数が増えたので こちら にまとめました。
OpenGL ES 2.0 を使うためには、ハードウエア(GPU)、OS の両方が対応している必要があります。
Android の場合
Android
OS 2.0 以降は NDK で OpenGL ES 2.0
API が利用できます。
Android
OS 2.2 以降は Java でも OpenGL ES 2.0 が利用できます。
Qualcomm Snapdragon など GPU が Adreno 200 以降は OpenGL ES 2.0
API が利用できます。
iOS の場合
| OS | API | |
| iOS (iPhoneOS) | EAGL | iPhone/iPad/iPod touch |
| Android | EGL | Android OS (Java / NDK 2.3 ) |
| OpenGL ES common | EGL | NetWalker (Linux,Ubuntu) |
| Windows | WGL | |
| X-window | glx | |
| MacOS X | AGL? | |
| Version | codename | Linux | API Level | sdk version | OpenGL ES Java | OpenGL ES NDK | MultiTouch | NativeActivity | RenderScript | HW UI | GamePad |
| 1.0 | | | 1 | | | | | | | | |
| 1.1 | | | 2 | | | | | | | | |
| 1.5 | Cupcake | 2.6.27 | 3 | ndk-r1 | | | | | | | |
| 1.6 | Donut | 2.6.27 | 4 | ndk-r2 | OpenGL ES 1.1 | | | | | | |
| 2.0 | Eclair | 2.6.29 | 5 | r3 | OpenGL ES 1.1 | OpenGL ES 2.0 | ◎ | | | | |
| 2.0.1 | Eclair | 2.6.29 | 6 | r4 | OpenGL ES 1.1 | OpenGL ES 2.0 | ◎ | | | | |
| 2.1 | Eclair | 2.6.29 | 7 | r5 / ndk-r3 | OpenGL ES 1.1 | OpenGL ES 2.0 | ◎ | | | | |
| 2.2 | Froyo | 2.6.32 | 8 | r6,r7 / ndk-r4,4b | OpenGL ES 2.0△ | OpenGL ES 2.0 | ◎ | | | | |
| 2.3 | Gingerbread | 2.6.35 | 9 | r8 / ndk-r5 | OpenGL ES 2.0 | OpenGL ES 2.0 | ◎ | ◎ | | | |
| 2.3.3 | Gingerbread | 2.6.35 | 10 | r9 / ndk-r5b | OpenGL ES 2.0 | OpenGL ES 2.0 | ◎ | ◎ | | | |
| 3.0 | Honeycomb | 2.6.36 | 11 | r10 | OpenGL ES 2.0 | OpenGL ES 2.0 | ◎ | ◎ | ◎ | ◎ | |
| 3.1 | Honeycomb | | 12 | r11/r12 / ndk-r6 | OpenGL ES 2.0 | OpenGL ES 2.0 | ◎ | ◎ | ◎ | ◎ | ◎ |
| 3.2 | Honeycomb | | 13 | r12/r13 / ndk-r6b | OpenGL ES 2.0 | OpenGL ES 2.0 | ◎ | ◎ | ◎ | ◎ | ◎ |
| 4.0 | Ice Cream Sandwich | | 14 | r14/r15 / ndk-r7 | OpenGL ES 2.0 | OpenGL ES 2.0 | ◎ | ◎ | ◎ | ◎ | ◎ |
| 4.0.3 | Ice Cream Sandwich | | 15 | r16 | OpenGL ES 2.0 | OpenGL ES 2.0 | ◎ | ◎ | ◎ | ◎ | ◎ |
| | | OS | Chip | CPU | FPU | GPU | RAM |
| 2008 | G1 | 1.5 | MSM7201A | ARM11 528MHz | — | — | 192MB |
| 2010 | Nexus One | 2.1 | QSD8250 | Scorpion 1GHz | VFP,NEON | Adreno 200 | 512MB |
| 2010 | Nexus S | 2.3 | S5PC110 | Cortex-A8 1GHz | VFP,NEON | PVR SGX540 | 512MB |
| 2011 | XOOM | 3.0 | Tegra250 | Cortex-A9 x2 1GHz | VFP | ULP GeForce(8) | 1GB |
| 2011 | Galaxy Nexus | 4.0 | OMAP4460 | Cortex-A9 x2 1.2GHz | VFP,NEON | PVR SGX540 | 1GB |
| ARM v6 / GLES 1.1 世代 (ARM11) |
| iPhone | iPod touch | iPad | ram | | cpu | gpu | api | iOS4/5 |
| iPhone (2G) | iPod touch 1 | | 128MB | | ARM11 412MHz (ARMv6+VFP) | PowerVR MBX | OpenGL ES 1.1 | × |
| iPhone 3G | | | 128MB | | ARM11 412MHz (ARMv6+VFP) | PowerVR MBX | OpenGL ES 1.1 | △4.2 |
| | iPod touch 2 | | 128MB | | ARM11 533MHz (ARMv6+VFP) | PowerVR MBX | OpenGL ES 1.1 | △4.2 |
| ARM v7 / GLES 2.0 世代 (Cortex-A8 + PVR SGX535) |
| iPhone | iPod touch | iPad | ram | | cpu | gpu | api | iOS4/5 |
| iPhone 3GS | iPod touch 3 | | 256MB | S5PC100 | ARM Cortex-A8 600MHz (ARMv7A) | PowerVR SGX 535 | OpenGL ES 2.0 | ◎ |
| | | iPad 3G/Wi-Fi | 256MB | A4 | ARM Cortex-A8 1GHz (ARMv7A) | PowerVR SGX 535 | OpenGL ES 2.0 | ◎ |
| iPhone 4 | | | 512MB | A4 | ARM Cortex-A8 800MHz? (ARMv7A) | PowerVR SGX 535 | OpenGL ES 2.0 | ◎ |
| | iPod touch 4 | | 256MB | A4 | ARM Cortex-A8 800MHz? (ARMv7A) | PowerVR SGX 535 | OpenGL ES 2.0 | ◎ |
| ARM v7 / GLES 2.0 世代 (Cortex-A9 dual + PVR SGX543MP2) |
| iPhone | iPod touch | iPad | ram | | cpu | gpu | api | iOS4/5 |
| | | iPad2 3G/Wi-Fi | 512MB | A5 | ARM Cortex-A9 x2 1GHz (ARMv7A) | PowerVR SGX 543MP2 | OpenGL ES 2.0 | ◎ |
| iPhone 4S | | | 512MB | A5 | ARM Cortex-A9 x2 800MHz? (ARMv7A) | PowerVR SGX 543MP2 | OpenGL ES 2.0 | ◎ |
| CPU core | arch | float | vector | instruction set |
| ARM11 | ARMv6 arm | VFP(fast,optional) | - | 32bit |
| ARM11 | ARMv6 thumb | - | - | 16bit |
| Cortex-A8 | ARMv7-A arm | VFP(slow) and NEON(fast) | NEON | 32bit |
| Cortex-A8 | ARMv7-A thumb2 | VFP(slow) and NEON(fast) | NEON | 16bit or 32bit |
| Scorpion | ARMv7-A arm | VFP(fast) and NEON(fast) | NEON | 32bit |
| Scorpion | ARMv7-A thumb2 | VFP(fast) and NEON(fast) | NEON | 16bit or 32bit |
| Cortex-A9 | ARMv7-A arm | VFP(fast) (optional NEON) | (NEON) | 32bit |
| Cortex-A9 | ARMv7-A thumb2 | VFP(fast) (optional NEON) | (NEON) | 16bit or 32bit |
| Krait | ARMv7-A | VFP | NEON | 32bit |
| CPU | cpu core | clock | arch | FPU | Vector | L1 | L2 | |
| | ARM1176JZF-S | | ARMv6KZ | VFPv2 | - | 16K/16K | 0 | in-order |
| MSM7201A | ARM1136J-S | 528MHz | ARMv6 | - | - | 16K/16K | 0 | in-order |
| MSM7225 | ARM1136EJ-S | 528MHz | ARMv6 | - | - | | 0 | |
| S5PC100 | Cortex-A8 | 833MHz | ARMv7-A | VFPv3-D32 | NEON | 32K/32K | 256KB | in-order |
| A4 | Cortex-A8 | 1GHz | ARMv7-A | VFPv3-D32 | NEON | 32K/32K? | 640KB | in-order |
| i.MX515 | Cortex-A8 | 800MHz | ARMv7-A | VFPv3-D32 | NEON | 32K/32K | 256KB | in-order |
| QSD8250 | Scorpion | 1GHz | ARMv7-A | VFPv3-D32 | NEON | 32K/32K | 256KB | out-of-order |
| Tegra 600 | ARM11 x2 | 650MHz | ARMv6 | VFP? | - | | | in-order |
| Tegra 650 | ARM11 x2 | 750MHz | ARMv6 | VFP? | - | | | in-order |
| Tegra 250 | Cortex-A9 x2 | 1GHz | ARMv7-A | VFPv3-D16 | - | 32K/32K | 1MB | out-of-order |
| Tegra 3 | Cortex-A9 x4 | 1.3GHz | ARMv7-A | VFPv3-D32 | NEON | 32K/32K | 1MB | out-of-order |
| A5 | Cortex-A9 x2 | 1GHz | ARMv7-A | VFPv3-D32 | NEON | | | out-of-order |
| S5PC210 | Cortex-A9 x2 | 1.2GHz | ARMv7-A | VFPv3-D32 | NEON | 32K/32K | 1MB | out-of-order |
| Processor | | | CPU core | FPU | ARM | cache | GPU Core | API |
| MSM7200/7500/7600 | | 400MHz | ARM11 | - | ARMv6 | | Adreno 130 (ATI Imageon) | 3D ES 1.1 4Mtri/s 133Mtex/s |
| MSM7201A/7601A | | 528MHz | ARM11 | - | ARMv6 | 64MB | Adreno 130 (ATI Imageon) | 3D ES 1.1 |
| MSM7200A/7600A | | 528MHz | ARM11 | - | ARMv6 | 32MB | Adreno 130 (ATI Imageon) | 3D ES 1.1 4Mtri/s 133Mtex/s |
| ESM7206A | | 528MHz | ARM11 | - | ARMv6 | 32MB | ? | ? |
| MSM7225/7625 | | 528MHz | ARM11 | - | ARMv6 | | - | software |
| MSM7227/7627 | | 600MHz | ARM11 | VFPv2 | ARMv6 | | Adreno 200 (ATI Imageon Z430) | 3D OpenGL ES 2.0 |
| Snapdragon QSD8250/8650 | S1 | 1GHz | Scorpion | VFPv3-D32,NEON | ARMv7 | | Adreno 200 (ATI Imageon Z430) | 3D OpenGL ES 2.0 |
| Snapdragon MSM7230 | S1 | 800MHz | Scorpion | VFPv3-D32,NEON | ARMv7 | | Adreno 205 | 3D OpenGL ES 2.0 |
| Snapdragon QSD8250A/8650A | S2 | 1.3GHz | Scorpion | VFPv3-D32,NEON | ARMv7 | | Adreno 205 | 3D OpenGL ES 2.0 |
| Snapdragon MSM8255/8655 | S2 | 1GHz | Scorpion | VFPv3-D32,NEON | ARMv7 | | Adreno 205 | 3D OpenGL ES 2.0 |
| Snapdragon MSM8260/8660 | S3 | 1.5GHz | Scorpion x2 | VFPv3-D32,NEON | ARMv7 | | Adreno 220 | 3D OpenGL ES 2.0 |
| Snapdragon APQ8060 | S3 | 1.5GHz | Scorpion x2 | VFPv3-D32,NEON | ARMv7 | | Adreno 220 | 3D OpenGL ES 2.0 |
| Snapdragon MSM8960 | | | Krait x2 | ? | ARMv7 | | Adreno 225 | 3D OpenGL ES 2.0 |
| Snapdragon MSM8930 | | | Krait | ? | ARMv7 | | Adreno 305 | 3D OpenGL ES 2.0 |
| Snapdragon AQP8064 | | | Krait x4 | ? | ARMv7 | | Adreno 320 | 3D OpenGL ES 3.0 |
| Processor | | CPU core | FPU | ARM | GPU core | API |
| OMAP3630 | 1.0GHz | Cortex-A8 | VFPv3-D32,NEON | ARMv7 | PowerVR SGX 530 | OpenGL ES 2.0 |
| OMAP3622 | 1.0GHz | Cortex-A8 | VFPv3-D32,NEON | ARMv7 | PowerVR SGX 530 | OpenGL ES 2.0 |
| OMAP4430 | 1.2GHz | Cortex-A9 x2 | VFPv3-D32,NEON | ARMv7 | PowerVR SGX 540 | OpenGL ES 2.0 |
| OMAP4460 | 1.5GHz | Cortex-A9 x2 | VFPv3-D32,NEON | ARMv7 | PowerVR SGX 540 | OpenGL ES 2.0 |
| Processor | | CPU core | FPU | ARM | L1 | L2 | GPU core | API | |
| S3C6410 | 800Mhz | ARM1176JZF-S | none | ARMv6 | 16K/16K | - | FIMG-3DSE | OpenGL ES 1.1 | 4Mtri/sec |
| S5PC100 | 833MHz | Cortex-A8 | VFPv3-D32,NEON | ARMv7 | 32K/32K | 256KB | PowerVR SGX535 | OpenGL ES 2.0 | 10Mtri/sec |
| S5PC110 (Exynos 3110?) | 1.4GHz | Cortex-A8 | VFPv3-D32,NEON | ARMv7 | 32k/32K | 512KB | PowerVR SGX540 | OpenGL ES 2.0 | 20Mtri/sec, 1Gpix/sec |
| S5PC210 (Exynos 4210) | 1.5GHz | Cortex-A9 x2 | VFPv3-D32,NEON | ARMv7 | 32K/32K | 1MB | Mali-400MP | OpenGL ES 2.0 | |
| Processor | | CPU core | FPU | ARM | GPU core | API |
| Tegra 250 (Tegra2) | 1.0GHz | Cortex-A9 x2 | VFPv3-D16 | ARMv7 | ULP GeForce (8) | OpenGL ES 2.0 (GLSL 1.1) |
| Tegra 3 | 1.3GHz | Cortex-A9 x4 | VFPv3-D32 | ARMv7 | ULP GeForce (12) | OpenGL ES 2.0 (GLSL 1.1) |
| Processor | | CPU core | FPU | ARM | GPU core | API |
| i.MX515 | 800MHz | Cortex-A8 | VFPv3-D32,NEON | ARMv7 | AMD Z430 (same as Adreno 200) | OpenGL ES 2.0 |
| Processor | | CPU core | FPU | ARM | GPU core | API |
| ZMS-08 HD | 1.0GHz | Cortex-A8 | VFPv3-D32,NEON | ARMv7 | ZMS-08 PE (64) | OpenGL ES 2.0 |
旧リスト
| GPU core | API | vsh uniform vectors | fsh uniform vectors | varying vectors | vertex attribs | fragment texture
image units | vertex texture
image units | max render size | max texture size |
| (constants) | (constants) | (vsh output regs) | (vsh input regs) | | |
| PowerVR SGX 535 | ES 2.0 | 128 vect | 64 vect | 8 vect | 16 vect | 8 | 0 | 2048 | 2048 |
| Snapdragon Adreno 200 (AMD Z430?) | ES 2.0 | 251 vect | 222 vect | 8 vect | 16 vect | 16 | 4 | 2048 | 2048 |
| i.MX515 AMD Z430 | ES 2.0 | 251 vect | 222 vect | 8 vect | 16 vect | 16 | 4 | | |
| RADEON HD 5850 | ES 2.0 | 128 vect | 16?? vect | 8 vect | 16 vect | 16 | 16 | 16384 | 16384 |
| Tegra 250 | ES 2.0 | 256 vect | 1024 vect | 15 vect | 16 vect | 16 | 0 | | 2048 |
| ZMS-08 HD | ES 2.0 | 128 vect | 16 vect | 8 vect | 8 vect | 8 | 8 | 2048 | 2048 |
| GPU core | API | vsh uniform
components | fsh uniform
components | varying
components | | fragment texture
image units | vertex texture
image units | max render size | max texture size |
| GeForce GT 240 | GL 3.3 | 2048 (512 vect) | 4096 (1024 vect) | 60 (15 vect) | | 32 | 32 | 8192 | 8192 |
| RADEON HD 5870 | GL 4.0 | 1024 (256 vect) | 1024 (256 vect) | 64 (16 vect) | | 16 | 16 | 16384 | 16384 |
| GeForce GTX 460 1GB | GL 4.1 | 2048 (512 vect) | 4096 (1024 vect) | 60 (15 vect) | | 32 | 32 | 16384 | 16384 |
| OpenGL ES | GLSL | DX ShaderModel | shader | |
| OpenGL ES 1.0 | 無し | DirectX7 | 無し (固定機能のみ) | OpenGL 1.3 相当 |
| OpenGL ES 1.1 | 無し | DirectX7 | 無し (固定機能のみ) | OpenGL 1.5 相当 |
| OpenGL ES 2.0 | GLSL ES 1.0 | d3d9 sm 3.0 | vsh/fsh | OpenGL 2.0 / GLSL 1.1+ 相当 |
| OpenGL ES 2.1? | GLSL ES 1.1 | | | S3TC 追加?, sampling shader? |
| OpenGL | GLSL | DX ShaderModel | | |
| OpenGL 2.0 | GLSL 1.1 | d3d9 sm 3.0 | vsh/fsh | |
| OpenGL 2.1 | GLSL 1.2 | d3d9 sm 3.0 | vsh/fsh | |
| OpenGL 3.0 | GLSL 1.3 | d3d9 sm 3.0 | vsh/fsh | |
| OpenGL 3.1 | GLSL 1.4 | d3d9 sm 3.0 | vsh/fsh | |
| OpenGL 3.2 | GLSL 1.5 | d3d10 sm 4.0 | vsh/gsh/fsh | Geometry Shader |
| OpenGL 3.3 | GLSL 3.3 | d3d10.1 sm4.1? | vsh/gsh/fsh | |
| OpenGL 4.0 | GLSL 4.0 | d3d11 sm 5.0 | vsh/tcsh/tesh/gsh/fsh | Tessellator |
| OpenGL 4.1 | GLSL 4.1 | d3d11 sm 5.0 | vsh/tcsh/tesh/gsh/fsh | OpenGL ES 2.0 Compatibility |
| OpenGL 4.2 | GLSL 4.2 | d3d11 sm 5.0 | vsh/tcsh/tesh/gsh/fsh | Unordered Access View (UAV) |
| DirectX Shader | OpenGL Shader | ShaderModel |
| Vertex Shader | vsh | Direct3D 8 | Vertex Shader | vsh | OpenGL 2.0 | sm 1.0 |
| Pixel Shader | psh | Direct3D 8 | Fragment Shader | fsh | OpenGL 2.0 | sm 1.0 |
| Geometry Shader | gsh | Direct3D 10 | Geomtery Shader | gsh | OpenGL 3.2 | sm 4.0 |
| Hull Shader | hsh | Direct3D 11 | Tessellation Control Shader | tcsh | OpenGL 4.0 | sm 5.0 |
| Domain Shader | dsh | Direct3D 11 | Tessellation Evaluation Shader | tesh | OpenGL 4.0 | sm 5.0 |
| Compute Shader | csh | Direct3D 11 | – (OpenCL) | | OpenCL | sm 4.0 |
| 解像度 | pixel 数 | 倍率 | | |
| 320×240 | 76800 | x1 | QVGA | iPAQ h3630, PDA/Smartphone |
| 400×240 | 96000 | x1.25 | WQVGA | |
| 480×240 | 115200 | x1.5 | | |
| 480×272 | 130560 | x1.7 | | PSP |
| 480×320 | 153600 | x2 | HVGA | iPhone2G/3G/3GS/iPod touch |
| 640×480 | 307200 | x4 | VGA | TouchDiamond/Zaurus |
| 800×480 | 384000 | x5 | WVGA | X06HT Desire/EM・ONE |
| 854×480 | 409920 | x5.34 | WVGA+ | Xperia X10, ハイエンド携帯 |
| 800×600 | 480000 | x6.25 | SVGA | |
| 1024×480 | 491520 | x6.4 | HXGA | ハイエンド携帯最大 941SH |
| 960×544 | 522240 | x6.8 | | PSP2 (NGP) |
| 960×640 | 614400 | x8 | | iPhone 4 |
| 1024×600 | 614400 | x8 | WSVGA | EeePC 901/NetWalker, NetBook/Smartbook |
| 1024×768 | 786432 | x10.24 | XGA | iPad, Windows Note PC |
| 1280×720 | 921600 | x12 | 720p,D4 | |
| 1280×768 | 983040 | x12.8 | WXGA | Windows Note PC |
| 1600×768 | 1228800 | x16 | | VAIO type P (PVR SGX 535 機種で最大解像度?) |
| 1920×1080 | 2073600 | x27 | 1080p,D5 | |