d3d:d3d12:start
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このページの2つのバージョン間の差分を表示します。
| 両方とも前のリビジョン前のリビジョン次のリビジョン | 前のリビジョン | ||
| d3d:d3d12:start [2018/05/04 21:11] – [GPU の対応] oga | d3d:d3d12:start [2018/06/21 20:05] (現在) – [D3D12 の Version] oga | ||
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| 行 25: | 行 25: | ||
| + | < | ||
| 行 66: | 行 67: | ||
| | ASTC OpenGL | | ASTC OpenGL | ||
| + | --></ | ||
| + | |||
| + | |||
| + | ^ ^ AMD ^ AMD ^ AMD ^ AMD ^ AMD ^ AMD APU Godavari | ||
| + | ^ ::: ^ RADEON Vega 56 ^ RADEON Vega 56 ^ RADEON RX 480 ^ RADEON RX 480 ^ RADEON RX 480 ^ RADEON R7 ^ RADEON R7 ^ RADEON R3 HD 8400 ^ RADEON HD 7750 ^ | ||
| + | ^ ::: ^ GCN 5 ^ GCN 5 ^ Polaris GCN 4 ^ Polaris GCN 4 ^ Polaris GCN 4 ^ GCN 2 + HSA ^ GCN 2 + HSA ^ GCN 2 + HSA ^ GCN 1 ^ | ||
| + | ^ ::: ^ 18.5.1 | ||
| + | | D3D12_FEATURE_LEVELS | ||
| + | | ShaderModel | ||
| + | | RootSignatureVersion | ||
| + | | DoublePrecisionFloatShaderOps | ||
| + | | OutputMergerLogicOp | ||
| + | | MinPrecisionSupport(1=10, | ||
| + | | TiledResourcesTier (Max 3) | **Tier 3** | **Tier 3** | Tier 2 | Tier 2 | Tier 2 | Tier 2 | Tier 2 | Tier 2 | Tire 1 | | ||
| + | | ResourceBindingTier (Max 3) | **Tier 3** | **Tier 3** | **Tier 3** | **Tier 3** | **Tier 3** | **Tier 3** | **Tier 3** | **Tier 3** | **Tire 3** | | ||
| + | | PSSpecifiedStencilRefSupported | ||
| + | | TypedUAVLoadAdditionalFormats | ||
| + | | ROVsSupported | ||
| + | | ConservativeRasterizationTier (Max 3) | **Tier 3** | **Tier 3** | Not Supported | ||
| + | | MaxGPUVirtualAddressBitsPerResource | ||
| + | | StandardSwizzle64KBSupported | ||
| + | | CrossNodeSharingTier | ||
| + | | CrossAdapterRowMajorTextureSupported | ||
| + | | VPAndRTArrayIndexFromAnyShaderFeedingRaster.. | ||
| + | | ResourceHeapTier (Max 2) | **Tier 2** | **Tier 2** | **Tier 2** | **Tier 2** | **Tier 2** | **Tier 2** | **Tier 2** | **Tier 2** | **Tire 2** | | ||
| + | | TileBasedRenderer | ||
| + | | UMA | false | false | false | false | false | true | false | false | false | | ||
| + | | CacheCoherentUMA | ||
| + | | IsolatedMMU | ||
| + | | MaxGPUVirtualAddrBitsPerRes/ | ||
| + | | DescriptorSize CBV_SRV_UAV (byte) | ||
| + | | DescriptorSize Sampler (byte) | ||
| + | | DescriptorSize RTV (byte) | ||
| + | | DescriptorSize DSV (byte) | ||
| + | | WaveOps | ||
| + | | WaveLaneCountMin | ||
| + | | WaveLaneCountMax | ||
| + | | TotalLaneCount | ||
| + | | ExpandedComputeResourceStates | ||
| + | | Int64ShaderOps | ||
| + | | DepthBoundsTestSupported | ||
| + | | ProgrammableSamplePositionsTier (Max 2) | **Tier 2** | **Tier 2** | **Tier 2** | **Tier 2** | ||
| + | | ShaderCache SINGLE_PSO/ | ||
| + | | Queue CommandListType | ||
| + | | Queue Priority | ||
| + | | Queue PriorityForTypeIsSupported | ||
| + | | CopyQueueTimestampQueriesSupported | ||
| + | | CastingFullyTypedFormatSupported | ||
| + | | WriteBufferImmediateSupportFlags | ||
| + | | ViewInstancingTier (Max 3) | Tier 1 | Not Supported | ||
| + | | BarycentricsSupported | ||
| + | | ExistingHeaps | ||
| + | | ASTC D3D11.3/ | ||
| + | | ASTC OpenGL | ||
| + | |||
| + | |||
| + | |||
| + | |||
| + | |||
| + | |||
| + | ^ ^ NVIDIA | ||
| + | ^ ::: ^ GeForce GTX 1070 ^ GeForce GTX 1070 ^ GeForce GTX 1070 ^ GeForce GTX 960 ^ GeForce GTX 960 ^ GeForce GTX 960 ^ GeForce GTX 750 Ti ^ GeForce GTX 750 Ti ^ GeForce GTX 750 Ti ^ GeForce GTX 650 ^ GeForce GTX 560 Ti ^ | ||
| + | ^ ::: ^ Pascal GP104 ^ Pascal GP104 ^ Pascal GP104 ^ Maxwell GM206 ^ Maxwell GM206 ^ Maxwell GM206 ^ Maxwell GM107 ^ Maxwell GM107 ^ Maxwell GM107 ^ Kepler GK107 ^ Fermi GF110 ^ | ||
| + | ^ ::: ^ 397.44 | ||
| + | | D3D12_FEATURE_LEVELS | ||
| + | | ShaderModel | ||
| + | | RootSignatureVersion | ||
| + | | DoublePrecisionFloatShaderOps | ||
| + | | OutputMergerLogicOp | ||
| + | | MinPrecisionSupport(1=10, | ||
| + | | TiledResourcesTier (Max 3) | **Tier 3** | **Tier 3** | **Tier 3** | **Tier 3** | **Tier 3** | **Tier 3** | Tier 1 | Tier 1 | Tier 1 | Tier 1 | Tier 1 | | ||
| + | | ResourceBindingTier (Max 3) | **Tier 3** | **Tier 3** | Tier 2 | **Tier 3** | **Tier 3** | Tier 2 | **Tier 3** | **Tier 3** | Tier 2 | Tier 2 | Tier 1 | | ||
| + | | PSSpecifiedStencilRefSupported | ||
| + | | TypedUAVLoadAdditionalFormats | ||
| + | | ROVsSupported | ||
| + | | ConservativeRasterizationTier (Max 3) | Tier 2 | Tier 2 | Tier 2 | Tier 1 | Tier 1 | Tier 1 | Not Supported | ||
| + | | MaxGPUVirtualAddressBitsPerResource | ||
| + | | StandardSwizzle64KBSupported | ||
| + | | CrossNodeSharingTier | ||
| + | | CrossAdapterRowMajorTextureSupported | ||
| + | | VPAndRTArrayIndexFromAnyShaderFeedingRaster.. | ||
| + | | ResourceHeapTier (Max 2) | Tier 1 | Tier 1 | Tier 1 | Tier 1 | Tier 1 | Tier 1 | Tier 1 | Tier 1 | Tier 1 | Tier 1 | Tier 1 | | ||
| + | | TileBasedRenderer | ||
| + | | UMA | false | false | false | false | false | false | false | false | false | false | false | | ||
| + | | CacheCoherentUMA | ||
| + | | IsolatedMMU | ||
| + | | MaxGPUVirtualAddrBitsPerRes/ | ||
| + | | DescriptorSize CBV_SRV_UAV (byte) | ||
| + | | DescriptorSize Sampler (byte) | ||
| + | | DescriptorSize RTV (byte) | ||
| + | | DescriptorSize DSV (byte) | ||
| + | | WaveOps | ||
| + | | WaveLaneCountMin | ||
| + | | WaveLaneCountMax | ||
| + | | TotalLaneCount | ||
| + | | ExpandedComputeResourceStates | ||
| + | | Int64ShaderOps | ||
| + | | DepthBoundsTestSupported | ||
| + | | ProgrammableSamplePositionsTier (Max 2) | **Tier 2** | **Tier 2** | ||
| + | | ShaderCache SINGLE_PSO/ | ||
| + | | Queue CommandListType | ||
| + | | Queue Priority | ||
| + | | Queue PriorityForTypeIsSupported | ||
| + | | CopyQueueTimestampQueriesSupported | ||
| + | | CastingFullyTypedFormatSupported | ||
| + | | WriteBufferImmediateSupportFlags | ||
| + | | ViewInstancingTier (Max 3) | Tier 2 | Not Supported | ||
| + | | BarycentricsSupported | ||
| + | | ExistingHeaps | ||
| + | | ASTC D3D11.3/ | ||
| + | | ASTC OpenGL | ||
| + | |||
| + | |||
| + | |||
| + | |||
| + | ^ ^ Intel Skylake | ||
| + | ^ ::: ^ HD Graphics 530 ^ HD Graphics 530 ^ HD Graphics | ||
| + | ^ ::: ^ Gen 9 ^ Gen 9 ^ Gen 8 ^ Gen 8 ^ Gen 7.5 ^ Gen 7.5 ^ | ||
| + | ^ ::: ^ 23.20.16.4973 | ||
| + | | D3D12_FEATURE_LEVELS | ||
| + | | ShaderModel | ||
| + | | RootSignatureVersion | ||
| + | | DoublePrecisionFloatShaderOps | ||
| + | | OutputMergerLogicOp | ||
| + | | MinPrecisionSupport(1=10, | ||
| + | | TiledResourcesTier (Max 3) | **Tier 3** | **Tier 3** | Not Supported | ||
| + | | ResourceBindingTier (Max 3) | **Tier 3** | **Tier 3** | Tier 1 | Tier 1 | Tier 1 | Tier 1 | | ||
| + | | PSSpecifiedStencilRefSupported | ||
| + | | TypedUAVLoadAdditionalFormats | ||
| + | | ROVsSupported | ||
| + | | ConservativeRasterizationTier (Max 3) | **Tier 3** | **Tier 3** | Not Supported | ||
| + | | MaxGPUVirtualAddressBitsPerResource | ||
| + | | StandardSwizzle64KBSupported | ||
| + | | CrossNodeSharingTier | ||
| + | | CrossAdapterRowMajorTextureSupported | ||
| + | | VPAndRTArrayIndexFromAnyShaderFeedingRaster.. | ||
| + | | ResourceHeapTier (Max 2) | **Tier 2** | **Tier 2** | **Tier 2** | **Tier 2** | **Tier 2** | **Tier 2** | | ||
| + | | TileBasedRenderer | ||
| + | | UMA | true | true | true | true | true | true | | ||
| + | | CacheCoherentUMA | ||
| + | | IsolatedMMU | ||
| + | | MaxGPUVirtualAddrBitsPerRes/ | ||
| + | | DescriptorSize CBV_SRV_UAV (byte) | ||
| + | | DescriptorSize Sampler (byte) | ||
| + | | DescriptorSize RTV (byte) | ||
| + | | DescriptorSize DSV (byte) | ||
| + | | WaveOps | ||
| + | | WaveLaneCountMin | ||
| + | | WaveLaneCountMax | ||
| + | | TotalLaneCount | ||
| + | | ExpandedComputeResourceStates | ||
| + | | Int64ShaderOps | ||
| + | | DepthBoundsTestSupported | ||
| + | | ProgrammableSamplePositionsTier (Max 2) | Not Supported | ||
| + | | ShaderCache SINGLE_PSO/ | ||
| + | | Queue CommandListType | ||
| + | | Queue Priority | ||
| + | | Queue PriorityForTypeIsSupported | ||
| + | | CopyQueueTimestampQueriesSupported | ||
| + | | CastingFullyTypedFormatSupported | ||
| + | | WriteBufferImmediateSupportFlags | ||
| + | | ViewInstancingTier (Max 3) | Not Supported | ||
| + | | BarycentricsSupported | ||
| + | | ExistingHeaps | ||
| + | | ASTC D3D11.3/ | ||
| + | | ASTC OpenGL | ||
| 行 80: | 行 247: | ||
| * 今後新しいドライバのリリースによって仕様が変わる可能性があります。 | * 今後新しいドライバのリリースによって仕様が変わる可能性があります。 | ||
| - | * 現時点の | + | * 現時点の |
| * Wave~ は ShaderModel 6.0 の機能です。 | * Wave~ は ShaderModel 6.0 の機能です。 | ||
| 行 102: | 行 269: | ||
| ^ Windows | ^ Windows | ||
| + | | Windows 10 | 1803 | 10.0.17134.0 | ||
| + | | Windows 10 | 1709 | 10.0.16299.0 | ||
| | Windows 10 | 1703 | 10.0.15063.0 | | Windows 10 | 1703 | 10.0.15063.0 | ||
| | Windows 10 | 1607 | 10.0.14393.0 | | Windows 10 | 1607 | 10.0.14393.0 | ||
d3d/d3d12/start.1525435884.txt.gz · 最終更新: by oga
