opengl:gpuextensions
差分
このページの2つのバージョン間の差分を表示します。
両方とも前のリビジョン前のリビジョン次のリビジョン | 前のリビジョン次のリビジョン両方とも次のリビジョン | ||
opengl:gpuextensions [2016/08/31 01:43] – [Intel HD Graphics Gen 7 (BayTrail-D Celeron J1900) OpenGL 3.3 / ES 3.0] oga | opengl:gpuextensions [2016/08/31 01:45] – [Intel HD Graphics 4000 Gen 7 OpenGL 3.3 / ES 3.0] oga | ||
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- | ==== Intel HD Graphics 4000 Gen 7 OpenGL 3.3 / ES 3.0 ==== | ||
- | ++++ Intel HD Graphics 4000 Gen 7 OpenGL 3.3| | + | ==== Intel HD Graphics Gen 7 OpenGL 3.3 / ES 3.0 ==== |
- | + | ||
- | < | + | |
- | Linux Ubuntu 14.04 x64 | + | |
- | + | ||
- | + | ||
- | GL_VERSION: 3.3 (Core Profile) Mesa 10.1.0 | + | |
- | GL_RENDERER: | + | |
- | GL_VENDOR: Intel Open Source Technology Center | + | |
- | GL_SHADING_LANGUAGE_VERSION: | + | |
- | + | ||
- | + | ||
- | Extension: | + | |
- | GL_ARB_ES2_compatibility | + | |
- | GL_ARB_ES3_compatibility | + | |
- | GL_ARB_base_instance | + | |
- | GL_ARB_blend_func_extended | + | |
- | GL_ARB_clear_buffer_object | + | |
- | GL_ARB_copy_buffer | + | |
- | GL_ARB_conservative_depth | + | |
- | GL_ARB_debug_output | + | |
- | GL_ARB_depth_buffer_float | + | |
- | GL_ARB_depth_clamp | + | |
- | GL_ARB_draw_buffers | + | |
- | GL_ARB_draw_buffers_blend | + | |
- | GL_ARB_draw_elements_base_vertex | + | |
- | GL_ARB_draw_indirect | + | |
- | GL_ARB_draw_instanced | + | |
- | GL_ARB_explicit_attrib_location | + | |
- | GL_ARB_fragment_coord_conventions | + | |
- | GL_ARB_fragment_shader | + | |
- | GL_ARB_framebuffer_object | + | |
- | GL_ARB_framebuffer_sRGB | + | |
- | GL_ARB_get_program_binary | + | |
- | GL_ARB_half_float_pixel | + | |
- | GL_ARB_half_float_vertex | + | |
- | GL_ARB_instanced_arrays | + | |
- | GL_ARB_internalformat_query | + | |
- | GL_ARB_invalidate_subdata | + | |
- | GL_ARB_map_buffer_alignment | + | |
- | GL_ARB_map_buffer_range | + | |
- | GL_ARB_multi_draw_indirect | + | |
- | GL_ARB_occlusion_query2 | + | |
- | GL_ARB_pixel_buffer_object | + | |
- | GL_ARB_point_sprite | + | |
- | GL_ARB_provoking_vertex | + | |
- | GL_ARB_robustness | + | |
- | GL_ARB_sample_shading | + | |
- | GL_ARB_sampler_objects | + | |
- | GL_ARB_seamless_cube_map | + | |
- | GL_ARB_shader_atomic_counters | + | |
- | GL_ARB_shader_bit_encoding | + | |
- | GL_ARB_shader_objects | + | |
- | GL_ARB_shader_texture_lod | + | |
- | GL_ARB_shading_language_packing | + | |
- | GL_ARB_shading_language_420pack | + | |
- | GL_ARB_sync | + | |
- | GL_ARB_texture_buffer_object | + | |
- | GL_ARB_texture_buffer_object_rgb32 | + | |
- | GL_ARB_texture_buffer_range | + | |
- | GL_ARB_texture_compression_rgtc | + | |
- | GL_ARB_texture_cube_map_array | + | |
- | GL_ARB_texture_float | + | |
- | GL_ARB_texture_gather | + | |
- | GL_ARB_texture_mirror_clamp_to_edge | + | |
- | GL_ARB_texture_multisample | + | |
- | GL_ARB_texture_non_power_of_two | + | |
- | GL_ARB_texture_query_levels | + | |
- | GL_ARB_texture_query_lod | + | |
- | GL_ARB_texture_rectangle | + | |
- | GL_ARB_texture_rgb10_a2ui | + | |
- | GL_ARB_texture_rg | + | |
- | GL_ARB_texture_storage | + | |
- | GL_ARB_texture_storage_multisample | + | |
- | GL_ARB_texture_swizzle | + | |
- | GL_ARB_timer_query | + | |
- | GL_ARB_transform_feedback2 | + | |
- | GL_ARB_transform_feedback3 | + | |
- | GL_ARB_transform_feedback_instanced | + | |
- | GL_ARB_uniform_buffer_object | + | |
- | GL_ARB_vertex_array_bgra | + | |
- | GL_ARB_vertex_array_object | + | |
- | GL_ARB_vertex_attrib_binding | + | |
- | GL_ARB_vertex_shader | + | |
- | GL_ARB_vertex_type_10f_11f_11f_rev | + | |
- | GL_ARB_vertex_type_2_10_10_10_rev | + | |
- | GL_ARB_viewport_array | + | |
- | GL_EXT_abgr | + | |
- | GL_EXT_blend_equation_separate | + | |
- | GL_EXT_draw_buffers2 | + | |
- | GL_EXT_draw_instanced | + | |
- | GL_EXT_framebuffer_blit | + | |
- | GL_EXT_framebuffer_multisample | + | |
- | GL_EXT_framebuffer_multisample_blit_scaled | + | |
- | GL_EXT_framebuffer_sRGB | + | |
- | GL_EXT_packed_depth_stencil | + | |
- | GL_EXT_packed_float | + | |
- | GL_EXT_pixel_buffer_object | + | |
- | GL_EXT_provoking_vertex | + | |
- | GL_EXT_shader_integer_mix | + | |
- | GL_EXT_texture_array | + | |
- | GL_EXT_texture_compression_dxt1 | + | |
- | GL_ANGLE_texture_compression_dxt3 | + | |
- | GL_ANGLE_texture_compression_dxt5 | + | |
- | GL_EXT_texture_compression_rgtc | + | |
- | GL_EXT_texture_compression_s3tc | + | |
- | GL_EXT_texture_filter_anisotropic | + | |
- | GL_EXT_texture_integer | + | |
- | GL_EXT_texture_shared_exponent | + | |
- | GL_EXT_texture_snorm | + | |
- | GL_EXT_texture_sRGB | + | |
- | GL_EXT_texture_sRGB_decode | + | |
- | GL_EXT_texture_swizzle | + | |
- | GL_EXT_timer_query | + | |
- | GL_EXT_transform_feedback | + | |
- | GL_EXT_vertex_array_bgra | + | |
- | GL_OES_EGL_image | + | |
- | GL_OES_read_format | + | |
- | GL_KHR_debug | + | |
- | GL_3DFX_texture_compression_FXT1 | + | |
- | GL_AMD_conservative_depth | + | |
- | GL_AMD_draw_buffers_blend | + | |
- | GL_AMD_performance_monitor | + | |
- | GL_AMD_seamless_cubemap_per_texture | + | |
- | GL_AMD_shader_trinary_minmax | + | |
- | GL_AMD_vertex_shader_layer | + | |
- | GL_APPLE_object_purgeable | + | |
- | GL_ATI_blend_equation_separate | + | |
- | GL_ATI_texture_float | + | |
- | GL_IBM_multimode_draw_arrays | + | |
- | GL_MESA_pack_invert | + | |
- | GL_MESA_texture_signed_rgba | + | |
- | GL_MESA_ycbcr_texture | + | |
- | GL_NV_conditional_render | + | |
- | GL_NV_depth_clamp | + | |
- | GL_NV_packed_depth_stencil | + | |
- | GL_S3_s3tc | + | |
- | + | ||
- | + | ||
- | + | ||
- | + | ||
- | ### GL3: | + | |
- | GL_MAX_CLIP_DISTANCES | + | |
- | GL_SUBPIXEL_BITS | + | |
- | GL_MAX_3D_TEXTURE_SIZE | + | |
- | GL_MAX_TEXTURE_SIZE | + | |
- | GL_MAX_ARRAY_TEXTURE_LAYERS | + | |
- | GL_MAX_TEXTURE_LOD_BIAS | + | |
- | GL_MAX_CUBE_MAP_TEXTURE_SIZE | + | |
- | GL_MAX_RENDERBUFFER_SIZE | + | |
- | GL_MAX_VIEWPORT_DIMS | + | |
- | === GL3: | + | |
- | GL_MAX_ELEMENTS_INDICES | + | |
- | GL_MAX_ELEMENTS_VERTICES | + | |
- | === GL3: | + | |
- | GL_MAX_VERTEX_ATTRIBS | + | |
- | GL_MAX_VERTEX_OUTPUT_COMPONENTS | + | |
- | === GL3: | + | |
- | GL_MAX_TEXTURE_BUFFER_SIZE | + | |
- | GL_MAX_RECTANGLE_TEXTURE_SIZE | + | |
- | === GL3: | + | |
- | === GL3: | + | |
- | === GL3: | + | |
- | GL_MAX_GEOMETRY_INPUT_COMPONENTS | + | |
- | GL_MAX_GEOMETRY_OUTPUT_COMPONENTS | + | |
- | GL_MAX_GEOMETRY_OUTPUT_VERTICES | + | |
- | GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS | + | |
- | GL_MAX_VERTEX_STREAMS | + | |
- | === GL3:pixel | + | |
- | GL_MAX_FRAGMENT_INPUT_COMPONENTS | + | |
- | GL_MIN_PROGRAM_TEXTURE_GATHER_OFFSET | + | |
- | GL_MAX_PROGRAM_TEXTURE_GATHER_OFFSET | + | |
- | === GL3: | + | |
- | === GL3: | + | |
- | GL_MIN_PROGRAM_TEXEL_OFFSET | + | |
- | GL_MAX_PROGRAM_TEXEL_OFFSET | + | |
- | GL_MAX_VARYING_COMPONENTS | + | |
- | GL_MAX_SERVER_WAIT_TIMEOUT | + | |
- | GL_MAX_DRAW_BUFFERS | + | |
- | GL_MAX_DUAL_SOURCE_DRAW_BUFFERS | + | |
- | GL_MAX_COLOR_ATTACHMENTS | + | |
- | === GL3:output stream | + | |
- | GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS 64 | + | |
- | GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS 4 | + | |
- | GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS 16 | + | |
- | GL_MAX_TRANSFORM_FEEDBACK_BUFFERS | + | |
- | === GL3:atomic counter | + | |
- | === GL3:shader storage block | + | |
- | === GL3:uniform block | + | |
- | GL_MAX_VERTEX_UNIFORM_COMPONENTS | + | |
- | GL_MAX_VERTEX_UNIFORM_VECTORS | + | |
- | GL_MAX_VERTEX_UNIFORM_BLOCKS | + | |
- | GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS 65536 | + | |
- | GL_MAX_FRAGMENT_UNIFORM_COMPONENTS | + | |
- | GL_MAX_FRAGMENT_UNIFORM_VECTORS | + | |
- | GL_MAX_FRAGMENT_UNIFORM_BLOCKS | + | |
- | GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS 65536 | + | |
- | GL_MAX_GEOMETRY_UNIFORM_COMPONENTS | + | |
- | GL_MAX_GEOMETRY_UNIFORM_BLOCKS | + | |
- | GL_MAX_COMBINED_GEOMETRY_UNIFORM_COMPONENTS 65536 | + | |
- | GL_MAX_UNIFORM_BUFFER_BINDINGS | + | |
- | GL_MAX_UNIFORM_BLOCK_SIZE | + | |
- | GL_MAX_COMBINED_UNIFORM_BLOCKS | + | |
- | === GL3:tex | + | |
- | GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS | + | |
- | GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS | + | |
- | GL_MAX_TEXTURE_IMAGE_UNITS | + | |
- | GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS | + | |
- | + | ||
- | + | ||
- | + | ||
- | TextureFormat 5 | + | |
- | 00=86b0 | + | |
- | 01=86b1 | + | |
- | 02=83f0 | + | |
- | 03=83f2 | + | |
- | 04=83f3 | + | |
- | </ | + | |
- | + | ||
- | ++++ | + | |
- | + | ||
- | + | ||
- | + | ||
- | + | ||
- | ++++ Intel HD Graphics 4000 OpenGL ES 3.0| | + | |
- | + | ||
- | < | + | |
- | Linux Ubuntu 14.04 x64 | + | |
- | + | ||
- | GL_VERSION: OpenGL ES 3.0 Mesa 10.1.0 | + | |
- | GL_RENDERER: | + | |
- | GL_VENDOR: Intel Open Source Technology Center | + | |
- | GL_SHADING_LANGUAGE_VERSION: | + | |
- | + | ||
- | + | ||
- | Extension: | + | |
- | GL_EXT_discard_framebuffer | + | |
- | GL_EXT_blend_minmax | + | |
- | GL_EXT_map_buffer_range | + | |
- | GL_EXT_multi_draw_arrays | + | |
- | GL_EXT_shader_integer_mix | + | |
- | GL_EXT_texture_compression_dxt1 | + | |
- | GL_ANGLE_texture_compression_dxt3 | + | |
- | GL_ANGLE_texture_compression_dxt5 | + | |
- | GL_EXT_texture_filter_anisotropic | + | |
- | GL_EXT_texture_format_BGRA8888 | + | |
- | GL_EXT_texture_rg | + | |
- | GL_EXT_read_format_bgra | + | |
- | GL_EXT_texture_type_2_10_10_10_REV | + | |
- | GL_EXT_unpack_subimage | + | |
- | GL_EXT_color_buffer_float | + | |
- | GL_OES_compressed_ETC1_RGB8_texture | + | |
- | GL_OES_depth24 | + | |
- | GL_OES_depth_texture | + | |
- | GL_OES_depth_texture_cube_map | + | |
- | GL_OES_EGL_image | + | |
- | GL_OES_EGL_image_external | + | |
- | GL_OES_element_index_uint | + | |
- | GL_OES_fbo_render_mipmap | + | |
- | GL_OES_get_program_binary | + | |
- | GL_OES_mapbuffer | + | |
- | GL_OES_packed_depth_stencil | + | |
- | GL_OES_rgb8_rgba8 | + | |
- | GL_OES_standard_derivatives | + | |
- | GL_OES_stencil8 | + | |
- | GL_OES_surfaceless_context | + | |
- | GL_OES_texture_3D | + | |
- | GL_OES_texture_npot | + | |
- | GL_OES_vertex_array_object | + | |
- | GL_APPLE_texture_max_level | + | |
- | GL_NV_draw_buffers | + | |
- | GL_NV_fbo_color_attachments | + | |
- | GL_NV_read_buffer | + | |
- | + | ||
- | + | ||
- | Precision: | + | |
- | 0: [127 127] 23 | + | |
- | 1: [127 127] 23 | + | |
- | 2: [127 127] 23 | + | |
- | 3: [24 24] 0 | + | |
- | 4: [24 24] 0 | + | |
- | 5: [24 24] 0 | + | |
- | 6: [127 127] 23 | + | |
- | 7: [127 127] 23 | + | |
- | 8: [127 127] 23 | + | |
- | 9: [31 30] 0 | + | |
- | 10: [31 30] 0 | + | |
- | 11: [31 30] 0 | + | |
- | + | ||
- | + | ||
- | === GL3: | + | |
- | GL_MAX_3D_TEXTURE_SIZE | + | |
- | GL_MAX_TEXTURE_SIZE | + | |
- | GL_MAX_ARRAY_TEXTURE_LAYERS | + | |
- | GL_MAX_TEXTURE_LOD_BIAS | + | |
- | GL_MAX_CUBE_MAP_TEXTURE_SIZE | + | |
- | GL_MAX_RENDERBUFFER_SIZE | + | |
- | GL_MAX_DRAW_BUFFERS | + | |
- | GL_MAX_COLOR_ATTACHMENTS | + | |
- | GL_MAX_VIEWPORT_DIMS | + | |
- | === GL3: | + | |
- | GL_MAX_ELEMENTS_INDICES | + | |
- | GL_MAX_ELEMENTS_VERTICES | + | |
- | GL_MAX_SERVER_WAIT_TIMEOUT | + | |
- | === GL3: | + | |
- | GL_MAX_VERTEX_ATTRIBS | + | |
- | GL_MAX_VERTEX_OUTPUT_COMPONENTS | + | |
- | === GL3:pixel | + | |
- | GL_MAX_FRAGMENT_INPUT_COMPONENTS | + | |
- | === GL3: | + | |
- | GL_MIN_PROGRAM_TEXEL_OFFSET | + | |
- | GL_MAX_PROGRAM_TEXEL_OFFSET | + | |
- | GL_MAX_VARYING_COMPONENTS | + | |
- | GL_MAX_VARYING_VECTORS | + | |
- | === GL3:output stream | + | |
- | GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS 64 | + | |
- | GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS 4 | + | |
- | GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS 16 | + | |
- | GL_MAX_SAMPLES | + | |
- | === GL3:uniform block | + | |
- | GL_MAX_VERTEX_UNIFORM_COMPONENTS | + | |
- | GL_MAX_VERTEX_UNIFORM_VECTORS | + | |
- | GL_MAX_VERTEX_UNIFORM_BLOCKS | + | |
- | GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS 65536 | + | |
- | GL_MAX_FRAGMENT_UNIFORM_COMPONENTS | + | |
- | GL_MAX_FRAGMENT_UNIFORM_VECTORS | + | |
- | GL_MAX_FRAGMENT_UNIFORM_BLOCKS | + | |
- | GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS 65536 | + | |
- | GL_MAX_UNIFORM_BUFFER_BINDINGS | + | |
- | GL_MAX_UNIFORM_BLOCK_SIZE | + | |
- | GL_MAX_COMBINED_UNIFORM_BLOCKS | + | |
- | === GL3:tex | + | |
- | GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS | + | |
- | GL_MAX_TEXTURE_IMAGE_UNITS | + | |
- | GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS | + | |
- | + | ||
- | + | ||
- | TextureFormat 17 | + | |
- | 00=86b0 | + | |
- | 01=86b1 | + | |
- | 02=83f0 | + | |
- | 03=83f2 | + | |
- | 04=83f3 | + | |
- | 05=83f1 | + | |
- | 06=8d64 | + | |
- | 07=9274 | + | |
- | 08=9275 | + | |
- | 09=9278 | + | |
- | 10=9279 | + | |
- | 11=9270 | + | |
- | 12=9272 | + | |
- | 13=9271 | + | |
- | 14=9273 | + | |
- | 15=9276 | + | |
- | 16=9277 | + | |
- | </ | + | |
- | + | ||
- | ++++ | + | |
- | + | ||
- | + | ||
- | ==== Intel HD Graphics Gen 7 (BayTrail-D Celeron J1900) | + | |
++++ Intel HD Graphics Gen 7 (BayTrail-D Celeron J1900) OpenGL 3.3| | ++++ Intel HD Graphics Gen 7 (BayTrail-D Celeron J1900) OpenGL 3.3| | ||
行 23612: | 行 23251: | ||
- | ++++ Intel HD Graphics Gen 7.5 (Haswell) OpenGL 3.3| | + | ++++ Intel HD Graphics |
< | < |
opengl/gpuextensions.txt · 最終更新: 2016/08/31 02:16 by oga