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d3d:d3d12

文書の過去の版を表示しています。


Direct3D 12 (DirectX 12)

GPU の対応

RADEON R3 8400 GeForce 750 ti HD 4600
GCN Maxwell (Haswell)
D3D12_FEATURE_LEVELS 12_0 11_0 11_0
DoublePrecisionFloatShaderOps true true true
OutputMergerLogicOp true true false
MinPrecisionSupport NONE NONE NONE
TiledResourcesTier Tier 2 Tier 1 0
ResourceBindingTier Tier 3 Tier 2 Tier 1
PSSpecifiedStencilRefSupported true false false
TypedUAVLoadAdditionalFormats true true true
ROVsSupported false false false
ConservativeRasterizationTier 0 0 0
MaxGPUVirtualAddressBitsPerResource 38 31 31
StandardSwizzle64KBSupported false false false
CrossNodeSharingTier 0 0 0
CrossAdapterRowMajorTextureSupported false false false
VPAndRTArrayIndexFromAnyShaderFeedingRaster.. false false true
ResourceHeapTier Tier 2 Tier 1 Tier 1
d3d/d3d12.1434803691.txt.gz · 最終更新: by oga

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