opengl:gpuextensions
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両方とも前のリビジョン前のリビジョン | 次のリビジョン両方とも次のリビジョン | ||
opengl:gpuextensions [2016/08/31 01:45] – [Intel HD Graphics 4000 Gen 7 OpenGL 3.3 / ES 3.0] oga | opengl:gpuextensions [2016/08/31 01:45] – [Intel HD Graphics Gen 7 OpenGL 3.3 / ES 3.0] oga | ||
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==== Intel HD Graphics Gen 7 OpenGL 3.3 / ES 3.0 ==== | ==== Intel HD Graphics Gen 7 OpenGL 3.3 / ES 3.0 ==== | ||
+ | |||
+ | |||
+ | |||
+ | ++++ Intel HD Graphics 4000 Gen 7 OpenGL 3.3| | ||
+ | |||
+ | < | ||
+ | Linux Ubuntu 14.04 x64 | ||
+ | |||
+ | |||
+ | GL_VERSION: 3.3 (Core Profile) Mesa 10.1.0 | ||
+ | GL_RENDERER: | ||
+ | GL_VENDOR: Intel Open Source Technology Center | ||
+ | GL_SHADING_LANGUAGE_VERSION: | ||
+ | |||
+ | |||
+ | Extension: | ||
+ | GL_ARB_ES2_compatibility | ||
+ | GL_ARB_ES3_compatibility | ||
+ | GL_ARB_base_instance | ||
+ | GL_ARB_blend_func_extended | ||
+ | GL_ARB_clear_buffer_object | ||
+ | GL_ARB_copy_buffer | ||
+ | GL_ARB_conservative_depth | ||
+ | GL_ARB_debug_output | ||
+ | GL_ARB_depth_buffer_float | ||
+ | GL_ARB_depth_clamp | ||
+ | GL_ARB_draw_buffers | ||
+ | GL_ARB_draw_buffers_blend | ||
+ | GL_ARB_draw_elements_base_vertex | ||
+ | GL_ARB_draw_indirect | ||
+ | GL_ARB_draw_instanced | ||
+ | GL_ARB_explicit_attrib_location | ||
+ | GL_ARB_fragment_coord_conventions | ||
+ | GL_ARB_fragment_shader | ||
+ | GL_ARB_framebuffer_object | ||
+ | GL_ARB_framebuffer_sRGB | ||
+ | GL_ARB_get_program_binary | ||
+ | GL_ARB_half_float_pixel | ||
+ | GL_ARB_half_float_vertex | ||
+ | GL_ARB_instanced_arrays | ||
+ | GL_ARB_internalformat_query | ||
+ | GL_ARB_invalidate_subdata | ||
+ | GL_ARB_map_buffer_alignment | ||
+ | GL_ARB_map_buffer_range | ||
+ | GL_ARB_multi_draw_indirect | ||
+ | GL_ARB_occlusion_query2 | ||
+ | GL_ARB_pixel_buffer_object | ||
+ | GL_ARB_point_sprite | ||
+ | GL_ARB_provoking_vertex | ||
+ | GL_ARB_robustness | ||
+ | GL_ARB_sample_shading | ||
+ | GL_ARB_sampler_objects | ||
+ | GL_ARB_seamless_cube_map | ||
+ | GL_ARB_shader_atomic_counters | ||
+ | GL_ARB_shader_bit_encoding | ||
+ | GL_ARB_shader_objects | ||
+ | GL_ARB_shader_texture_lod | ||
+ | GL_ARB_shading_language_packing | ||
+ | GL_ARB_shading_language_420pack | ||
+ | GL_ARB_sync | ||
+ | GL_ARB_texture_buffer_object | ||
+ | GL_ARB_texture_buffer_object_rgb32 | ||
+ | GL_ARB_texture_buffer_range | ||
+ | GL_ARB_texture_compression_rgtc | ||
+ | GL_ARB_texture_cube_map_array | ||
+ | GL_ARB_texture_float | ||
+ | GL_ARB_texture_gather | ||
+ | GL_ARB_texture_mirror_clamp_to_edge | ||
+ | GL_ARB_texture_multisample | ||
+ | GL_ARB_texture_non_power_of_two | ||
+ | GL_ARB_texture_query_levels | ||
+ | GL_ARB_texture_query_lod | ||
+ | GL_ARB_texture_rectangle | ||
+ | GL_ARB_texture_rgb10_a2ui | ||
+ | GL_ARB_texture_rg | ||
+ | GL_ARB_texture_storage | ||
+ | GL_ARB_texture_storage_multisample | ||
+ | GL_ARB_texture_swizzle | ||
+ | GL_ARB_timer_query | ||
+ | GL_ARB_transform_feedback2 | ||
+ | GL_ARB_transform_feedback3 | ||
+ | GL_ARB_transform_feedback_instanced | ||
+ | GL_ARB_uniform_buffer_object | ||
+ | GL_ARB_vertex_array_bgra | ||
+ | GL_ARB_vertex_array_object | ||
+ | GL_ARB_vertex_attrib_binding | ||
+ | GL_ARB_vertex_shader | ||
+ | GL_ARB_vertex_type_10f_11f_11f_rev | ||
+ | GL_ARB_vertex_type_2_10_10_10_rev | ||
+ | GL_ARB_viewport_array | ||
+ | GL_EXT_abgr | ||
+ | GL_EXT_blend_equation_separate | ||
+ | GL_EXT_draw_buffers2 | ||
+ | GL_EXT_draw_instanced | ||
+ | GL_EXT_framebuffer_blit | ||
+ | GL_EXT_framebuffer_multisample | ||
+ | GL_EXT_framebuffer_multisample_blit_scaled | ||
+ | GL_EXT_framebuffer_sRGB | ||
+ | GL_EXT_packed_depth_stencil | ||
+ | GL_EXT_packed_float | ||
+ | GL_EXT_pixel_buffer_object | ||
+ | GL_EXT_provoking_vertex | ||
+ | GL_EXT_shader_integer_mix | ||
+ | GL_EXT_texture_array | ||
+ | GL_EXT_texture_compression_dxt1 | ||
+ | GL_ANGLE_texture_compression_dxt3 | ||
+ | GL_ANGLE_texture_compression_dxt5 | ||
+ | GL_EXT_texture_compression_rgtc | ||
+ | GL_EXT_texture_compression_s3tc | ||
+ | GL_EXT_texture_filter_anisotropic | ||
+ | GL_EXT_texture_integer | ||
+ | GL_EXT_texture_shared_exponent | ||
+ | GL_EXT_texture_snorm | ||
+ | GL_EXT_texture_sRGB | ||
+ | GL_EXT_texture_sRGB_decode | ||
+ | GL_EXT_texture_swizzle | ||
+ | GL_EXT_timer_query | ||
+ | GL_EXT_transform_feedback | ||
+ | GL_EXT_vertex_array_bgra | ||
+ | GL_OES_EGL_image | ||
+ | GL_OES_read_format | ||
+ | GL_KHR_debug | ||
+ | GL_3DFX_texture_compression_FXT1 | ||
+ | GL_AMD_conservative_depth | ||
+ | GL_AMD_draw_buffers_blend | ||
+ | GL_AMD_performance_monitor | ||
+ | GL_AMD_seamless_cubemap_per_texture | ||
+ | GL_AMD_shader_trinary_minmax | ||
+ | GL_AMD_vertex_shader_layer | ||
+ | GL_APPLE_object_purgeable | ||
+ | GL_ATI_blend_equation_separate | ||
+ | GL_ATI_texture_float | ||
+ | GL_IBM_multimode_draw_arrays | ||
+ | GL_MESA_pack_invert | ||
+ | GL_MESA_texture_signed_rgba | ||
+ | GL_MESA_ycbcr_texture | ||
+ | GL_NV_conditional_render | ||
+ | GL_NV_depth_clamp | ||
+ | GL_NV_packed_depth_stencil | ||
+ | GL_S3_s3tc | ||
+ | |||
+ | |||
+ | |||
+ | |||
+ | ### GL3: | ||
+ | GL_MAX_CLIP_DISTANCES | ||
+ | GL_SUBPIXEL_BITS | ||
+ | GL_MAX_3D_TEXTURE_SIZE | ||
+ | GL_MAX_TEXTURE_SIZE | ||
+ | GL_MAX_ARRAY_TEXTURE_LAYERS | ||
+ | GL_MAX_TEXTURE_LOD_BIAS | ||
+ | GL_MAX_CUBE_MAP_TEXTURE_SIZE | ||
+ | GL_MAX_RENDERBUFFER_SIZE | ||
+ | GL_MAX_VIEWPORT_DIMS | ||
+ | === GL3: | ||
+ | GL_MAX_ELEMENTS_INDICES | ||
+ | GL_MAX_ELEMENTS_VERTICES | ||
+ | === GL3:vertex | ||
+ | GL_MAX_VERTEX_ATTRIBS | ||
+ | GL_MAX_VERTEX_OUTPUT_COMPONENTS | ||
+ | === GL3:texture | ||
+ | GL_MAX_TEXTURE_BUFFER_SIZE | ||
+ | GL_MAX_RECTANGLE_TEXTURE_SIZE | ||
+ | === GL3: | ||
+ | === GL3: | ||
+ | === GL3: | ||
+ | GL_MAX_GEOMETRY_INPUT_COMPONENTS | ||
+ | GL_MAX_GEOMETRY_OUTPUT_COMPONENTS | ||
+ | GL_MAX_GEOMETRY_OUTPUT_VERTICES | ||
+ | GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS | ||
+ | GL_MAX_VERTEX_STREAMS | ||
+ | === GL3:pixel | ||
+ | GL_MAX_FRAGMENT_INPUT_COMPONENTS | ||
+ | GL_MIN_PROGRAM_TEXTURE_GATHER_OFFSET | ||
+ | GL_MAX_PROGRAM_TEXTURE_GATHER_OFFSET | ||
+ | === GL3:compute | ||
+ | === GL3:program | ||
+ | GL_MIN_PROGRAM_TEXEL_OFFSET | ||
+ | GL_MAX_PROGRAM_TEXEL_OFFSET | ||
+ | GL_MAX_VARYING_COMPONENTS | ||
+ | GL_MAX_SERVER_WAIT_TIMEOUT | ||
+ | GL_MAX_DRAW_BUFFERS | ||
+ | GL_MAX_DUAL_SOURCE_DRAW_BUFFERS | ||
+ | GL_MAX_COLOR_ATTACHMENTS | ||
+ | === GL3:output stream | ||
+ | GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS 64 | ||
+ | GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS 4 | ||
+ | GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS 16 | ||
+ | GL_MAX_TRANSFORM_FEEDBACK_BUFFERS | ||
+ | === GL3:atomic counter | ||
+ | === GL3:shader storage block | ||
+ | === GL3:uniform block | ||
+ | GL_MAX_VERTEX_UNIFORM_COMPONENTS | ||
+ | GL_MAX_VERTEX_UNIFORM_VECTORS | ||
+ | GL_MAX_VERTEX_UNIFORM_BLOCKS | ||
+ | GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS 65536 | ||
+ | GL_MAX_FRAGMENT_UNIFORM_COMPONENTS | ||
+ | GL_MAX_FRAGMENT_UNIFORM_VECTORS | ||
+ | GL_MAX_FRAGMENT_UNIFORM_BLOCKS | ||
+ | GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS 65536 | ||
+ | GL_MAX_GEOMETRY_UNIFORM_COMPONENTS | ||
+ | GL_MAX_GEOMETRY_UNIFORM_BLOCKS | ||
+ | GL_MAX_COMBINED_GEOMETRY_UNIFORM_COMPONENTS 65536 | ||
+ | GL_MAX_UNIFORM_BUFFER_BINDINGS | ||
+ | GL_MAX_UNIFORM_BLOCK_SIZE | ||
+ | GL_MAX_COMBINED_UNIFORM_BLOCKS | ||
+ | === GL3:tex | ||
+ | GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS | ||
+ | GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS | ||
+ | GL_MAX_TEXTURE_IMAGE_UNITS | ||
+ | GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS | ||
+ | |||
+ | |||
+ | |||
+ | TextureFormat 5 | ||
+ | 00=86b0 | ||
+ | 01=86b1 | ||
+ | 02=83f0 | ||
+ | 03=83f2 | ||
+ | 04=83f3 | ||
+ | </ | ||
+ | |||
+ | ++++ | ||
+ | |||
+ | |||
+ | |||
+ | |||
+ | ++++ Intel HD Graphics 4000 OpenGL ES 3.0| | ||
+ | |||
+ | < | ||
+ | Linux Ubuntu 14.04 x64 | ||
+ | |||
+ | GL_VERSION: OpenGL ES 3.0 Mesa 10.1.0 | ||
+ | GL_RENDERER: | ||
+ | GL_VENDOR: Intel Open Source Technology Center | ||
+ | GL_SHADING_LANGUAGE_VERSION: | ||
+ | |||
+ | |||
+ | Extension: | ||
+ | GL_EXT_discard_framebuffer | ||
+ | GL_EXT_blend_minmax | ||
+ | GL_EXT_map_buffer_range | ||
+ | GL_EXT_multi_draw_arrays | ||
+ | GL_EXT_shader_integer_mix | ||
+ | GL_EXT_texture_compression_dxt1 | ||
+ | GL_ANGLE_texture_compression_dxt3 | ||
+ | GL_ANGLE_texture_compression_dxt5 | ||
+ | GL_EXT_texture_filter_anisotropic | ||
+ | GL_EXT_texture_format_BGRA8888 | ||
+ | GL_EXT_texture_rg | ||
+ | GL_EXT_read_format_bgra | ||
+ | GL_EXT_texture_type_2_10_10_10_REV | ||
+ | GL_EXT_unpack_subimage | ||
+ | GL_EXT_color_buffer_float | ||
+ | GL_OES_compressed_ETC1_RGB8_texture | ||
+ | GL_OES_depth24 | ||
+ | GL_OES_depth_texture | ||
+ | GL_OES_depth_texture_cube_map | ||
+ | GL_OES_EGL_image | ||
+ | GL_OES_EGL_image_external | ||
+ | GL_OES_element_index_uint | ||
+ | GL_OES_fbo_render_mipmap | ||
+ | GL_OES_get_program_binary | ||
+ | GL_OES_mapbuffer | ||
+ | GL_OES_packed_depth_stencil | ||
+ | GL_OES_rgb8_rgba8 | ||
+ | GL_OES_standard_derivatives | ||
+ | GL_OES_stencil8 | ||
+ | GL_OES_surfaceless_context | ||
+ | GL_OES_texture_3D | ||
+ | GL_OES_texture_npot | ||
+ | GL_OES_vertex_array_object | ||
+ | GL_APPLE_texture_max_level | ||
+ | GL_NV_draw_buffers | ||
+ | GL_NV_fbo_color_attachments | ||
+ | GL_NV_read_buffer | ||
+ | |||
+ | |||
+ | Precision: | ||
+ | 0: [127 127] 23 | ||
+ | 1: [127 127] 23 | ||
+ | 2: [127 127] 23 | ||
+ | 3: [24 24] 0 | ||
+ | 4: [24 24] 0 | ||
+ | 5: [24 24] 0 | ||
+ | 6: [127 127] 23 | ||
+ | 7: [127 127] 23 | ||
+ | 8: [127 127] 23 | ||
+ | 9: [31 30] 0 | ||
+ | 10: [31 30] 0 | ||
+ | 11: [31 30] 0 | ||
+ | |||
+ | |||
+ | === GL3:texture | ||
+ | GL_MAX_3D_TEXTURE_SIZE | ||
+ | GL_MAX_TEXTURE_SIZE | ||
+ | GL_MAX_ARRAY_TEXTURE_LAYERS | ||
+ | GL_MAX_TEXTURE_LOD_BIAS | ||
+ | GL_MAX_CUBE_MAP_TEXTURE_SIZE | ||
+ | GL_MAX_RENDERBUFFER_SIZE | ||
+ | GL_MAX_DRAW_BUFFERS | ||
+ | GL_MAX_COLOR_ATTACHMENTS | ||
+ | GL_MAX_VIEWPORT_DIMS | ||
+ | === GL3: | ||
+ | GL_MAX_ELEMENTS_INDICES | ||
+ | GL_MAX_ELEMENTS_VERTICES | ||
+ | GL_MAX_SERVER_WAIT_TIMEOUT | ||
+ | === GL3:vertex | ||
+ | GL_MAX_VERTEX_ATTRIBS | ||
+ | GL_MAX_VERTEX_OUTPUT_COMPONENTS | ||
+ | === GL3:pixel | ||
+ | GL_MAX_FRAGMENT_INPUT_COMPONENTS | ||
+ | === GL3:program | ||
+ | GL_MIN_PROGRAM_TEXEL_OFFSET | ||
+ | GL_MAX_PROGRAM_TEXEL_OFFSET | ||
+ | GL_MAX_VARYING_COMPONENTS | ||
+ | GL_MAX_VARYING_VECTORS | ||
+ | === GL3:output stream | ||
+ | GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS 64 | ||
+ | GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS 4 | ||
+ | GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS 16 | ||
+ | GL_MAX_SAMPLES | ||
+ | === GL3:uniform block | ||
+ | GL_MAX_VERTEX_UNIFORM_COMPONENTS | ||
+ | GL_MAX_VERTEX_UNIFORM_VECTORS | ||
+ | GL_MAX_VERTEX_UNIFORM_BLOCKS | ||
+ | GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS 65536 | ||
+ | GL_MAX_FRAGMENT_UNIFORM_COMPONENTS | ||
+ | GL_MAX_FRAGMENT_UNIFORM_VECTORS | ||
+ | GL_MAX_FRAGMENT_UNIFORM_BLOCKS | ||
+ | GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS 65536 | ||
+ | GL_MAX_UNIFORM_BUFFER_BINDINGS | ||
+ | GL_MAX_UNIFORM_BLOCK_SIZE | ||
+ | GL_MAX_COMBINED_UNIFORM_BLOCKS | ||
+ | === GL3:tex | ||
+ | GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS | ||
+ | GL_MAX_TEXTURE_IMAGE_UNITS | ||
+ | GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS | ||
+ | |||
+ | |||
+ | TextureFormat 17 | ||
+ | 00=86b0 | ||
+ | 01=86b1 | ||
+ | 02=83f0 | ||
+ | 03=83f2 | ||
+ | 04=83f3 | ||
+ | 05=83f1 | ||
+ | 06=8d64 | ||
+ | 07=9274 | ||
+ | 08=9275 | ||
+ | 09=9278 | ||
+ | 10=9279 | ||
+ | 11=9270 | ||
+ | 12=9272 | ||
+ | 13=9271 | ||
+ | 14=9273 | ||
+ | 15=9276 | ||
+ | 16=9277 | ||
+ | </ | ||
+ | |||
+ | ++++ | ||
+ | |||
+ | |||
++++ Intel HD Graphics Gen 7 (BayTrail-D Celeron J1900) OpenGL 3.3| | ++++ Intel HD Graphics Gen 7 (BayTrail-D Celeron J1900) OpenGL 3.3| |
opengl/gpuextensions.txt · 最終更新: 2016/08/31 02:16 by oga