d3d:d3d12:start
差分
このページの2つのバージョン間の差分を表示します。
両方とも前のリビジョン前のリビジョン次のリビジョン | 前のリビジョン次のリビジョン両方とも次のリビジョン | ||
d3d:d3d12:start [2018/05/04 23:58] – [GPU の対応] oga | d3d:d3d12:start [2018/06/16 00:11] – [GPU の対応] oga | ||
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行 72: | 行 72: | ||
- | ^ ^ AMD ^ AMD ^ AMD ^ AMD APU Godavari | + | ^ ^ AMD ^ AMD |
- | ^ ::: ^ RADEON Vega 56 ^ RADEON RX 480 ^ RADEON RX 480 ^ RADEON R7 ^ RADEON R3 HD 8400 ^ RADEON HD 7750 ^ | + | ^ ::: ^ RADEON Vega 56 ^ RADEON Vega 56 ^ RADEON RX 480 |
- | ^ ::: ^ GCN 5 ^ Polaris GCN 4 ^ Polaris GCN 4 ^ GCN 2 + HSA ^ GCN 2 + HSA ^ GCN 1 ^ | + | ^ ::: |
- | ^ ::: ^ 18.3.4 | + | ^ ::: |
- | | D3D12_FEATURE_LEVELS | + | | D3D12_FEATURE_LEVELS |
- | | ShaderModel | + | | ShaderModel |
- | | RootSignatureVersion | + | | RootSignatureVersion |
- | | DoublePrecisionFloatShaderOps | + | | DoublePrecisionFloatShaderOps |
- | | OutputMergerLogicOp | + | | OutputMergerLogicOp |
- | | MinPrecisionSupport(1=10, | + | | MinPrecisionSupport(1=10, |
- | | TiledResourcesTier (Max 3) | **Tier 3** | Tier 2 | Tier 2 | Tier 2 | Tier 2 | Tire 1 | | + | | TiledResourcesTier (Max 3) |
- | | ResourceBindingTier (Max 3) | **Tier 3** (full heap) | **Tier 3** (full heap) | **Tier 3** (full heap) | **Tier 3** (full heap) | **Tier 3** (full heap) | **Tire 3** (full heap) | + | | ResourceBindingTier (Max 3) | **Tier 3** |
- | | PSSpecifiedStencilRefSupported | + | | PSSpecifiedStencilRefSupported |
- | | TypedUAVLoadAdditionalFormats | + | | TypedUAVLoadAdditionalFormats |
- | | ROVsSupported | + | | ROVsSupported |
- | | ConservativeRasterizationTier (Max 3) | **Tier 3** | Not Supported | + | | ConservativeRasterizationTier (Max 3) | **Tier 3** | **Tier 3** | Not Supported |
- | | MaxGPUVirtualAddressBitsPerResource | + | | MaxGPUVirtualAddressBitsPerResource |
- | | StandardSwizzle64KBSupported | + | | StandardSwizzle64KBSupported |
- | | CrossNodeSharingTier | + | | CrossNodeSharingTier |
- | | CrossAdapterRowMajorTextureSupported | + | | CrossAdapterRowMajorTextureSupported |
- | | VPAndRTArrayIndexFromAnyShaderFeedingRaster.. | + | | VPAndRTArrayIndexFromAnyShaderFeedingRaster.. |
- | | ResourceHeapTier (Max 2) | **Tier 2** (full heap) | **Tier 2** (full heap) | **Tier 2** (full heap) | **Tier 2** (full heap) | **Tier 2** (full heap) | **Tire 2** (full heap) | + | | ResourceHeapTier (Max 2) | **Tier 2** |
- | | TileBasedRenderer | + | | TileBasedRenderer |
- | | UMA | false | false | false | false | false | false | | + | | UMA | false | false |
- | | CacheCoherentUMA | + | | CacheCoherentUMA |
- | | MaxGPUVirtualAddrBitsPerRes/ | + | | IsolatedMMU |
- | | DescriptorSize CBV_SRV_UAV (byte) | + | | MaxGPUVirtualAddrBitsPerRes/ |
- | | DescriptorSize Sampler (byte) | + | | DescriptorSize CBV_SRV_UAV (byte) |
- | | DescriptorSize RTV (byte) | + | | DescriptorSize Sampler (byte) |
- | | DescriptorSize DSV (byte) | + | | DescriptorSize RTV (byte) |
- | | WaveOps | + | | DescriptorSize DSV (byte) |
- | | WaveLaneCountMin | + | | WaveOps |
- | | WaveLaneCountMax | + | | WaveLaneCountMin |
- | | TotalLaneCount | + | | WaveLaneCountMax |
- | | ExpandedComputeResourceStates | + | | TotalLaneCount |
- | | Int64ShaderOps | + | | ExpandedComputeResourceStates |
- | | ASTC D3D11.3/ | + | | Int64ShaderOps |
- | | ASTC OpenGL | + | | DepthBoundsTestSupported |
+ | | ProgrammableSamplePositionsTier (Max 2) | **Tier 2** | **Tier 2** | **Tier 2** | **Tier 2** | ||
+ | | ShaderCache SINGLE_PSO/ | ||
+ | | Queue CommandListType | ||
+ | | Queue Priority | ||
+ | | Queue PriorityForTypeIsSupported | ||
+ | | CopyQueueTimestampQueriesSupported | ||
+ | | CastingFullyTypedFormatSupported | ||
+ | | WriteBufferImmediateSupportFlags | ||
+ | | ViewInstancingTier (Max 3) | Tier 1 | Not Supported | ||
+ | | BarycentricsSupported | ||
+ | | ExistingHeaps | ||
+ | | ASTC D3D11.3/ | ||
+ | | ASTC OpenGL | ||
行 116: | 行 129: | ||
- | ^ ^ NVIDIA | + | ^ ^ NVIDIA |
- | ^ ::: ^ GeForce GTX 1070 ^ GeForce GTX 1070 ^ GeForce GTX 960 ^ GeForce GTX 960 ^ GeForce GTX 750 Ti ^ GeForce GTX 650 ^ GeForce GTX 560 Ti ^ | + | ^ ::: |
- | ^ ::: ^ Pascal GP104 ^ Pascal GP104 ^ Maxwell GM206 ^ Maxwell GM206 ^ Maxwell GM107 ^ Kepler GK107 ^ Fermi GF110 ^ | + | ^ ::: |
- | ^ ::: ^ 388.13 | + | ^ ::: |
- | | D3D12_FEATURE_LEVELS | + | | D3D12_FEATURE_LEVELS |
- | | ShaderModel | + | | ShaderModel |
- | | RootSignatureVersion | + | | RootSignatureVersion |
- | | DoublePrecisionFloatShaderOps | + | | DoublePrecisionFloatShaderOps |
- | | OutputMergerLogicOp | + | | OutputMergerLogicOp |
- | | MinPrecisionSupport(1=10, | + | | MinPrecisionSupport(1=10, |
- | | TiledResourcesTier (Max 3) | **Tier 3** | **Tier 3** | **Tier 3** | **Tier 3** | Tier 1 | Tier 1 | Tier 1 | | + | | TiledResourcesTier (Max 3) | **Tier 3** | **Tier 3** | **Tier 3** | **Tier 3** | **Tier 3** | **Tier 3** | Tier 1 | Tier 1 | Tier 1 | Tier 1 | |
- | | ResourceBindingTier (Max 3) | **Tier 3** | Tier 2 | **Tier 3** | Tier 2 | Tier 2 | Tier 2 | Tier 1 | | + | | ResourceBindingTier (Max 3) | **Tier 3** | **Tier 3** | Tier 2 | **Tier 3** | **Tier 3** | Tier 2 | **Tier 3** | Tier 2 | Tier 2 | Tier 1 | |
- | | PSSpecifiedStencilRefSupported | + | | PSSpecifiedStencilRefSupported |
- | | TypedUAVLoadAdditionalFormats | + | | TypedUAVLoadAdditionalFormats |
- | | ROVsSupported | + | | ROVsSupported |
- | | ConservativeRasterizationTier (Max 3) | Tier 2 | Tier 2 | Tier 1 | Tier 1 | Not Supported | + | | ConservativeRasterizationTier (Max 3) | Tier 2 | Tier 2 | Tier 2 | Tier 1 | Tier 1 | Tier 1 | Not Supported |
- | | MaxGPUVirtualAddressBitsPerResource | + | | MaxGPUVirtualAddressBitsPerResource |
- | | StandardSwizzle64KBSupported | + | | StandardSwizzle64KBSupported |
- | | CrossNodeSharingTier | + | | CrossNodeSharingTier |
- | | CrossAdapterRowMajorTextureSupported | + | | CrossAdapterRowMajorTextureSupported |
- | | VPAndRTArrayIndexFromAnyShaderFeedingRaster.. | + | | VPAndRTArrayIndexFromAnyShaderFeedingRaster.. |
- | | ResourceHeapTier (Max 2) | Tier 1 | Tier 1 | Tier 1 | Tier 1 | Tier 1 | Tier 1 | Tier 1 | | + | | ResourceHeapTier (Max 2) |
- | | TileBasedRenderer | + | | TileBasedRenderer |
- | | UMA | false | false | false | false | false | false | false | | + | | UMA | false | false | false |
- | | CacheCoherentUMA | + | | CacheCoherentUMA |
- | | MaxGPUVirtualAddrBitsPerRes/ | + | | IsolatedMMU |
- | | DescriptorSize CBV_SRV_UAV (byte) | + | | MaxGPUVirtualAddrBitsPerRes/ |
- | | DescriptorSize Sampler (byte) | + | | DescriptorSize CBV_SRV_UAV (byte) |
- | | DescriptorSize RTV (byte) | + | | DescriptorSize Sampler (byte) |
- | | DescriptorSize DSV (byte) | + | | DescriptorSize RTV (byte) |
- | | WaveOps | + | | DescriptorSize DSV (byte) |
- | | WaveLaneCountMin | + | | WaveOps |
- | | WaveLaneCountMax | + | | WaveLaneCountMin |
- | | TotalLaneCount | + | | WaveLaneCountMax |
- | | ExpandedComputeResourceStates | + | | TotalLaneCount |
- | | Int64ShaderOps | + | | ExpandedComputeResourceStates |
- | | ASTC D3D11.3/ | + | | Int64ShaderOps |
- | | ASTC OpenGL | + | | DepthBoundsTestSupported |
+ | | ProgrammableSamplePositionsTier (Max 2) | **Tier 2** | **Tier 2** | ||
+ | | ShaderCache SINGLE_PSO/ | ||
+ | | Queue CommandListType | ||
+ | | Queue Priority | ||
+ | | Queue PriorityForTypeIsSupported | ||
+ | | CopyQueueTimestampQueriesSupported | ||
+ | | CastingFullyTypedFormatSupported | ||
+ | | WriteBufferImmediateSupportFlags | ||
+ | | ViewInstancingTier (Max 3) | Tier 2 | Not Supported | ||
+ | | BarycentricsSupported | ||
+ | | ExistingHeaps | ||
+ | | ASTC D3D11.3/ | ||
+ | | ASTC OpenGL | ||
- | ^ ^ Intel Skylake | + | ^ ^ Intel Skylake |
- | ^ ::: ^ HD Graphics 530 ^ HD Graphics 530 ^ HD Graphics | + | ^ ::: ^ HD Graphics 530 ^ HD Graphics 530 ^ HD Graphics |
- | ^ ::: ^ Gen 9 ^ Gen 9 ^ Gen 8 ^ Gen 7.5 ^ | + | ^ ::: ^ Gen 9 ^ Gen 9 ^ Gen 8 ^ Gen 8 |
- | ^ ::: ^ 23.20.16.4973 | + | ^ ::: ^ 23.20.16.4973 |
- | | D3D12_FEATURE_LEVELS | + | | D3D12_FEATURE_LEVELS |
- | | ShaderModel | + | | ShaderModel |
- | | RootSignatureVersion | + | | RootSignatureVersion |
- | | DoublePrecisionFloatShaderOps | + | | DoublePrecisionFloatShaderOps |
- | | OutputMergerLogicOp | + | | OutputMergerLogicOp |
- | | MinPrecisionSupport(1=10, | + | | MinPrecisionSupport(1=10, |
- | | TiledResourcesTier (Max 3) | **Tier 3** (full heap) | **Tier 3** (full heap) | Not Supported | + | | TiledResourcesTier (Max 3) | **Tier 3** |
- | | ResourceBindingTier (Max 3) | **Tier 3** | **Tier 3** | Tier 1 | Tier 1 | | + | | ResourceBindingTier (Max 3) | **Tier 3** | **Tier 3** | Tier 1 | Tier 1 | Tier 1 | Tier 1 | |
- | | PSSpecifiedStencilRefSupported | + | | PSSpecifiedStencilRefSupported |
- | | TypedUAVLoadAdditionalFormats | + | | TypedUAVLoadAdditionalFormats |
- | | ROVsSupported | + | | ROVsSupported |
- | | ConservativeRasterizationTier (Max 3) | **Tier 3** | **Tier 3** | Not Supported | + | | ConservativeRasterizationTier (Max 3) | **Tier 3** | **Tier 3** | Not Supported |
- | | MaxGPUVirtualAddressBitsPerResource | + | | MaxGPUVirtualAddressBitsPerResource |
- | | StandardSwizzle64KBSupported | + | | StandardSwizzle64KBSupported |
- | | CrossNodeSharingTier | + | | CrossNodeSharingTier |
- | | CrossAdapterRowMajorTextureSupported | + | | CrossAdapterRowMajorTextureSupported |
- | | VPAndRTArrayIndexFromAnyShaderFeedingRaster.. | + | | VPAndRTArrayIndexFromAnyShaderFeedingRaster.. |
- | | ResourceHeapTier (Max 2) | **Tier 2** (full heap) | **Tier 2** (full heap) | **Tier 2** (full heap) | **Tier 2** (full heap) | | + | | ResourceHeapTier (Max 2) | **Tier 2** |
- | | TileBasedRenderer | + | | TileBasedRenderer |
- | | UMA | true | true | true | true | | + | | UMA | true | true | true | true | true | true | |
- | | CacheCoherentUMA | + | | CacheCoherentUMA |
- | | MaxGPUVirtualAddrBitsPerRes/ | + | | IsolatedMMU |
- | | DescriptorSize CBV_SRV_UAV (byte) | + | | MaxGPUVirtualAddrBitsPerRes/ |
- | | DescriptorSize Sampler (byte) | + | | DescriptorSize CBV_SRV_UAV (byte) |
- | | DescriptorSize RTV (byte) | + | | DescriptorSize Sampler (byte) |
- | | DescriptorSize DSV (byte) | + | | DescriptorSize RTV (byte) |
- | | WaveOps | + | | DescriptorSize DSV (byte) |
- | | WaveLaneCountMin | + | | WaveOps |
- | | WaveLaneCountMax | + | | WaveLaneCountMin |
- | | TotalLaneCount | + | | WaveLaneCountMax |
- | | ExpandedComputeResourceStates | + | | TotalLaneCount |
- | | Int64ShaderOps | + | | ExpandedComputeResourceStates |
- | | ASTC D3D11.3/ | + | | Int64ShaderOps |
- | | ASTC OpenGL | + | | DepthBoundsTestSupported |
+ | | ProgrammableSamplePositionsTier (Max 2) | Not Supported | ||
+ | | ShaderCache SINGLE_PSO/ | ||
+ | | Queue CommandListType | ||
+ | | Queue Priority | ||
+ | | Queue PriorityForTypeIsSupported | ||
+ | | CopyQueueTimestampQueriesSupported | ||
+ | | CastingFullyTypedFormatSupported | ||
+ | | WriteBufferImmediateSupportFlags | ||
+ | | ViewInstancingTier (Max 3) | Not Supported | ||
+ | | BarycentricsSupported | ||
+ | | ExistingHeaps | ||
+ | | ASTC D3D11.3/ | ||
+ | | ASTC OpenGL | ||
行 230: | 行 269: | ||
^ Windows | ^ Windows | ||
+ | | Windows 10 | 1803 | | ||
+ | | Windows 10 | 1709 | 10.0.16299.0 | ||
| Windows 10 | 1703 | 10.0.15063.0 | | Windows 10 | 1703 | 10.0.15063.0 | ||
| Windows 10 | 1607 | 10.0.14393.0 | | Windows 10 | 1607 | 10.0.14393.0 |
d3d/d3d12/start.txt · 最終更新: 2018/06/21 20:05 by oga