このページの2つのバージョン間の差分を表示します。
両方とも前のリビジョン 前のリビジョン | |||
vulkan [2016/09/21 22:50] oga [Direct3D 12 との比較] |
vulkan [2016/09/24 14:52] (現在) oga [Direct3D 12 との比較] |
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- | ====== Direct3D 12 との比較 ====== | + | ====== Direct3D 12 / Metal との比較 ====== |
- | + | ||
- | + | ||
- | ^ Direct3D 12 ^ Vulkan | + | |
- | | RootSignature | + | |
- | | Descriptor Heap | Descriptor Pool | -- | | + | |
- | | Descriptor | + | |
- | | CommandList | + | |
- | | CommandAllocator | + | |
- | | CommandQueue | + | |
- | | PipelineState | + | |
- | | -- | Render Pass | RenderPassDesc (RenderCommandEncoder) | + | |
- | | ResourceBarrier | + | |
- | + | ||
- | + | ||
+ | ^ Direct3D 12 ^ Vulkan | ||
+ | | RootSignature | ||
+ | | Descriptor Heap | Descriptor Pool | -- | | ||
+ | | Descriptor | ||
+ | | CommandList | ||
+ | | CommandAllocator | ||
+ | | CommandQueue | ||
+ | | PipelineState | ||
+ | | -- | Render Pass | RenderPassDesc (RenderCommandEncoder) | ||
+ | | ResourceBarrier | ||