DXT1_EXT 02=83f2 GL_COMPRESSED_RGBA_S3TC_DXT3_EXT 03=83f3 GL_COMPRESSED_RGBA_S3TC_DXT5_EXT
Windows 7 x64 GeForce GTX 650 InternetExplorer 11
---------------------------------- Windows 7 x64 InternetExplorer 11 AMD Athlon 5350 2.0GHz RAM 16GB GeForce GTX 650 ---------------------------------- EGL_CLIENT_APIS: OpenGL_ES EGL_VENDOR: Emscripten EGL_VERSION: 1.4 Emscripten EGL EGL_EXTENSIONS: GL_VERSION: WebGL 0.93 GL_RENDERER: Internet Explorer GL_VENDOR: Microsoft GL_SHADING_LANGUAGE_VERSION: OpenGL ES GLSL 1.00 (WebGL) Extension: GL_WEBGL_compressed_texture_s3tc GL_OES_texture_float GL_OES_texture_float_linear GL_EXT_texture_filter_anisotropic GL_OES_standard_derivatives Precision: 0: [127 127] 23 1: [127 127] 23 2: [127 127] 23 3: [31 30] 0 4: [31 30] 0 5: [31 30] 0 6: [127 127] 23 7: [127 127] 23 8: [127 127] 23 9: [31 30] 0 10: [31 30] 0 11: [31 30] 0 === GL2:texture GL_MAX_TEXTURE_SIZE 16384 GL_MAX_CUBE_MAP_TEXTURE_SIZE 16384 GL_MAX_VIEWPORT_DIMS 16384 === GL2:vertex GL_MAX_VERTEX_ATTRIBS 16 GL_MAX_VERTEX_UNIFORM_VECTORS 512 GL_MAX_VARYING_VECTORS 14 === GL2:pixel GL_MAX_FRAGMENT_UNIFORM_VECTORS 512 GL_MAX_RENDERBUFFER_SIZE 16384 === GL2:tex GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS 16 GL_MAX_TEXTURE_IMAGE_UNITS 16 GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS 32 TextureFormat 4 00=83f0 GL_COMPRESSED_RGB_S3TC_DXT1_EXT 01=83f1 GL_COMPRESSED_RGBA_S3TC_DXT1_EXT 02=83f2 GL_COMPRESSED_RGBA_S3TC_DXT3_EXT 03=83f3 GL_COMPRESSED_RGBA_S3TC_DXT5_EXT
Mac OS X
Mac OS X 10.9 x64 RADEON HD 6750M Firefox 29
---------------------------------- Mac OS X 10.9 x64 Firefox 29 Core i7-2720QM 2.2GHz RAM 16GB RADEON HD 6750M ---------------------------------- EGL_CLIENT_APIS: OpenGL_ES EGL_VENDOR: Emscripten EGL_VERSION: 1.4 Emscripten EGL EGL_EXTENSIONS: GL_VERSION: WebGL 1.0 GL_RENDERER: Mozilla GL_VENDOR: Mozilla GL_SHADING_LANGUAGE_VERSION: OpenGL ES GLSL 1.00 (WebGL) Extension: GL_EXT_sRGB GL_EXT_texture_filter_anisotropic GL_OES_element_index_uint GL_OES_standard_derivatives GL_OES_texture_float GL_OES_texture_float_linear GL_OES_texture_half_float GL_OES_vertex_array_object GL_WEBGL_compressed_texture_s3tc GL_WEBGL_depth_texture GL_WEBGL_lose_context GL_WEBGL_draw_buffers GL_ANGLE_instanced_arrays GL_MOZ_WEBGL_lose_context GL_MOZ_WEBGL_compressed_texture_s3tc GL_MOZ_WEBGL_depth_texture Precision: 0: [127 127] 23 1: [127 127] 23 2: [127 127] 23 3: [24 24] 0 4: [24 24] 0 5: [24 24] 0 6: [127 127] 23 7: [127 127] 23 8: [127 127] 23 9: [24 24] 0 10: [24 24] 0 11: [24 24] 0 === GL2:texture GL_MAX_TEXTURE_SIZE 16384 GL_MAX_CUBE_MAP_TEXTURE_SIZE 16384 GL_MAX_VIEWPORT_DIMS 16384 === GL2:vertex GL_MAX_VERTEX_ATTRIBS 16 GL_MAX_VERTEX_UNIFORM_VECTORS 768 GL_MAX_VARYING_VECTORS 16 === GL2:pixel GL_MAX_FRAGMENT_UNIFORM_VECTORS 768 GL_MAX_RENDERBUFFER_SIZE 16384 === GL2:tex GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS 16 GL_MAX_TEXTURE_IMAGE_UNITS 16 GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS 16 TextureFormat 4 00=83f0 GL_COMPRESSED_RGB_S3TC_DXT1_EXT 01=83f1 GL_COMPRESSED_RGBA_S3TC_DXT1_EXT 02=83f2 GL_COMPRESSED_RGBA_S3TC_DXT3_EXT 03=83f3 GL_COMPRESSED_RGBA_S3TC_DXT5_EXT
Mac OS X 10.9 x64 RADEON HD 6750M Chrome 35
---------------------------------- Mac OS X 10.9 x64 Chrome 35 Core i7-2720QM 2.2GHz RAM 16GB RADEON HD 6750M ---------------------------------- EGL_CLIENT_APIS: OpenGL_ES EGL_VENDOR: Emscripten EGL_VERSION: 1.4 Emscripten EGL EGL_EXTENSIONS: GL_VERSION: WebGL 1.0 (OpenGL ES 2.0 Chromium) GL_RENDERER: WebKit WebGL GL_VENDOR: WebKit GL_SHADING_LANGUAGE_VERSION: OpenGL ES GLSL 1.00 (WebGL) Extension: GL_ANGLE_instanced_arrays GL_EXT_texture_filter_anisotropic GL_WEBKIT_EXT_texture_filter_anisotropic GL_OES_element_index_uint GL_OES_standard_derivatives GL_OES_texture_float GL_OES_texture_float_linear GL_OES_texture_half_float GL_OES_texture_half_float_linear GL_OES_vertex_array_object GL_WEBGL_compressed_texture_s3tc GL_WEBKIT_WEBGL_compressed_texture_s3tc GL_WEBGL_depth_texture GL_WEBKIT_WEBGL_depth_texture GL_WEBGL_draw_buffers GL_WEBGL_lose_context GL_WEBKIT_WEBGL_lose_context GL_WEBGL_debug_renderer_info Precision: 0: [127 127] 23 1: [127 127] 23 2: [127 127] 23 3: [31 30] 0 4: [31 30] 0 5: [31 30] 0 6: [127 127] 23 7: [127 127] 23 8: [127 127] 23 9: [31 30] 0 10: [31 30] 0 11: [31 30] 0 === GL2:texture GL_MAX_TEXTURE_SIZE 4096 GL_MAX_CUBE_MAP_TEXTURE_SIZE 4096 GL_MAX_VIEWPORT_DIMS 16384 === GL2:vertex GL_MAX_VERTEX_ATTRIBS 16 GL_MAX_VERTEX_UNIFORM_VECTORS 768 GL_MAX_VARYING_VECTORS 32 === GL2:pixel GL_MAX_FRAGMENT_UNIFORM_VECTORS 768 GL_MAX_RENDERBUFFER_SIZE 16384 === GL2:tex GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS 16 GL_MAX_TEXTURE_IMAGE_UNITS 16 GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS 16 TextureFormat 4 00=83f0 GL_COMPRESSED_RGB_S3TC_DXT1_EXT 01=83f1 GL_COMPRESSED_RGBA_S3TC_DXT1_EXT 02=83f2 GL_COMPRESSED_RGBA_S3TC_DXT3_EXT 03=83f3 GL_COMPRESSED_RGBA_S3TC_DXT5_EXT
Mac OS X 10.9 x64 RADEON HD 6750M Safari 7.0.4
---------------------------------- Mac OS X 10.9 x64 Safari 7.0.4 Core i7-2720QM 2.2GHz RAM 16GB RADEON HD 6750M ---------------------------------- EGL_CLIENT_APIS: OpenGL_ES EGL_VENDOR: Emscripten EGL_VERSION: 1.4 Emscripten EGL EGL_EXTENSIONS: GL_VERSION: WebGL 1.0 (2.1 ATI-1.22.25) GL_RENDERER: WebKit WebGL GL_VENDOR: WebKit GL_SHADING_LANGUAGE_VERSION: OpenGL ES GLSL 1.00 (WebGL) Extension: GL_OES_texture_float GL_OES_standard_derivatives GL_WEBKIT_EXT_texture_filter_anisotropic GL_OES_vertex_array_object GL_OES_element_index_uint GL_WEBGL_lose_context GL_WEBKIT_WEBGL_compressed_texture_s3tc GL_WEBKIT_WEBGL_depth_texture Precision: 0: [127 127] 23 1: [127 127] 23 2: [127 127] 23 3: [31 30] 0 4: [31 30] 0 5: [31 30] 0 6: [127 127] 23 7: [127 127] 23 8: [127 127] 23 9: [31 30] 0 10: [31 30] 0 11: [31 30] 0 === GL2:texture GL_MAX_TEXTURE_SIZE 16384 GL_MAX_CUBE_MAP_TEXTURE_SIZE 16384 GL_MAX_VIEWPORT_DIMS 16384 === GL2:vertex GL_MAX_VERTEX_ATTRIBS 16 GL_MAX_VERTEX_UNIFORM_VECTORS 768 GL_MAX_VARYING_VECTORS 32 === GL2:pixel GL_MAX_FRAGMENT_UNIFORM_VECTORS 768 GL_MAX_RENDERBUFFER_SIZE 16384 === GL2:tex GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS 16 GL_MAX_TEXTURE_IMAGE_UNITS 16 GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS 16 TextureFormat 4 00=83f0 GL_COMPRESSED_RGB_S3TC_DXT1_EXT 01=83f1 GL_COMPRESSED_RGBA_S3TC_DXT1_EXT 02=83f2 GL_COMPRESSED_RGBA_S3TC_DXT3_EXT 03=83f3 GL_COMPRESSED_RGBA_S3TC_DXT5_EXT
Mac OS X 10.9 x64 Intel HD Graphics 4000 Firefox 29
---------------------------------- Mac OS X 10.9 x64 Firefox 29 Core i5-3210M 2.5GHz RAM 8GB Intel HD Graphics 4000 ---------------------------------- EGL_CLIENT_APIS: OpenGL_ES EGL_VENDOR: Emscripten EGL_VERSION: 1.4 Emscripten EGL EGL_EXTENSIONS: GL_VERSION: WebGL 1.0 GL_RENDERER: Mozilla GL_VENDOR: Mozilla GL_SHADING_LANGUAGE_VERSION: OpenGL ES GLSL 1.00 (WebGL) Extension: GL_EXT_sRGB GL_EXT_texture_filter_anisotropic GL_OES_element_index_uint GL_OES_standard_derivatives GL_OES_texture_float GL_OES_texture_float_linear GL_OES_texture_half_float GL_OES_vertex_array_object GL_WEBGL_compressed_texture_s3tc GL_WEBGL_depth_texture GL_WEBGL_lose_context GL_WEBGL_draw_buffers GL_ANGLE_instanced_arrays GL_MOZ_WEBGL_lose_context GL_MOZ_WEBGL_compressed_texture_s3tc GL_MOZ_WEBGL_depth_texture Precision: 0: [127 127] 23 1: [127 127] 23 2: [127 127] 23 3: [24 24] 0 4: [24 24] 0 5: [24 24] 0 6: [127 127] 23 7: [127 127] 23 8: [127 127] 23 9: [24 24] 0 10: [24 24] 0 11: [24 24] 0 === GL2:texture GL_MAX_TEXTURE_SIZE 4096 GL_MAX_CUBE_MAP_TEXTURE_SIZE 512 GL_MAX_VIEWPORT_DIMS 16384 === GL2:vertex GL_MAX_VERTEX_ATTRIBS 16 GL_MAX_VERTEX_UNIFORM_VECTORS 1024 GL_MAX_VARYING_VECTORS 16 === GL2:pixel GL_MAX_FRAGMENT_UNIFORM_VECTORS 1024 GL_MAX_RENDERBUFFER_SIZE 4096 === GL2:tex GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS 16 GL_MAX_TEXTURE_IMAGE_UNITS 16 GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS 16 TextureFormat 4 00=83f0 GL_COMPRESSED_RGB_S3TC_DXT1_EXT 01=83f1 GL_COMPRESSED_RGBA_S3TC_DXT1_EXT 02=83f2 GL_COMPRESSED_RGBA_S3TC_DXT3_EXT 03=83f3 GL_COMPRESSED_RGBA_S3TC_DXT5_EXT
Mac OS X 10.9 x64 Intel HD Graphics 4000 Chrome 35
---------------------------------- Mac OS X 10.9 x64 Chrome 35 Core i5-3210M 2.5GHz RAM 8GB Intel HD Graphics 4000 ---------------------------------- EGL_CLIENT_APIS: OpenGL_ES EGL_VENDOR: Emscripten EGL_VERSION: 1.4 Emscripten EGL EGL_EXTENSIONS: GL_VERSION: WebGL 1.0 (OpenGL ES 2.0 Chromium) GL_RENDERER: WebKit WebGL GL_VENDOR: WebKit GL_SHADING_LANGUAGE_VERSION: OpenGL ES GLSL 1.00 (WebGL) Extension: GL_ANGLE_instanced_arrays GL_EXT_texture_filter_anisotropic GL_WEBKIT_EXT_texture_filter_anisotropic GL_OES_element_index_uint GL_OES_standard_derivatives GL_OES_texture_float GL_OES_texture_float_linear GL_OES_texture_half_float GL_OES_texture_half_float_linear GL_OES_vertex_array_object GL_WEBGL_compressed_texture_s3tc GL_WEBKIT_WEBGL_compressed_texture_s3tc GL_WEBGL_depth_texture GL_WEBKIT_WEBGL_depth_texture GL_WEBGL_draw_buffers GL_WEBGL_lose_context GL_WEBKIT_WEBGL_lose_context GL_WEBGL_debug_renderer_info Precision: 0: [127 127] 23 1: [127 127] 23 2: [127 127] 23 3: [31 30] 0 4: [31 30] 0 5: [31 30] 0 6: [127 127] 23 7: [127 127] 23 8: [127 127] 23 9: [31 30] 0 10: [31 30] 0 11: [31 30] 0 === GL2:texture GL_MAX_TEXTURE_SIZE 4096 GL_MAX_CUBE_MAP_TEXTURE_SIZE 1024 GL_MAX_VIEWPORT_DIMS 16384 === GL2:vertex GL_MAX_VERTEX_ATTRIBS 16 GL_MAX_VERTEX_UNIFORM_VECTORS 1024 GL_MAX_VARYING_VECTORS 15 === GL2:pixel GL_MAX_FRAGMENT_UNIFORM_VECTORS 1024 GL_MAX_RENDERBUFFER_SIZE 16384 === GL2:tex GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS 16 GL_MAX_TEXTURE_IMAGE_UNITS 16 GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS 16 TextureFormat 4 00=83f0 GL_COMPRESSED_RGB_S3TC_DXT1_EXT 01=83f1 GL_COMPRESSED_RGBA_S3TC_DXT1_EXT 02=83f2 GL_COMPRESSED_RGBA_S3TC_DXT3_EXT 03=83f3 GL_COMPRESSED_RGBA_S3TC_DXT5_EXT
Mac OS X 10.9 x64 Intel HD Graphics 4000 Safari 7
---------------------------------- Mac OS X 10.9 x64 Safari 7 Core i5-3210M 2.5GHz RAM 8GB Intel HD Graphics 4000 ---------------------------------- EGL_CLIENT_APIS: OpenGL_ES EGL_VENDOR: Emscripten EGL_VERSION: 1.4 Emscripten EGL EGL_EXTENSIONS: GL_VERSION: WebGL 1.0 (2.1 INTEL-8.26.34) GL_RENDERER: WebKit WebGL GL_VENDOR: WebKit GL_SHADING_LANGUAGE_VERSION: OpenGL ES GLSL 1.00 (WebGL) Extension: GL_OES_texture_float GL_OES_standard_derivatives GL_WEBKIT_EXT_texture_filter_anisotropic GL_OES_vertex_array_object GL_OES_element_index_uint GL_WEBGL_lose_context GL_WEBKIT_WEBGL_compressed_texture_s3tc GL_WEBKIT_WEBGL_depth_texture Precision: 0: [127 127] 23 1: [127 127] 23 2: [127 127] 23 3: [31 30] 0 4: [31 30] 0 5: [31 30] 0 6: [127 127] 23 7: [127 127] 23 8: [127 127] 23 9: [31 30] 0 10: [31 30] 0 11: [31 30] 0 === GL2:texture GL_MAX_TEXTURE_SIZE 16384 GL_MAX_CUBE_MAP_TEXTURE_SIZE 16384 GL_MAX_VIEWPORT_DIMS 16384 === GL2:vertex GL_MAX_VERTEX_ATTRIBS 16 GL_MAX_VERTEX_UNIFORM_VECTORS 1024 GL_MAX_VARYING_VECTORS 15 === GL2:pixel GL_MAX_FRAGMENT_UNIFORM_VECTORS 1024 GL_MAX_RENDERBUFFER_SIZE 16384 === GL2:tex GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS 16 GL_MAX_TEXTURE_IMAGE_UNITS 16 GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS 16 TextureFormat 4 00=83f0 GL_COMPRESSED_RGB_S3TC_DXT1_EXT 01=83f1 GL_COMPRESSED_RGBA_S3TC_DXT1_EXT 02=83f2 GL_COMPRESSED_RGBA_S3TC_DXT3_EXT 03=83f3 GL_COMPRESSED_RGBA_S3TC_DXT5_EXT
Ubuntu
Ubuntu 14.04 x64 RADEON HD 6750M Firefox 29
---------------------------------- Ubuntu 14.04 x64 Firefox 29 Core i7-2720QM 2.2GHz RAM 16GB RADEON HD 6750M ---------------------------------- EGL_CLIENT_APIS: OpenGL_ES EGL_VENDOR: Emscripten EGL_VERSION: 1.4 Emscripten EGL EGL_EXTENSIONS: GL_VERSION: WebGL 1.0 GL_RENDERER: Mozilla GL_VENDOR: Mozilla GL_SHADING_LANGUAGE_VERSION: OpenGL ES GLSL 1.00 (WebGL) Extension: GL_EXT_sRGB GL_EXT_texture_filter_anisotropic GL_OES_element_index_uint GL_OES_standard_derivatives GL_OES_texture_float GL_OES_texture_float_linear GL_OES_texture_half_float GL_OES_vertex_array_object GL_WEBGL_compressed_texture_s3tc GL_WEBGL_depth_texture GL_WEBGL_lose_context GL_WEBGL_draw_buffers GL_ANGLE_instanced_arrays GL_MOZ_WEBGL_lose_context GL_MOZ_WEBGL_compressed_texture_s3tc GL_MOZ_WEBGL_depth_texture Precision: 0: [127 127] 23 1: [127 127] 23 2: [127 127] 23 3: [24 24] 0 4: [24 24] 0 5: [24 24] 0 6: [127 127] 23 7: [127 127] 23 8: [127 127] 23 9: [24 24] 0 10: [24 24] 0 11: [24 24] 0 === GL2:texture GL_MAX_TEXTURE_SIZE 16384 GL_MAX_CUBE_MAP_TEXTURE_SIZE 16384 GL_MAX_VIEWPORT_DIMS 16384 === GL2:vertex GL_MAX_VERTEX_ATTRIBS 29 GL_MAX_VERTEX_UNIFORM_VECTORS 4096 GL_MAX_VARYING_VECTORS 32 === GL2:pixel GL_MAX_FRAGMENT_UNIFORM_VECTORS 4096 GL_MAX_RENDERBUFFER_SIZE 16384 === GL2:tex GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS 18 GL_MAX_TEXTURE_IMAGE_UNITS 18 GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS 108 TextureFormat 4 00=83f0 GL_COMPRESSED_RGB_S3TC_DXT1_EXT 01=83f1 GL_COMPRESSED_RGBA_S3TC_DXT1_EXT 02=83f2 GL_COMPRESSED_RGBA_S3TC_DXT3_EXT 03=83f3 GL_COMPRESSED_RGBA_S3TC_DXT5_EXT
Ubuntu 14.04 x64 RADEON HD 6750M Chrome 35
---------------------------------- Ubuntu 14.04 x64 Chrome 35 Core i7-2720QM 2.2GHz RAM 16GB RADEON HD 6750M ---------------------------------- EGL_CLIENT_APIS: OpenGL_ES EGL_VENDOR: Emscripten EGL_VERSION: 1.4 Emscripten EGL EGL_EXTENSIONS: GL_VERSION: WebGL 1.0 (OpenGL ES 2.0 Chromium) GL_RENDERER: WebKit WebGL GL_VENDOR: WebKit GL_SHADING_LANGUAGE_VERSION: OpenGL ES GLSL 1.00 (WebGL) Extension: GL_ANGLE_instanced_arrays GL_EXT_texture_filter_anisotropic GL_WEBKIT_EXT_texture_filter_anisotropic GL_OES_element_index_uint GL_OES_standard_derivatives GL_OES_texture_float GL_OES_texture_float_linear GL_OES_texture_half_float GL_OES_texture_half_float_linear GL_OES_vertex_array_object GL_WEBGL_compressed_texture_s3tc GL_WEBKIT_WEBGL_compressed_texture_s3tc GL_WEBGL_depth_texture GL_WEBKIT_WEBGL_depth_texture GL_WEBGL_draw_buffers GL_WEBGL_lose_context GL_WEBKIT_WEBGL_lose_context GL_WEBGL_debug_renderer_info Precision: 0: [127 127] 23 1: [127 127] 23 2: [127 127] 23 3: [31 30] 0 4: [31 30] 0 5: [31 30] 0 6: [127 127] 23 7: [127 127] 23 8: [127 127] 23 9: [31 30] 0 10: [31 30] 0 11: [31 30] 0 === GL2:texture GL_MAX_TEXTURE_SIZE 16384 GL_MAX_CUBE_MAP_TEXTURE_SIZE 16384 GL_MAX_VIEWPORT_DIMS 16384 === GL2:vertex GL_MAX_VERTEX_ATTRIBS 29 GL_MAX_VERTEX_UNIFORM_VECTORS 4096 GL_MAX_VARYING_VECTORS 32 === GL2:pixel GL_MAX_FRAGMENT_UNIFORM_VECTORS 4096 GL_MAX_RENDERBUFFER_SIZE 16384 === GL2:tex GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS 18 GL_MAX_TEXTURE_IMAGE_UNITS 18 GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS 108 TextureFormat 4 00=83f0 GL_COMPRESSED_RGB_S3TC_DXT1_EXT 01=83f1 GL_COMPRESSED_RGBA_S3TC_DXT1_EXT 02=83f2 GL_COMPRESSED_RGBA_S3TC_DXT3_EXT 03=83f3 GL_COMPRESSED_RGBA_S3TC_DXT5_EXT
Ubuntu 14.04 x64 RADEON R3 Firefox 29
---------------------------------- Ubuntu 14.04 x64 Firefox 29 Kabini Athlon 5350 2.0GHz RAM 8GB RADEON R3 ---------------------------------- EGL_CLIENT_APIS: OpenGL_ES EGL_VENDOR: Emscripten EGL_VERSION: 1.4 Emscripten EGL EGL_EXTENSIONS: GL_VERSION: WebGL 1.0 GL_RENDERER: Mozilla GL_VENDOR: Mozilla GL_SHADING_LANGUAGE_VERSION: OpenGL ES GLSL 1.00 (WebGL) Extension: GL_EXT_sRGB GL_EXT_texture_filter_anisotropic GL_OES_element_index_uint GL_OES_standard_derivatives GL_OES_texture_float GL_OES_texture_float_linear GL_OES_texture_half_float GL_OES_vertex_array_object GL_WEBGL_compressed_texture_s3tc GL_WEBGL_depth_texture GL_WEBGL_lose_context GL_WEBGL_draw_buffers GL_ANGLE_instanced_arrays GL_MOZ_WEBGL_lose_context GL_MOZ_WEBGL_compressed_texture_s3tc GL_MOZ_WEBGL_depth_texture Precision: 0: [127 127] 23 1: [127 127] 23 2: [127 127] 23 3: [24 24] 0 4: [24 24] 0 5: [24 24] 0 6: [127 127] 23 7: [127 127] 23 8: [127 127] 23 9: [24 24] 0 10: [24 24] 0 11: [24 24] 0 === GL2:texture GL_MAX_TEXTURE_SIZE 16384 GL_MAX_CUBE_MAP_TEXTURE_SIZE 16384 GL_MAX_VIEWPORT_DIMS 16384 === GL2:vertex GL_MAX_VERTEX_ATTRIBS 29 GL_MAX_VERTEX_UNIFORM_VECTORS 256 GL_MAX_VARYING_VECTORS 32 === GL2:pixel GL_MAX_FRAGMENT_UNIFORM_VECTORS 256 GL_MAX_RENDERBUFFER_SIZE 16384 === GL2:tex GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS 32 GL_MAX_TEXTURE_IMAGE_UNITS 32 GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS 192 TextureFormat 4 00=83f0 GL_COMPRESSED_RGB_S3TC_DXT1_EXT 01=83f1 GL_COMPRESSED_RGBA_S3TC_DXT1_EXT 02=83f2 GL_COMPRESSED_RGBA_S3TC_DXT3_EXT 03=83f3 GL_COMPRESSED_RGBA_S3TC_DXT5_EXT
Ubuntu 14.04 x64 RADEON R3 Chrome 35
---------------------------------- Ubuntu 14.04 x64 Chrome 35 Kabini Athlon 5350 2.0GHz RAM 8GB RADEON R3 ---------------------------------- EGL_CLIENT_APIS: OpenGL_ES EGL_VENDOR: Emscripten EGL_VERSION: 1.4 Emscripten EGL EGL_EXTENSIONS: GL_VERSION: WebGL 1.0 (OpenGL ES 2.0 Chromium) GL_RENDERER: WebKit WebGL GL_VENDOR: WebKit GL_SHADING_LANGUAGE_VERSION: OpenGL ES GLSL 1.00 (WebGL) Extension: GL_ANGLE_instanced_arrays GL_EXT_texture_filter_anisotropic GL_WEBKIT_EXT_texture_filter_anisotropic GL_OES_element_index_uint GL_OES_standard_derivatives GL_OES_texture_float GL_OES_texture_float_linear GL_OES_texture_half_float GL_OES_texture_half_float_linear GL_OES_vertex_array_object GL_WEBGL_compressed_texture_s3tc GL_WEBKIT_WEBGL_compressed_texture_s3tc GL_WEBGL_depth_texture GL_WEBKIT_WEBGL_depth_texture GL_WEBGL_draw_buffers GL_WEBGL_lose_context GL_WEBKIT_WEBGL_lose_context GL_WEBGL_debug_renderer_info Precision: 0: [127 127] 23 1: [127 127] 23 2: [127 127] 23 3: [31 30] 0 4: [31 30] 0 5: [31 30] 0 6: [127 127] 23 7: [127 127] 23 8: [127 127] 23 9: [31 30] 0 10: [31 30] 0 11: [31 30] 0 === GL2:texture GL_MAX_TEXTURE_SIZE 16384 GL_MAX_CUBE_MAP_TEXTURE_SIZE 16384 GL_MAX_VIEWPORT_DIMS 16384 === GL2:vertex GL_MAX_VERTEX_ATTRIBS 29 GL_MAX_VERTEX_UNIFORM_VECTORS 256 GL_MAX_VARYING_VECTORS 32 === GL2:pixel GL_MAX_FRAGMENT_UNIFORM_VECTORS 256 GL_MAX_RENDERBUFFER_SIZE 16384 === GL2:tex GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS 32 GL_MAX_TEXTURE_IMAGE_UNITS 32 GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS 192 TextureFormat 4 00=83f0 GL_COMPRESSED_RGB_S3TC_DXT1_EXT 01=83f1 GL_COMPRESSED_RGBA_S3TC_DXT1_EXT 02=83f2 GL_COMPRESSED_RGBA_S3TC_DXT3_EXT 03=83f3 GL_COMPRESSED_RGBA_S3TC_DXT5_EXT
Ubuntu 14.04 x64 Intel HD Graphics Firefox 29
--------------------------------------- Ubuntu 14.04 x64 Firefox 29 BayTrail-D Celeron J1900 2.0GHz RAM 8GB Intel HD Graphics --------------------------------------- EGL_CLIENT_APIS: OpenGL_ES EGL_VENDOR: Emscripten EGL_VERSION: 1.4 Emscripten EGL EGL_EXTENSIONS: GL_VERSION: WebGL 1.0 GL_RENDERER: Mozilla GL_VENDOR: Mozilla GL_SHADING_LANGUAGE_VERSION: OpenGL ES GLSL 1.00 (WebGL) Extension: GL_EXT_sRGB GL_EXT_texture_filter_anisotropic GL_OES_element_index_uint GL_OES_standard_derivatives GL_OES_texture_float GL_OES_texture_float_linear GL_OES_texture_half_float GL_OES_vertex_array_object GL_WEBGL_compressed_texture_s3tc GL_WEBGL_depth_texture GL_WEBGL_lose_context GL_WEBGL_draw_buffers GL_ANGLE_instanced_arrays GL_MOZ_WEBGL_lose_context GL_MOZ_WEBGL_compressed_texture_s3tc GL_MOZ_WEBGL_depth_texture Precision: 0: [127 127] 23 1: [127 127] 23 2: [127 127] 23 3: [24 24] 0 4: [24 24] 0 5: [24 24] 0 6: [127 127] 23 7: [127 127] 23 8: [127 127] 23 9: [24 24] 0 10: [24 24] 0 11: [24 24] 0 === GL2:texture GL_MAX_TEXTURE_SIZE 8192 GL_MAX_CUBE_MAP_TEXTURE_SIZE 2048 GL_MAX_VIEWPORT_DIMS 16384 === GL2:vertex GL_MAX_VERTEX_ATTRIBS 16 GL_MAX_VERTEX_UNIFORM_VECTORS 4096 GL_MAX_VARYING_VECTORS 32 === GL2:pixel GL_MAX_FRAGMENT_UNIFORM_VECTORS 4096 GL_MAX_RENDERBUFFER_SIZE 8192 === GL2:tex GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS 16 GL_MAX_TEXTURE_IMAGE_UNITS 16 GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS 48 TextureFormat 4 00=83f0 GL_COMPRESSED_RGB_S3TC_DXT1_EXT 01=83f1 GL_COMPRESSED_RGBA_S3TC_DXT1_EXT 02=83f2 GL_COMPRESSED_RGBA_S3TC_DXT3_EXT 03=83f3 GL_COMPRESSED_RGBA_S3TC_DXT5_EXT
Ubuntu 14.04 x64 Intel HD Graphics Chrome 35
--------------------------------------- Ubuntu 14.04 x64 Chrome 35 BayTrail-D Celeron J1900 2.0GHz RAM 8GB Intel HD Graphics --------------------------------------- WebGL が有効にならない
Android
FireOS 3.0 (Android 4.2.2) Adreno 330 Firefox 29 (KindleFire HDX7)
----------------------------------------------- Kindle Fire HDX 7 FireOS 3.0 (Android 4.2.2) Firefox 29 Snapdragon 800 MSM8974 Krait 400 2.2GHz RAM 2GB Adreno 330 ----------------------------------------------- EGL_CLIENT_APIS: OpenGL_ES EGL_VENDOR: Emscripten EGL_VERSION: 1.4 Emscripten EGL EGL_EXTENSIONS: GL_VERSION: WebGL 1.0 GL_RENDERER: Mozilla GL_VENDOR: Mozilla GL_SHADING_LANGUAGE_VERSION: OpenGL ES GLSL 1.00 (WebGL) Extension: GL_EXT_texture_filter_anisotropic GL_OES_element_index_uint GL_OES_standard_derivatives GL_OES_texture_float GL_OES_texture_half_float GL_OES_vertex_array_object GL_WEBGL_compressed_texture_atc GL_WEBGL_depth_texture GL_WEBGL_lose_context GL_MOZ_WEBGL_lose_context GL_MOZ_WEBGL_compressed_texture_atc GL_MOZ_WEBGL_depth_texture Precision: 0: [15 15] 10 1: [15 15] 10 2: [127 127] 23 3: [15 14] 0 4: [15 14] 0 5: [31 30] 0 6: [15 15] 10 7: [15 15] 10 8: [127 127] 23 9: [15 14] 0 10: [15 14] 0 11: [31 30] 0 === GL2:texture GL_MAX_TEXTURE_SIZE 4096 GL_MAX_CUBE_MAP_TEXTURE_SIZE 4096 GL_MAX_VIEWPORT_DIMS 4096 === GL2:vertex GL_MAX_VERTEX_ATTRIBS 16 GL_MAX_VERTEX_UNIFORM_VECTORS 256 GL_MAX_VARYING_VECTORS 16 === GL2:pixel GL_MAX_FRAGMENT_UNIFORM_VECTORS 224 GL_MAX_RENDERBUFFER_SIZE 4096 === GL2:tex GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS 16 GL_MAX_TEXTURE_IMAGE_UNITS 16 GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS 32 TextureFormat 3 00=8c92 GL_ATC_RGB_AMD 01=8c93 GL_ATC_RGBA_EXPLICIT_ALPHA_AMD 02=87ee GL_ATC_RGBA_INTERPOLATED_ALPHA_AMD
FireOS 3.0 (Android 4.2.2) Adreno 330 Chrome 35 (KindleFire HDX7)
----------------------------------------------- Kindle Fire HDX 7 FireOS 3.0 (Android 4.2.2) Chrome 35 Snapdragon 800 MSM8974 Krait 400 2.2GHz RAM 2GB Adreno 330 ----------------------------------------------- EGL_CLIENT_APIS: OpenGL_ES EGL_VENDOR: Emscripten EGL_VERSION: 1.4 Emscripten EGL EGL_EXTENSIONS: GL_VERSION: WebGL 1.0 (OpenGL ES 2.0 Chromium) GL_RENDERER: WebKit WebGL GL_VENDOR: WebKit GL_SHADING_LANGUAGE_VERSION: OpenGL ES GLSL 1.00 (WebGL) Extension: GL_EXT_texture_filter_anisotropic GL_WEBKIT_EXT_texture_filter_anisotropic GL_OES_element_index_uint GL_OES_standard_derivatives GL_OES_texture_float GL_OES_texture_half_float GL_OES_texture_half_float_linear GL_OES_vertex_array_object GL_WEBGL_lose_context GL_WEBKIT_WEBGL_lose_context GL_WEBGL_debug_renderer_info Precision: 0: [15 15] 10 1: [15 15] 10 2: [127 127] 23 3: [15 14] 0 4: [15 14] 0 5: [31 30] 0 6: [15 15] 10 7: [15 15] 10 8: [127 127] 23 9: [15 14] 0 10: [15 14] 0 11: [31 30] 0 === GL2:texture GL_MAX_TEXTURE_SIZE 4096 GL_MAX_CUBE_MAP_TEXTURE_SIZE 4096 GL_MAX_VIEWPORT_DIMS 4096 === GL2:vertex GL_MAX_VERTEX_ATTRIBS 16 GL_MAX_VERTEX_UNIFORM_VECTORS 256 GL_MAX_VARYING_VECTORS 16 === GL2:pixel GL_MAX_FRAGMENT_UNIFORM_VECTORS 224 GL_MAX_RENDERBUFFER_SIZE 4096 === GL2:tex GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS 16 GL_MAX_TEXTURE_IMAGE_UNITS 16 GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS 32 TextureFormat 0
Android 4.4.2 ULP GeForce(72) Firefox 29 (Tegra Note 7)
------------------------------------- Tegra Note 7 Android 4.4.2 Firefox 29 Tegra 4 Cortex-A15 1.8GHz RAM 2GB ULP GeForce (72) ------------------------------------- EGL_CLIENT_APIS: OpenGL_ES EGL_VENDOR: Emscripten EGL_VERSION: 1.4 Emscripten EGL EGL_EXTENSIONS: GL_VERSION: WebGL 1.0 GL_RENDERER: Mozilla GL_VENDOR: Mozilla GL_SHADING_LANGUAGE_VERSION: OpenGL ES GLSL 1.00 (WebGL) Extension: GL_EXT_texture_filter_anisotropic GL_OES_standard_derivatives GL_OES_texture_half_float GL_OES_vertex_array_object GL_WEBGL_compressed_texture_s3tc GL_WEBGL_lose_context GL_ANGLE_instanced_arrays GL_MOZ_WEBGL_lose_context GL_MOZ_WEBGL_compressed_texture_s3tc Precision: 0: [128 128] 23 1: [128 128] 23 2: [128 128] 23 3: [128 128] 0 4: [128 128] 0 5: [128 128] 0 6: [1 1] 8 7: [33 33] 13 8: [0 0] 0 9: [33 33] 0 10: [33 33] 0 11: [0 0] 0 === GL2:texture GL_MAX_TEXTURE_SIZE 4096 GL_MAX_CUBE_MAP_TEXTURE_SIZE 4096 GL_MAX_VIEWPORT_DIMS 4096 === GL2:vertex GL_MAX_VERTEX_ATTRIBS 16 GL_MAX_VERTEX_UNIFORM_VECTORS 280 GL_MAX_VARYING_VECTORS 15 === GL2:pixel GL_MAX_FRAGMENT_UNIFORM_VECTORS 1024 GL_MAX_RENDERBUFFER_SIZE 4096 === GL2:tex GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS 0 GL_MAX_TEXTURE_IMAGE_UNITS 16 GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS 16 TextureFormat 4 00=83f0 GL_COMPRESSED_RGB_S3TC_DXT1_EXT 01=83f1 GL_COMPRESSED_RGBA_S3TC_DXT1_EXT 02=83f2 GL_COMPRESSED_RGBA_S3TC_DXT3_EXT 03=83f3 GL_COMPRESSED_RGBA_S3TC_DXT5_EXT
Android 4.4.2 ULP GeForce(72) Chrome 35 (Tegra Note 7)
------------------------------------- Tegra Note 7 Android 4.4.2 Chrome 35 Tegra 4 Cortex-A15 1.8GHz RAM 2GB ULP GeForce (72) ------------------------------------- EGL_CLIENT_APIS: OpenGL_ES EGL_VENDOR: Emscripten EGL_VERSION: 1.4 Emscripten EGL EGL_EXTENSIONS: GL_VERSION: WebGL 1.0 (OpenGL ES 2.0 Chromium) GL_RENDERER: WebKit WebGL GL_VENDOR: WebKit GL_SHADING_LANGUAGE_VERSION: OpenGL ES GLSL 1.00 (WebGL) Extension: GL_EXT_texture_filter_anisotropic GL_WEBKIT_EXT_texture_filter_anisotropic GL_OES_standard_derivatives GL_OES_texture_half_float GL_OES_texture_half_float_linear GL_OES_vertex_array_object GL_WEBGL_compressed_texture_s3tc GL_WEBKIT_WEBGL_compressed_texture_s3tc GL_WEBGL_lose_context GL_WEBKIT_WEBGL_lose_context GL_WEBGL_debug_renderer_info Precision: 0: [128 128] 23 1: [128 128] 23 2: [128 128] 23 3: [128 128] 0 4: [128 128] 0 5: [128 128] 0 6: [1 1] 8 7: [33 33] 13 8: [0 0] 0 9: [33 33] 0 10: [33 33] 0 11: [0 0] 0 === GL2:texture GL_MAX_TEXTURE_SIZE 4096 GL_MAX_CUBE_MAP_TEXTURE_SIZE 4096 GL_MAX_VIEWPORT_DIMS 4096 === GL2:vertex GL_MAX_VERTEX_ATTRIBS 16 GL_MAX_VERTEX_UNIFORM_VECTORS 280 GL_MAX_VARYING_VECTORS 15 === GL2:pixel GL_MAX_FRAGMENT_UNIFORM_VECTORS 1024 GL_MAX_RENDERBUFFER_SIZE 4096 === GL2:tex GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS 0 GL_MAX_TEXTURE_IMAGE_UNITS 16 GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS 16 TextureFormat 4 00=83f0 GL_COMPRESSED_RGB_S3TC_DXT1_EXT 01=83f1 GL_COMPRESSED_RGBA_S3TC_DXT1_EXT 02=83f2 GL_COMPRESSED_RGBA_S3TC_DXT3_EXT 03=83f3 GL_COMPRESSED_RGBA_S3TC_DXT5_EXT
Android 4.4.2 Adreno 320 Firefox 29 (Nexus 7 2013)
----------------------------------------------- Nexus 7 2013 Android 4.4.2 Firefox 29 Snapdragon S4 Pro APQ8064 Krait 1.5GHz RAM 2GB Adreno 320 ----------------------------------------------- EGL_CLIENT_APIS: OpenGL_ES EGL_VENDOR: Emscripten EGL_VERSION: 1.4 Emscripten EGL EGL_EXTENSIONS: GL_VERSION: WebGL 1.0 GL_RENDERER: Mozilla GL_VENDOR: Mozilla GL_SHADING_LANGUAGE_VERSION: OpenGL ES GLSL 1.00 (WebGL) Extension: GL_EXT_texture_filter_anisotropic GL_OES_element_index_uint GL_OES_texture_float GL_OES_texture_float_linear GL_OES_texture_half_float GL_OES_vertex_array_object GL_WEBGL_compressed_texture_atc GL_WEBGL_depth_texture GL_WEBGL_lose_context GL_WEBGL_draw_buffers GL_ANGLE_instanced_arrays GL_MOZ_WEBGL_lose_context GL_MOZ_WEBGL_compressed_texture_atc GL_MOZ_WEBGL_depth_texture Precision: 0: [127 127] 23 1: [127 127] 23 2: [127 127] 23 3: [31 30] 0 4: [31 30] 0 5: [31 30] 0 6: [15 15] 10 7: [15 15] 10 8: [127 127] 23 9: [15 14] 0 10: [15 14] 0 11: [31 30] 0 === GL2:texture GL_MAX_TEXTURE_SIZE 4096 GL_MAX_CUBE_MAP_TEXTURE_SIZE 4096 GL_MAX_VIEWPORT_DIMS 4096 === GL2:vertex GL_MAX_VERTEX_ATTRIBS 16 GL_MAX_VERTEX_UNIFORM_VECTORS 256 GL_MAX_VARYING_VECTORS 16 === GL2:pixel GL_MAX_FRAGMENT_UNIFORM_VECTORS 224 GL_MAX_RENDERBUFFER_SIZE 4096 === GL2:tex GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS 16 GL_MAX_TEXTURE_IMAGE_UNITS 16 GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS 32 TextureFormat 3 00=8c92 GL_ATC_RGB_AMD 01=8c93 GL_ATC_RGBA_EXPLICIT_ALPHA_AMD 02=87ee GL_ATC_RGBA_INTERPOLATED_ALPHA_AMD
Android 4.4.2 Adreno 320 Chrome 35 (Nexus 7 2013)
----------------------------------------------- Nexus 7 2013 Android 4.4.2 Chrome 35 Snapdragon S4 Pro APQ8064 Krait 1.5GHz RAM 2GB Adreno 320 ----------------------------------------------- EGL_CLIENT_APIS: OpenGL_ES EGL_VENDOR: Emscripten EGL_VERSION: 1.4 Emscripten EGL EGL_EXTENSIONS: GL_VERSION: WebGL 1.0 (OpenGL ES 2.0 Chromium) GL_RENDERER: WebKit WebGL GL_VENDOR: WebKit GL_SHADING_LANGUAGE_VERSION: OpenGL ES GLSL 1.00 (WebGL) Extension: GL_EXT_texture_filter_anisotropic GL_OES_element_index_uint GL_OES_standard_derivatives GL_OES_texture_float GL_OES_texture_half_float GL_OES_texture_half_float_linear GL_OES_vertex_array_object GL_WEBGL_lose_context GL_WEBGL_debug_renderer_info Precision: 0: [127 127] 23 1: [127 127] 23 2: [127 127] 23 3: [31 30] 0 4: [31 30] 0 5: [31 30] 0 6: [15 15] 10 7: [15 15] 10 8: [127 127] 23 9: [15 14] 0 10: [15 14] 0 11: [31 30] 0 === GL2:texture GL_MAX_TEXTURE_SIZE 4096 GL_MAX_CUBE_MAP_TEXTURE_SIZE 4096 GL_MAX_VIEWPORT_DIMS 4096 === GL2:vertex GL_MAX_VERTEX_ATTRIBS 16 GL_MAX_VERTEX_UNIFORM_VECTORS 256 GL_MAX_VARYING_VECTORS 16 === GL2:pixel GL_MAX_FRAGMENT_UNIFORM_VECTORS 224 GL_MAX_RENDERBUFFER_SIZE 4096 === GL2:tex GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS 16 GL_MAX_TEXTURE_IMAGE_UNITS 16 GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS 32 TextureFormat 0
Android 4.4.2 Mali-T604 Firefox 29 (Nexus 10)
----------------------------------------------- Nexus 10 Android 4.4.2 Firefox 29 Exynos 5 Dual Cortex-A15 1.7GHz RAM 2GB Mali-T604 ----------------------------------------------- EGL_CLIENT_APIS: OpenGL_ES EGL_VENDOR: Emscripten EGL_VERSION: 1.4 Emscripten EGL EGL_EXTENSIONS: GL_VERSION: WebGL 1.0 GL_RENDERER: Mozilla GL_VENDOR: Mozilla GL_SHADING_LANGUAGE_VERSION: OpenGL ES GLSL 1.00 (WebGL) Extension: GL_OES_element_index_uint GL_OES_standard_derivatives GL_OES_texture_float GL_OES_texture_float_linear GL_OES_texture_half_float GL_OES_vertex_array_object GL_WEBGL_depth_texture GL_WEBGL_lose_context GL_WEBGL_draw_buffers GL_ANGLE_instanced_arrays GL_MOZ_WEBGL_lose_context GL_MOZ_WEBGL_depth_texture Precision: 0: [15 15] 10 1: [15 15] 10 2: [127 127] 23 3: [15 14] 0 4: [15 14] 0 5: [31 30] 0 6: [15 15] 10 7: [15 15] 10 8: [127 127] 23 9: [15 14] 0 10: [15 14] 0 11: [31 30] 0 === GL2:texture GL_MAX_TEXTURE_SIZE 8192 GL_MAX_CUBE_MAP_TEXTURE_SIZE 4096 GL_MAX_VIEWPORT_DIMS 8192 === GL2:vertex GL_MAX_VERTEX_ATTRIBS 16 GL_MAX_VERTEX_UNIFORM_VECTORS 1024 GL_MAX_VARYING_VECTORS 15 === GL2:pixel GL_MAX_FRAGMENT_UNIFORM_VECTORS 1024 GL_MAX_RENDERBUFFER_SIZE 8192 === GL2:tex GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS 16 GL_MAX_TEXTURE_IMAGE_UNITS 16 GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS 32 TextureFormat 0
Android 4.4.2 Mali-T604 Chrome 35 (Nexus 10)
----------------------------------------------- Nexus 10 Android 4.4.2 Chrome 35 Exynos 5 Dual Cortex-A15 1.7GHz RAM 2GB Mali-T604 ----------------------------------------------- WebGL が有効にならない
Android 4.1.2 GC4000 Firefox 29 (dtab)
----------------------------------------------- dtab Android 4.1.2 Firefox 29 K3V2 Cortex-A9 1.2GHz RAM 1GB Vivante GC4000 ----------------------------------------------- EGL_CLIENT_APIS: OpenGL_ES EGL_VENDOR: Emscripten EGL_VERSION: 1.4 Emscripten EGL EGL_EXTENSIONS: GL_VERSION: WebGL 1.0 GL_RENDERER: Mozilla GL_VENDOR: Mozilla GL_SHADING_LANGUAGE_VERSION: OpenGL ES GLSL 1.00 (WebGL) Extension: GL_EXT_texture_filter_anisotropic GL_OES_element_index_uint GL_OES_standard_derivatives GL_OES_texture_float GL_OES_texture_half_float GL_WEBGL_depth_texture GL_WEBGL_lose_context GL_MOZ_WEBGL_lose_context GL_MOZ_WEBGL_depth_texture Precision: 0: [-127 127] -24 1: [-127 127] -24 2: [-127 127] -24 3: [-24 24] 0 4: [-24 24] 0 5: [-24 24] 0 6: [-127 127] -24 7: [-127 127] -24 8: [-127 127] -24 9: [-24 24] 0 10: [-24 24] 0 11: [-24 24] 0 === GL2:texture GL_MAX_TEXTURE_SIZE 8192 GL_MAX_CUBE_MAP_TEXTURE_SIZE 8192 GL_MAX_VIEWPORT_DIMS 8192 === GL2:vertex GL_MAX_VERTEX_ATTRIBS 16 GL_MAX_VERTEX_UNIFORM_VECTORS 568 GL_MAX_VARYING_VECTORS 12 === GL2:pixel GL_MAX_FRAGMENT_UNIFORM_VECTORS 568 GL_MAX_RENDERBUFFER_SIZE 8192 === GL2:tex GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS 16 GL_MAX_TEXTURE_IMAGE_UNITS 16 GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS 32 TextureFormat 0
Android 4.1.2 GC4000 Chrome 35 (dtab)
----------------------------------------------- dtab Android 4.1.2 Firefox 29 K3V2 Cortex-A9 1.2GHz RAM 1GB Vivante GC4000 ----------------------------------------------- WebGL が有効にならない
Android 4.4.2 ULP GeForce(12) Firefox 29 (Nexus 7 2012)
----------------------------------------------- Nexus 7 2012 Android 4.4.2 Firefox 29 Tegra 3 Cortex-A9 1.2GHz RAM 1GB ULP GeForce(12) ----------------------------------------------- EGL_CLIENT_APIS: OpenGL_ES EGL_VENDOR: Emscripten EGL_VERSION: 1.4 Emscripten EGL EGL_EXTENSIONS: GL_VERSION: WebGL 1.0 GL_RENDERER: Mozilla GL_VENDOR: Mozilla GL_SHADING_LANGUAGE_VERSION: OpenGL ES GLSL 1.00 (WebGL) Extension: GL_EXT_texture_filter_anisotropic GL_OES_standard_derivatives GL_OES_texture_half_float GL_WEBGL_compressed_texture_s3tc GL_WEBGL_lose_context GL_MOZ_WEBGL_lose_context GL_MOZ_WEBGL_compressed_texture_s3tc Precision: 0: [128 128] 23 1: [128 128] 23 2: [128 128] 23 3: [128 128] 0 4: [128 128] 0 5: [128 128] 0 6: [1 1] 8 7: [33 33] 13 8: [0 0] 0 9: [33 33] 0 10: [33 33] 0 11: [0 0] 0 === GL2:texture GL_MAX_TEXTURE_SIZE 2048 GL_MAX_CUBE_MAP_TEXTURE_SIZE 2048 GL_MAX_VIEWPORT_DIMS 3839 === GL2:vertex GL_MAX_VERTEX_ATTRIBS 16 GL_MAX_VERTEX_UNIFORM_VECTORS 256 GL_MAX_VARYING_VECTORS 15 === GL2:pixel GL_MAX_FRAGMENT_UNIFORM_VECTORS 1024 GL_MAX_RENDERBUFFER_SIZE 2048 === GL2:tex GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS 0 GL_MAX_TEXTURE_IMAGE_UNITS 16 GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS 16 TextureFormat 4 00=83f0 GL_COMPRESSED_RGB_S3TC_DXT1_EXT 01=83f1 GL_COMPRESSED_RGBA_S3TC_DXT1_EXT 02=83f2 GL_COMPRESSED_RGBA_S3TC_DXT3_EXT 03=83f3 GL_COMPRESSED_RGBA_S3TC_DXT5_EXT
Android 4.4.2 ULP GeForce(12) Chrome 35 (Nexus 7 2012)
----------------------------------------------- Nexus 7 2012 Android 4.4.2 Chrome 35 Tegra 3 Cortex-A9 1.2GHz RAM 1GB ULP GeForce(12) ----------------------------------------------- EGL_CLIENT_APIS: OpenGL_ES EGL_VENDOR: Emscripten EGL_VERSION: 1.4 Emscripten EGL EGL_EXTENSIONS: GL_VERSION: WebGL 1.0 (OpenGL ES 2.0 Chromium) GL_RENDERER: WebKit WebGL GL_VENDOR: WebKit GL_SHADING_LANGUAGE_VERSION: OpenGL ES GLSL 1.00 (WebGL) Extension: GL_EXT_texture_filter_anisotropic GL_WEBKIT_EXT_texture_filter_anisotropic GL_OES_standard_derivatives GL_OES_texture_half_float GL_OES_vertex_array_object GL_WEBGL_compressed_texture_s3tc GL_WEBKIT_WEBGL_compressed_texture_s3tc GL_WEBGL_lose_context GL_WEBKIT_WEBGL_lose_context GL_WEBGL_debug_renderer_info Precision: 0: [128 128] 23 1: [128 128] 23 2: [128 128] 23 3: [128 128] 0 4: [128 128] 0 5: [128 128] 0 6: [1 1] 8 7: [33 33] 13 8: [0 0] 0 9: [33 33] 0 10: [33 33] 0 11: [0 0] 0 === GL2:texture GL_MAX_TEXTURE_SIZE 2048 GL_MAX_CUBE_MAP_TEXTURE_SIZE 2048 GL_MAX_VIEWPORT_DIMS 3839 === GL2:vertex GL_MAX_VERTEX_ATTRIBS 16 GL_MAX_VERTEX_UNIFORM_VECTORS 256 GL_MAX_VARYING_VECTORS 15 === GL2:pixel GL_MAX_FRAGMENT_UNIFORM_VECTORS 1024 GL_MAX_RENDERBUFFER_SIZE 3839 === GL2:tex GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS 0 GL_MAX_TEXTURE_IMAGE_UNITS 16 GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS 16 TextureFormat 4 00=83f0 GL_COMPRESSED_RGB_S3TC_DXT1_EXT 01=83f1 GL_COMPRESSED_RGBA_S3TC_DXT1_EXT 02=83f2 GL_COMPRESSED_RGBA_S3TC_DXT3_EXT 03=83f3 GL_COMPRESSED_RGBA_S3TC_DXT5_EXT
Android 4.2 PowerVR SGX 540 Firefox 29 (Kindle Fire)
----------------------------------------------- Kindle Fire + Custom ROM Android 4.2 Firefox 29 OMAP4430 Cortex-A9 1.0GHz RAM 0.5GB PowerVR SGX 540 ----------------------------------------------- EGL_CLIENT_APIS: OpenGL_ES EGL_VENDOR: Emscripten EGL_VERSION: 1.4 Emscripten EGL EGL_EXTENSIONS: GL_VERSION: WebGL 1.0 GL_RENDERER: Mozilla GL_VENDOR: Mozilla GL_SHADING_LANGUAGE_VERSION: OpenGL ES GLSL 1.00 (WebGL) Extension: GL_OES_element_index_uint GL_OES_standard_derivatives GL_OES_texture_float GL_OES_texture_half_float GL_OES_vertex_array_object GL_WEBGL_compressed_texture_pvrtc GL_WEBGL_depth_texture GL_WEBGL_lose_context GL_MOZ_WEBGL_lose_context GL_MOZ_WEBGL_compressed_texture_pvrtc GL_MOZ_WEBGL_depth_texture Precision: 0: [1 1] 8 1: [14 14] 10 2: [126 126] 23 3: [8 8] 0 4: [11 11] 0 5: [24 24] 0 6: [1 1] 8 7: [14 14] 10 8: [126 126] 23 9: [8 8] 0 10: [11 11] 0 11: [24 24] 0 === GL2:texture GL_MAX_TEXTURE_SIZE 2048 GL_MAX_CUBE_MAP_TEXTURE_SIZE 2048 GL_MAX_VIEWPORT_DIMS 2048 === GL2:vertex GL_MAX_VERTEX_ATTRIBS 8 GL_MAX_VERTEX_UNIFORM_VECTORS 128 GL_MAX_VARYING_VECTORS 8 === GL2:pixel GL_MAX_FRAGMENT_UNIFORM_VECTORS 64 GL_MAX_RENDERBUFFER_SIZE 2048 === GL2:tex GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS 8 GL_MAX_TEXTURE_IMAGE_UNITS 8 GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS 8 TextureFormat 4 00=8c00 GL_COMPRESSED_RGB_PVRTC_4BPPV1_IMG 01=8c01 GL_COMPRESSED_RGB_PVRTC_2BPPV1_IMG 02=8c02 GL_COMPRESSED_RGBA_PVRTC_4BPPV1_IMG 03=8c03 GL_COMPRESSED_RGBA_PVRTC_2BPPV1_IMG
Android 4.2 PowerVR SGX 540 Chrome 35 (Kindle Fire)
----------------------------------------------- Kindle Fire + Custom ROM Android 4.2 Chrome 35 OMAP4430 Cortex-A9 1.0GHz RAM 0.5GB PowerVR SGX 540 ----------------------------------------------- WebGL が有効にならない
Android 4.1 Mali-400MP4 Firefox 29 (RK3066)
----------------------------------------------- Poyer MOMO7 Android 4.1 Firefox 29 RK3066 Cortex-A9 1.6GHz RAM 1GB Mali-400MP4 ----------------------------------------------- EGL_CLIENT_APIS: OpenGL_ES EGL_VENDOR: Emscripten EGL_VERSION: 1.4 Emscripten EGL EGL_EXTENSIONS: GL_VERSION: WebGL 1.0 GL_RENDERER: Mozilla GL_VENDOR: Mozilla GL_SHADING_LANGUAGE_VERSION: OpenGL ES GLSL 1.00 (WebGL) Extension: GL_OES_standard_derivatives GL_WEBGL_depth_texture GL_WEBGL_lose_context GL_MOZ_WEBGL_lose_context GL_MOZ_WEBGL_depth_texture Precision: 0: [127 127] 23 1: [127 127] 23 2: [127 127] 23 3: [24 24] 0 4: [24 24] 0 5: [24 24] 0 6: [15 15] 10 7: [15 15] 10 8: [0 0] 0 9: [11 11] 0 10: [11 11] 0 11: [0 0] 0 === GL2:texture GL_MAX_TEXTURE_SIZE 4096 GL_MAX_CUBE_MAP_TEXTURE_SIZE 1024 GL_MAX_VIEWPORT_DIMS 4096 === GL2:vertex GL_MAX_VERTEX_ATTRIBS 16 GL_MAX_VERTEX_UNIFORM_VECTORS 256 GL_MAX_VARYING_VECTORS 12 === GL2:pixel GL_MAX_FRAGMENT_UNIFORM_VECTORS 256 GL_MAX_RENDERBUFFER_SIZE 4096 === GL2:tex GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS 0 GL_MAX_TEXTURE_IMAGE_UNITS 8 GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS 8 TextureFormat 0
Android 4.1 Mali-400MP4 Firefox 29 (RK3066)
----------------------------------------------- Poyer MOMO7 Android 4.1 Firefox 29 RK3066 Cortex-A9 1.6GHz RAM 1GB Mali-400MP4 ----------------------------------------------- WebGL が有効にならない
Android 4.0 Adreno 220 Firefox 29 (MSM8660)
----------------------------------------------- HTC EVO 3D ISW12HT Android 4.0 Firefox 29 Snapdragon S3 MSM8660 Scorpion 1.2GHz RAM 1GB Adreno 220 ----------------------------------------------- EGL_CLIENT_APIS: OpenGL_ES EGL_VENDOR: Emscripten EGL_VERSION: 1.4 Emscripten EGL EGL_EXTENSIONS: GL_VERSION: WebGL 1.0 GL_RENDERER: Mozilla GL_VENDOR: Mozilla GL_SHADING_LANGUAGE_VERSION: OpenGL ES GLSL 1.00 (WebGL) Extension: GL_EXT_texture_filter_anisotropic GL_OES_element_index_uint GL_OES_standard_derivatives GL_OES_texture_float GL_OES_texture_half_float GL_OES_vertex_array_object GL_WEBGL_compressed_texture_atc GL_WEBGL_depth_texture GL_WEBGL_lose_context GL_MOZ_WEBGL_lose_context GL_MOZ_WEBGL_compressed_texture_atc GL_MOZ_WEBGL_depth_texture Precision: 0: [-62 62] 24 1: [-62 62] 24 2: [-62 62] 24 3: [-16 16] 0 4: [-16 16] 0 5: [-16 16] 0 6: [-62 62] 24 7: [-62 62] 24 8: [-62 62] 24 9: [-16 16] 0 10: [-16 16] 0 11: [-16 16] 0 === GL2:texture GL_MAX_TEXTURE_SIZE 4096 GL_MAX_CUBE_MAP_TEXTURE_SIZE 4096 GL_MAX_VIEWPORT_DIMS 4096 === GL2:vertex GL_MAX_VERTEX_ATTRIBS 16 GL_MAX_VERTEX_UNIFORM_VECTORS 251 GL_MAX_VARYING_VECTORS 8 === GL2:pixel GL_MAX_FRAGMENT_UNIFORM_VECTORS 221 GL_MAX_RENDERBUFFER_SIZE 4096 === GL2:tex GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS 4 GL_MAX_TEXTURE_IMAGE_UNITS 16 GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS 20 TextureFormat 3 00=8c92 GL_ATC_RGB_AMD 01=8c93 GL_ATC_RGBA_EXPLICIT_ALPHA_AMD 02=87ee GL_ATC_RGBA_INTERPOLATED_ALPHA_AMD
Android 4.0 Adreno 220 Chrome 35 (MSM8660)
----------------------------------------------- HTC EVO 3D ISW12HT Android 4.0 Chrome 35 Snapdragon S3 MSM8660 Scorpion 1.2GHz RAM 1GB Adreno 220 ----------------------------------------------- WebGL が有効にならない
Android 2.3 Adreno 205 Firefox 29 (MSM8255)
----------------------------------------------- Medias N-06C Android 2.3 Firefox 29 Snapdragon S2 MSM8255 Scorpion 1.0GHz RAM 0.5GB Adreno 205 ----------------------------------------------- EGL_CLIENT_APIS: OpenGL_ES EGL_VENDOR: Emscripten EGL_VERSION: 1.4 Emscripten EGL EGL_EXTENSIONS: GL_VERSION: WebGL 1.0 GL_RENDERER: Mozilla GL_VENDOR: Mozilla GL_SHADING_LANGUAGE_VERSION: OpenGL ES GLSL 1.00 (WebGL) Extension: GL_EXT_texture_filter_anisotropic GL_OES_element_index_uint GL_OES_standard_derivatives GL_OES_texture_float GL_OES_texture_half_float GL_WEBGL_compressed_texture_atc GL_WEBGL_depth_texture GL_WEBGL_lose_context GL_MOZ_WEBGL_lose_context GL_MOZ_WEBGL_compressed_texture_atc GL_MOZ_WEBGL_depth_texture Precision: 0: [-62 62] 24 1: [-62 62] 24 2: [-62 62] 24 3: [-16 16] 0 4: [-16 16] 0 5: [-16 16] 0 6: [-62 62] 24 7: [-62 62] 24 8: [-62 62] 24 9: [-16 16] 0 10: [-16 16] 0 11: [-16 16] 0 === GL2:texture GL_MAX_TEXTURE_SIZE 4096 GL_MAX_CUBE_MAP_TEXTURE_SIZE 4096 GL_MAX_VIEWPORT_DIMS 4096 === GL2:vertex GL_MAX_VERTEX_ATTRIBS 16 GL_MAX_VERTEX_UNIFORM_VECTORS 251 GL_MAX_VARYING_VECTORS 8 === GL2:pixel GL_MAX_FRAGMENT_UNIFORM_VECTORS 222 GL_MAX_RENDERBUFFER_SIZE 4096 === GL2:tex GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS 4 GL_MAX_TEXTURE_IMAGE_UNITS 16 GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS 20 TextureFormat 3 00=8c92 GL_ATC_RGB_AMD 01=8c93 GL_ATC_RGBA_EXPLICIT_ALPHA_AMD 02=87ee GL_ATC_RGBA_INTERPOLATED_ALPHA_AMD