HTC Desire X06HT Android 2.2 Snapdragon QSD8250 Scorpion Adreno 200
--------------------------------------------------------------------- HTC Desire X06HT Android OS 2.2 (Froyo) Qualcomm Snapdragon QSD8250, Scorpion 1GHz, Adreno 200 RAM 576MB --------------------------------------------------------------------- ------------------- CPU ------------------- Processor : ARMv7 Processor rev 2 (v7l) BogoMIPS : 162.54 Features : swp half thumb fastmult vfp edsp thumbee neon CPU implementer : 0x51 CPU architecture: 7 CPU variant : 0x0 CPU part : 0x00f CPU revision : 2 Hardware : bravo Revision : 0081 Serial : 0000000000000000 ------------------- GPU ------------------- GL_VERSION: OpenGL ES 2.0 1044053 GL_RENDERER: Adreno GL_VENDOR: Qualcomm GL_SHADING_LANGUAGE_VERSION: OpenGL ES GLSL ES 1.00 API=0 Shader=100 pconst=222 vconst=251 vin=16 vout=8 ptex=16 vtex=4 combotex=20 maxrender=2048 maxtexsize=2048 cubetexsize=2048 viewdims=2048 Extension: GL_AMD_compressed_3DC_texture GL_AMD_compressed_ATC_texture GL_AMD_performance_monitor GL_AMD_program_binary_Z400 GL_EXT_texture_filter_anisotropic GL_EXT_texture_format_BGRA8888 GL_EXT_texture_type_2_10_10_10_REV GL_OES_compressed_ETC1_RGB8_texture GL_OES_depth_texture GL_OES_depth24 GL_OES_EGL_image GL_OES_element_index_uint GL_OES_fbo_render_mipmap GL_OES_fragment_precision_high GL_OES_get_program_binary GL_OES_packed_depth_stencil GL_OES_rgb8_rgba8 GL_OES_standard_derivatives GL_OES_texture_3D GL_OES_texture_float GL_OES_texture_half_float GL_OES_texture_half_float_linear GL_OES_texture_npot GL_OES_vertex_half_float GL_OES_vertex_type_10_10_10_2 GL_NV_fence GL_QCOM_driver_control GL_QCOM_perfmon_global_mode GL_QCOM_extended_get GL_QCOM_extended_get2 GL_QCOM_tiled_rendering GL_QCOM_writeonly_rendering GL_QCOM_memory_monitor shaderbinformat=0 TextureFormat 16 tc[00]=87f9 GL_3DC_X_AMD tc[01]=87fa GL_3DC_XY_AMD tc[02]=8c92 GL_ATC_RGB_AMD tc[03]=8c93 GL_ATC_RGBA_EXPLICIT_ALPHA_AMD tc[04]=87ee GL_ATC_RGBA_INTERPOLATED_ALPHA_AMD tc[05]=8d64 GL_ETC1_RGB8_OES tc[06]=8b90 GL_PALETTE4_RGB8 tc[07]=8b91 GL_PALETTE4_RGBA8 tc[08]=8b92 GL_PALETTE4_R5_G6_B5 tc[09]=8b93 GL_PALETTE4_RGBA4 tc[10]=8b94 GL_PALETTE4_RGB5_A1 tc[11]=8b95 GL_PALETTE8_RGB8 tc[12]=8b96 GL_PALETTE8_RGBA8 tc[13]=8b97 GL_PALETTE8_R5_G6_B5 tc[14]=8b98 GL_PALETTE8_RGBA4 tc[15]=8b99 GL_PALETTE8_RGB5_A1 Precision 0: [-62 62] 24 1: [-62 62] 24 2: [-62 62] 24 3: [-16 16] 0 4: [-16 16] 0 5: [-16 16] 0 6: [-62 62] 24 7: [-62 62] 24 8: [-62 62] 24 9: [-16 16] 0 10: [-16 16] 0 11: [-16 16] 0
Xperia arc SO-01C Android 2.3 Snapdragon MSM8255 Scorpion Adreno 205
--------------------------------------------------------------------- Sony Ericsson Xperia arc Android OS 2.3 Qualcomm MSM8255, Scorpion 1GHz, Adreno 205 RAM 512MB --------------------------------------------------------------------- ------------------- CPU ------------------- Processor : ARMv7 Processor rev 2 (v7l) BogoMIPS : 681.57 Features : swp half thumb fastmult vfp edsp neon vfpv3 CPU implementer : 0x51 CPU architecture: 7 CPU variant : 0x1 CPU part : 0x00f CPU revision : 2 ------------------- GPU ------------------- GL_VERSION: OpenGL ES 2.0 1403843 GL_RENDERER: Adreno 205 GL_VENDOR: Qualcomm GL_SHADING_LANGUAGE_VERSION: OpenGL ES GLSL ES 1.00 Extension GL_AMD_compressed_3DC_texture GL_AMD_compressed_ATC_texture GL_AMD_performance_monitor GL_AMD_program_binary_Z400 GL_EXT_texture_filter_anisotropic GL_EXT_texture_format_BGRA8888 GL_EXT_texture_type_2_10_10_10_REV GL_NV_fence GL_OES_compressed_ETC1_RGB8_texture GL_OES_depth_texture GL_OES_depth24 GL_OES_EGL_image GL_OES_element_index_uint GL_OES_fbo_render_mipmap GL_OES_fragment_precision_high GL_OES_get_program_binary GL_OES_packed_depth_stencil GL_OES_rgb8_rgba8 GL_OES_standard_derivatives GL_OES_texture_3D GL_OES_texture_float GL_OES_texture_half_float GL_OES_texture_half_float_linear GL_OES_texture_npot GL_OES_vertex_half_float GL_OES_vertex_type_10_10_10_2 GL_QCOM_binning_control GL_QCOM_driver_control GL_QCOM_perfmon_global_mode GL_QCOM_extended_get GL_QCOM_extended_get2 GL_QCOM_tiled_rendering GL_QCOM_writeonly_rendering GL_QCOM_memory_monitor pconst=222 vconst=251 vin=16 vout=8 ptex=16 vtex=4 combotex=20 maxrender=4096 maxtexsize=4096 cubetexsize=4096 viewdims=4096 TextureFormat 16 tc[00]=87f9 GL_3DC_X_AMD tc[01]=87fa GL_3DC_XY_AMD tc[02]=8c92 GL_ATC_RGB_AMD tc[03]=8c93 GL_ATC_RGBA_EXPLICIT_ALPHA_AMD tc[04]=87ee GL_ATC_RGBA_INTERPOLATED_ALPHA_AMD tc[05]=8d64 GL_ETC1_RGB8_OES tc[06]=8b90 GL_PALETTE4_RGB8 tc[07]=8b91 GL_PALETTE4_RGBA8 tc[08]=8b92 GL_PALETTE4_R5_G6_B5 tc[09]=8b93 GL_PALETTE4_RGBA4 tc[10]=8b94 GL_PALETTE4_RGB5_A1 tc[11]=8b95 GL_PALETTE8_RGB8 tc[12]=8b96 GL_PALETTE8_RGBA8 tc[13]=8b97 GL_PALETTE8_R5_G6_B5 tc[14]=8b98 GL_PALETTE8_RGBA4 tc[15]=8b99 GL_PALETTE8_RGB5_A1
Xperia ray SO-03C Android 2.3 Snapdragon MSM8255 Scorpion Adreno 205
--------------------------------------------------------------------- Sony Ericsson Xperia ray Android OS 2.3 Qualcomm MSM8255, Scorpion 1GHz, Adreno 205 RAM 512MB --------------------------------------------------------------------- ------------------- CPU ------------------- Processor : ARMv7 Processor rev 2 (v7l) BogoMIPS : 163.57 Features : swp half thumb fastmult vfp edsp neon vfpv3 CPU implementer : 0x51 CPU architecture: 7 CPU variant : 0x1 CPU part : 0x00f CPU revision : 2 Hardware : mogami Revision : 0000 Serial : 0000000000000000 ------------------- GPU ------------------- GL_VERSION: OpenGL ES 2.0 1403843 GL_RENDERER: Adreno 205 GL_VENDOR: Qualcomm GL_SHADING_LANGUAGE_VERSION: OpenGL ES GLSL ES 1.00 API=200 Shader=100 (VConst=251 PConst=222) pconst=222 vconst=251 vin=16 vout=8 ptex=16 vtex=4 combotex=20 maxrender=4096 maxtexsize=4096 cubetexsize=4096 viewdims=4096 Extension: GL_AMD_compressed_3DC_texture GL_AMD_compressed_ATC_texture GL_AMD_performance_monitor GL_AMD_program_binary_Z400 GL_EXT_texture_filter_anisotropic GL_EXT_texture_format_BGRA8888 GL_EXT_texture_type_2_10_10_10_REV GL_NV_fence GL_OES_compressed_ETC1_RGB8_texture GL_OES_depth_texture GL_OES_depth24 GL_OES_EGL_image GL_OES_element_index_uint GL_OES_fbo_render_mipmap GL_OES_fragment_precision_high GL_OES_get_program_binary GL_OES_packed_depth_stencil GL_OES_rgb8_rgba8 GL_OES_standard_derivatives GL_OES_texture_3D GL_OES_texture_float GL_OES_texture_half_float GL_OES_texture_half_float_linear GL_OES_texture_npot GL_OES_vertex_half_float GL_OES_vertex_type_10_10_10_2 GL_QCOM_binning_control GL_QCOM_driver_control GL_QCOM_perfmon_global_mode GL_QCOM_extended_get GL_QCOM_extended_get2 GL_QCOM_tiled_rendering GL_QCOM_writeonly_rendering GL_QCOM_memory_monitor shaderbinformat=0 TextureFormat 16 tc[00]=87f9 GL_3DC_X_AMD tc[01]=87fa GL_3DC_XY_AMD tc[02]=8c92 GL_ATC_RGB_AMD tc[03]=8c93 GL_ATC_RGBA_EXPLICIT_ALPHA_AMD tc[04]=87ee GL_ATC_RGBA_INTERPOLATED_ALPHA_AMD tc[05]=8d64 GL_ETC1_RGB8_OES tc[06]=8b90 GL_PALETTE4_RGB8 tc[07]=8b91 GL_PALETTE4_RGBA8 tc[08]=8b92 GL_PALETTE4_R5_G6_B5 tc[09]=8b93 GL_PALETTE4_RGBA4 tc[10]=8b94 GL_PALETTE4_RGB5_A1 tc[11]=8b95 GL_PALETTE8_RGB8 tc[12]=8b96 GL_PALETTE8_RGBA8 tc[13]=8b97 GL_PALETTE8_R5_G6_B5 tc[14]=8b98 GL_PALETTE8_RGBA4 tc[15]=8b99 GL_PALETTE8_RGB5_A1 Precision 0: [-62 62] 24 1: [-62 62] 24 2: [-62 62] 24 3: [-16 16] 0 4: [-16 16] 0 5: [-16 16] 0 6: [-62 62] 24 7: [-62 62] 24 8: [-62 62] 24 9: [-16 16] 0 10: [-16 16] 0 11: [-16 16] 0
HTC EVO 3D ISW12HT Android 2.3 Snapdragon MSM8660 Scorpion dual Adreno 220
--------------------------------------------------------------------- HTC EVO 3D ISW12HT Android OS 2.3 Qualcomm Snapdragon MSM8660, Scorpion 1.2GHz, Adreno 220 RAM 1GB --------------------------------------------------------------------- ------------------- CPU ------------------- Processor : ARMv7 Processor rev 2 (v7l) processor : 0 BogoMIPS : 13.53 processor : 1 BogoMIPS : 13.53 Features : swp half thumb fastmult vfp edsp thumbee neon vfpv3 CPU implementer : 0x51 CPU architecture: 7 CPU variant : 0x0 CPU part : 0x02d CPU revision : 2 Hardware : shooter_k Revision : 0000 EngineerID : 0003 Serial : 0000000000000000 ------------------- GPU ------------------- GL_VERSION: OpenGL ES 2.0 1566933 GL_RENDERER: Adreno (TM) 220 GL_VENDOR: Qualcomm GL_SHADING_LANGUAGE_VERSION: OpenGL ES GLSL ES 1.00 API=0 Shader=100 pconst=222 vconst=251 vin=16 vout=8 ptex=16 vtex=4 combotex=20 maxrender=4096 maxtexsize=4096 cubetexsize=4096 viewdims=4096 Extension: GL_AMD_compressed_ATC_texture GL_AMD_performance_monitor GL_AMD_program_binary_Z400 GL_EXT_texture_filter_anisotropic GL_EXT_texture_format_BGRA8888 GL_EXT_texture_type_2_10_10_10_REV GL_NV_fence GL_OES_compressed_ETC1_RGB8_texture GL_OES_depth_texture GL_OES_depth24 GL_OES_EGL_image GL_OES_EGL_image_external GL_OES_element_index_uint GL_OES_fbo_render_mipmap GL_OES_fragment_precision_high GL_OES_get_program_binary GL_OES_packed_depth_stencil GL_OES_rgb8_rgba8 GL_OES_standard_derivatives GL_OES_texture_3D GL_OES_texture_float GL_OES_texture_half_float GL_OES_texture_half_float_linear GL_OES_texture_npo GL_OES_vertex_half_float GL_OES_vertex_type_10_10_10_2 GL_QCOM_binning_control GL_QCOM_driver_control GL_QCOM_perfmon_global_mode GL_QCOM_extended_get GL_QCOM_extended_get2 GL_QCOM_tiled_rendering GL_QCOM_writeonly_rendering GL_QCOM_memory_monitor GL_AMD_compressed_3DC_texture TextureFormat 16 tc[00]=87f9 GL_3DC_X_AMD tc[01]=87fa GL_3DC_XY_AMD tc[02]=8c92 GL_ATC_RGB_AMD tc[03]=8c93 GL_ATC_RGBA_EXPLICIT_ALPHA_AMD tc[04]=87ee GL_ATC_RGBA_INTERPOLATED_ALPHA_AMD tc[05]=8d64 GL_ETC1_RGB8_OES tc[06]=8b90 GL_PALETTE4_RGB8 tc[07]=8b91 GL_PALETTE4_RGBA8 tc[08]=8b92 GL_PALETTE4_R5_G6_B5 tc[09]=8b93 GL_PALETTE4_RGBA4 tc[10]=8b94 GL_PALETTE4_RGB5_A1 tc[11]=8b95 GL_PALETTE8_RGB8 tc[12]=8b96 GL_PALETTE8_RGBA8 tc[13]=8b97 GL_PALETTE8_R5_G6_B5 tc[14]=8b98 GL_PALETTE8_RGBA4 tc[15]=8b99 GL_PALETTE8_RGB5_A1 Precision 0: [-62 62] 24 1: [-62 62] 24 2: [-62 62] 24 3: [-16 16] 0 4: [-16 16] 0 5: [-16 16] 0 6: [-62 62] 24 7: [-62 62] 24 8: [-62 62] 24 9: [-16 16] 0 10: [-16 16] 0 11: [-16 16] 0
Samsung Galaxy S SC-02B Android 2.2 S5PC110 Cortex-A8 PowerVR SGX 540
--------------------------------------------------------------------- Samsung Galaxy S SC-02B Android OS 2.2 Samsung S5PC110, Cortex-A8 1GHz, PowerVR SGX 540 RAM 512MB --------------------------------------------------------------------- ------------------- CPU ------------------- Processor : ARMv7 Processor rev 2 (v7l) BogoMIPS : 199.80 Features : swp half thumb fastmult vfp edsp neon vfpv3 CPU implementer : 0x41 CPU architecture: 7 CPU variant : 0x2 CPU part : 0xc08 CPU revision : 2 Hardware : SMDKC110 Revision : 0030 GL_VERSION: OpenGL ES 2.0 GL_RENDERER: PowerVR SGX 540 GL_VENDOR: Imagination Technologies GL_SHADING_LANGUAGE_VERSION: OpenGL ES GLSL ES 1.00 Extension: GL_OES_rgb8_rgba8 GL_OES_depth24 GL_OES_vertex_half_float GL_OES_texture_float GL_OES_texture_half_float GL_OES_element_index_uint GL_OES_mapbuffer GL_OES_fragment_precision_high GL_OES_compressed_ETC1_RGB8_texture GL_OES_EGL_image GL_OES_required_internalformat GL_OES_depth_texture GL_OES_get_program_binary GL_OES_packed_depth_stencil GL_OES_standard_derivatives GL_OES_vertex_array_object GL_EXT_multi_draw_arrays GL_EXT_texture_format_BGRA8888 GL_EXT_discard_framebuffer GL_IMG_shader_binary GL_IMG_texture_compression_pvrtc GL_IMG_texture_stream2 GL_IMG_texture_npot GL_IMG_texture_format_BGRA8888 GL_IMG_read_format GL_IMG_program_binary pconst=64 vconst=128 vin=8 vout=8 ptex=8 vtex=8 combotex=8 maxrender=2048 maxtexsize=2048 cubetexsize=2048 viewdims=2048 shaderbinformat=1 0 fmt=8c0a TextureFormat 5 tc[00]=8c01 GL_COMPRESSED_RGB_PVRTC_2BPPV1_IMG tc[01]=8c03 GL_COMPRESSED_RGBA_PVRTC_2BPPV1_IMG tc[02]=8c00 GL_COMPRESSED_RGB_PVRTC_4BPPV1_IMG tc[03]=8c02 GL_COMPRESSED_RGBA_PVRTC_4BPPV1_IMG tc[04]=8d64 GL_ETC1_RGB8_OES
Samsung Galaxy S SC-02B Android 2.3 S5PC110 Cortex-A8 PowerVR SGX 540
--------------------------------------------------------------------- Samsung Galaxy S SC-02B Android OS 2.3 Samsung S5PC110, Cortex-A8 1GHz, PowerVR SGX 540 RAM 512MB --------------------------------------------------------------------- ------------------- CPU ------------------- Processor : ARMv7 Processor rev 2 (v7l) BogoMIPS : 996.00 Features : swp half thumb fastmult vfp edsp thumbee neon vfpv3 CPU implementer : 0x41 CPU architecture: 7 CPU variant : 0x2 CPU part : 0xc08 CPU revision : 2 Hardware : herring Revision : 0030 ------------------- GPU ------------------- GL_VERSION: OpenGL ES 2.0 GL_RENDERER: PowerVR SGX 540 GL_VENDOR: Imagination Technologies GL_SHADING_LANGUAGE_VERSION: OpenGL ES GLSL ES 1.00 API=200 Shader=100 (VConst=128 PConst=64) pconst=64 vconst=128 vin=8 vout=8 ptex=8 vtex=8 combotex=8 maxrender=2048 maxtexsize=2048 cubetexsize=2048 viewdims=2048 Extension: GL_OES_rgb8_rgba8 GL_OES_depth24 GL_OES_vertex_half_float GL_OES_texture_float GL_OES_texture_half_float GL_OES_element_index_uint GL_OES_mapbuffer GL_OES_fragment_precision_high GL_OES_compressed_ETC1_RGB8_texture GL_OES_EGL_image GL_OES_required_internalformat GL_OES_depth_texture GL_OES_get_program_binary GL_OES_packed_depth_stencil GL_OES_standard_derivatives GL_OES_vertex_array_object GL_OES_egl_sync GL_EXT_multi_draw_arrays GL_EXT_texture_format_BGRA8888 GL_EXT_discard_framebuffer GL_EXT_shader_texture_lod GL_IMG_shader_binary GL_IMG_texture_compression_pvrtc GL_IMG_texture_stream2 GL_IMG_texture_npot GL_IMG_texture_format_BGRA8888 GL_IMG_read_format GL_IMG_program_binary GL_IMG_multisampled_render_to_texture shaderbinformat=1 0 fmt=8c0a TextureFormat 5 tc[00]=8c01 GL_COMPRESSED_RGB_PVRTC_2BPPV1_IMG tc[01]=8c03 GL_COMPRESSED_RGBA_PVRTC_2BPPV1_IMG tc[02]=8c00 GL_COMPRESSED_RGB_PVRTC_4BPPV1_IMG tc[03]=8c02 GL_COMPRESSED_RGBA_PVRTC_4BPPV1_IMG tc[04]=8d64 GL_ETC1_RGB8_OES Precision 0: [1 1] 8 1: [14 14] 10 2: [126 126] 23 3: [8 8] 0 4: [11 11] 0 5: [24 24] 0 6: [1 1] 8 7: [14 14] 10 8: [126 126] 23 9: [8 8] 0 10: [11 11] 0 11: [24 24] 0
Samsung Galaxy Nexus SC-04D Android 4.0 OMAP4460 Cortex-A9 dual PowerVR SGX 540
--------------------------------------------------------------------- Galaxy Nexus SC-04D Android OS 4.0 TI OMAP4460, Cortex-A9 1.2GHz dual, PowerVR SGX540 RAM 1GB --------------------------------------------------------------------- ------------------- CPU ------------------- Processor : ARMv7 Processor rev 10 (v7l) processor : 0 BogoMIPS : 597.12 processor : 1 BogoMIPS : 597.12 Features : swp half thumb fastmult vfp edsp thumbee neon vfpv3 CPU implementer : 0x41 CPU architecture: 7 CPU variant : 0x2 CPU part : 0xc09 CPU revision : 10 Hardware : Tuna Revision : 0009 ------------------- GPU ------------------- GL_VERSION: OpenGL ES 2.0 build 1.8@300406 GL_RENDERER: PowerVR SGX 540 GL_VENDOR: Imagination Technologies GL_SHADING_LANGUAGE_VERSION: OpenGL ES GLSL ES 1.00 build 1.8@300406 API=200 Shader=100 (VConst=128 PConst=64) pconst=64 vconst=128 vin=16 vout=8 ptex=8 vtex=8 combotex=8 maxrender=2048 maxtexsize=2048 cubetexsize=2048 viewdims=2048 Extension: GL_OES_rgb8_rgba8 GL_OES_depth24 GL_OES_vertex_half_float GL_OES_texture_float GL_OES_texture_half_float GL_OES_element_index_uint GL_OES_mapbuffer GL_OES_fragment_precision_high GL_OES_compressed_ETC1_RGB8_texture GL_OES_EGL_image GL_OES_EGL_image_external GL_OES_required_internalformat GL_OES_depth_texture GL_OES_get_program_binary GL_OES_packed_depth_stencil GL_OES_standard_derivatives GL_OES_vertex_array_object GL_OES_egl_sync GL_EXT_multi_draw_arrays GL_EXT_texture_format_BGRA8888 GL_EXT_discard_framebuffer GL_EXT_shader_texture_lod GL_IMG_shader_binary GL_IMG_texture_compression_pvrtc GL_IMG_texture_npot GL_IMG_texture_format_BGRA8888 GL_IMG_read_format GL_IMG_program_binary GL_IMG_multisampled_render_to_texture shaderbinformat=1 0 fmt=8c0a TextureFormat 5 tc[00]=8c01 GL_COMPRESSED_RGB_PVRTC_2BPPV1_IMG tc[01]=8c03 GL_COMPRESSED_RGBA_PVRTC_2BPPV1_IMG tc[02]=8c00 GL_COMPRESSED_RGB_PVRTC_4BPPV1_IMG tc[03]=8c02 GL_COMPRESSED_RGBA_PVRTC_4BPPV1_IMG tc[04]=8d64 GL_ETC1_RGB8_OES Precision 0: [1 1] 8 1: [14 14] 10 2: [126 126] 23 3: [8 8] 0 4: [11 11] 0 5: [24 24] 0 6: [1 1] 8 7: [14 14] 10 8: [126 126] 23 9: [8 8] 0 10: [11 11] 0 11: [24 24] 0
Samsung Galaxy S2 SC-02C Android 2.3.3 Exynos 4210 Cortex-A9 dual ARM Mali-400MP
--------------------------------------------------------------------- Samsung Galaxy S2 SC-02C Android OS 2.3.3 Samsung Exynos 4210 Cortex-A9 1.2GHz dual, ARM Mali-400MP RAM 1GB --------------------------------------------------------------------- ------------------- CPU ------------------- Processor : ARMv7 Processor rev 1 (v7l) processor : 0 BogoMIPS : 1592.52 processor : 1 BogoMIPS : 1592.52 Features : swp half thumb fastmult vfp edsp neon vfpv3 CPU implementer : 0x41 CPU architecture: 7 CPU variant : 0x2 CPU part : 0xc09 CPU revision : 1 Hardware : SMDKC210 Revision : 000c ------------------- GPU ------------------- GL_VERSION: OpenGL ES 2.0 GL_RENDERER: Mali-400 MP GL_VENDOR: ARM GL_SHADING_LANGUAGE_VERSION: OpenGL ES GLSL ES 1.00 GL_OES_texture_npot GL_OES_compressed_ETC1_RGB8_texture GL_OES_standard_derivatives GL_OES_EGL_image GL_OES_depth24 GL_ARM_rgba8 GL_ARM_mali_shader_binary GL_OES_depth_texture GL_OES_packed_depth_stencil API=0 Shader=100 pconst=1024 vconst=128 vin=16 vout=12 ptex=8 vtex=0 combotex=8 maxrender=4096 maxtexsize=4096 cubetexsize=1024 viewdims=4096 TextureFormat 1 tc[00]=8d64 GL_ETC1_RGB8_OES Precision 0: [127 127] 23 1: [127 127] 23 2: [127 127] 23 3: [24 24] 0 4: [24 24] 0 5: [24 24] 0 6: [15 15] 10 7: [15 15] 10 8: [0 0] 0 9: [11 11] 0 10: [11 11] 0 11: [0 0] 0
LuvPad AD100 Android 2.2 Tegra250 Cortex-A9 dual ULP GeForce(8)
--------------------------------------------------------------------- MouseComputer LuvPad AD100 Android OS 2.2 (Froyo) NVIDIA Tegra250, Cortex-A9 1GHz dual RAM 512MB --------------------------------------------------------------------- ------------------- CPU ------------------- Processor : ARMv7 Processor rev 0 (v7l) processor : 0 BogoMIPS : 1998.84 processor : 1 BogoMIPS : 1992.29 Features : swp half thumb fastmult vfp edsp vfpv3 vfpv3d16 CPU implementer : 0x41 CPU architecture: 7 CPU variant : 0x1 CPU part : 0xc09 CPU revision : 0 Hardware : NVIDIA Harmony Development System Revision : 0000 Serial : 0000000000000000 ------------------- GPU ------------------- GL_VERSION: OpenGL ES 2.0 GL_RENDERER: NVIDIA Tegra GL_VENDOR: NVIDIA Corporation GL_SHADING_LANGUAGE_VERSION: OpenGL ES GLSL 1.00 API=0 Shader=100 pconst=1024 vconst=256 vin=16 vout=15 ptex=16 vtex=0 combotex=16 maxrender=3839 maxtexsize=2048 cubetexsize=2048 viewdims=3839 Extension: GL_NV_platform_binary GL_OES_rgb8_rgba8 GL_OES_fbo_render_mipmap GL_NV_depth_nonlinear GL_NV_draw_path GL_OES_EGL_image GL_OES_vertex_half_float GL_NV_framebuffer_vertex_attrib_array GL_NV_coverage_sample GL_OES_mapbuffer GL_ARB_draw_buffers GL_EXT_Cg_shader GL_EXT_packed_float GL_OES_texture_half_float GL_OES_texture_float GL_EXT_texture_array GL_OES_compressed_ETC1_RGB8_texture GL_EXT_texture_compression_latc GL_EXT_texture_compression_dxt1 GL_EXT_texture_compression_s3tc GL_EXT_texture_filter_anisotropic GL_NV_get_tex_image GL_NV_read_buffer GL_NV_shader_framebuffer_fetch GL_NV_fbo_color_attachments GL_EXT_bgra GL_EXT_texture_format_BGRA8888 GL_NV_unpack_subimage shaderbinformat=1 0 fmt=890b TextureFormat 9 tc[00]=83f0 GL_COMPRESSED_RGB_S3TC_DXT1_EXT tc[01]=83f1 GL_COMPRESSED_RGBA_S3TC_DXT1_EXT tc[02]=83f2 GL_COMPRESSED_RGBA_S3TC_DXT3_EXT tc[03]=83f3 GL_COMPRESSED_RGBA_S3TC_DXT5_EXT tc[04]=8c70 GL_COMPRESSED_LUMINANCE_LATC1_EXT tc[05]=8c71 GL_COMPRESSED_SIGNED_LUMINANCE_LATC1_EXT tc[06]=8c72 GL_COMPRESSED_LUMINANCE_ALPHA_LATC2_EXT tc[07]=8c73 GL_COMPRESSED_SIGNED_LUMINANCE_ALPHA_LATC2_EXT tc[08]=8d64 GL_ETC1_RGB8_OES
Creative ZiiO 7 Android 2.1 ZiiLabs ZMS-08 Cortex-A8
--------------------------------------------------------------------- Creative ZiiO 7 Android OS 2.1 ZiiLabs ZMS-08, Cortex-A8 1GHz RAM 512MB --------------------------------------------------------------------- ------------------- CPU ------------------- cat cpuinfo Processor : ARMv7 Processor rev 1 (v7l) BogoMIPS : 747.52 Features : swp half thumb fastmult vfp edsp thumbee neon vfpv3 CPU implementer : 0x41 CPU architecture: 7 CPU variant : 0x3 CPU part : 0xc08 CPU revision : 1 Hardware : Ziilabs S8 Revision : 837b ------------------- GPU ------------------- GL_VERSION: OpenGL ES 2.0 GL_RENDERER: ZMS-08 GL_VENDOR: ZiiLABS GL_SHADING_LANGUAGE_VERSION: OpenGL ES GLSL ES 1.0 API=0 Shader=100 pconst=16 vconst=128 vin=8 vout=8 ptex=8 vtex=8 combotex=8 maxrender=2048 maxtexsize=2048 cubetexsize=512 viewdims=2048 Extension: GL_OES_read_format GL_OES_compressed_paletted_texture GL_OES_byte_coordinates GL_OES_fixed_point GL_OES_single_precision GL_OES_matrix_get GL_OES_point_size_array GL_OES_point_sprite GL_EXT_texture_compression_dxt GL_EXT_texture_compression_dxt1 GL_ZIILABS_fog_mask GL_EXT_texture_lod_bias GL_EXT_blend_func_separate GL_OES_blend_func_separate GL_APPLE_texture_2D_limited_npot GL_OES_query_matrix GL_OES_draw_texture GL_OES_element_index_uint GL_OES_matrix_palette GL_OES_extended_matrix_palette GL_OES_compressed_ETC1_RGB8_texture GL_OES_framebuffer_object GL_OES_rgb8_rgba8 GL_OES_depth32 GL_OES_stencil8 GL_OES_mapbuffer shaderbinformat=1 0 fmt=8f52 TextureFormat 15 tc[00]=8b90 GL_PALETTE4_RGB8 tc[01]=8b91 GL_PALETTE4_RGBA8 tc[02]=8b92 GL_PALETTE4_R5_G6_B5 tc[03]=8b93 GL_PALETTE4_RGBA4 tc[04]=8b94 GL_PALETTE4_RGB5_A1 tc[05]=8b95 GL_PALETTE8_RGB8 tc[06]=8b96 GL_PALETTE8_RGBA8 tc[07]=8b97 GL_PALETTE8_R5_G6_B5 tc[08]=8b98 GL_PALETTE8_RGBA4 tc[09]=8b99 GL_PALETTE8_RGB5_A1 tc[10]=8d64 GL_ETC1_RGB8_OES tc[11]=83f0 GL_COMPRESSED_RGB_S3TC_DXT1_EXT tc[12]=83f1 GL_COMPRESSED_RGBA_S3TC_DXT1_EXT tc[13]=83f2 GL_COMPRESSED_RGBA_S3TC_DXT3_EXT tc[14]=83f3 GL_COMPRESSED_RGBA_S3TC_DXT5_EXT
LGE Optimus Pad Android 3.0 Tegra 250 Cortex-A9 dual ULP GeForce(8)
--------------------------------------------------------------------- LG Optimus Pad L-06C Android OS 3.0 (Honeycomb) NVIDA Tegra 250 T20, Cortex-A9 1GHz dual RAM 1GB --------------------------------------------------------------------- ------------------- CPU ------------------- Processor : ARMv7 Processor rev 0 (v7l) processor : 0 BogoMIPS : 1992.29 processor : 1 BogoMIPS : 1992.29 Features : swp half thumb fastmult vfp edsp vfpv3 vfpv3d16 CPU implementer : 0x41 CPU architecture: 7 CPU variant : 0x1 CPU part : 0xc09 CPU revision : 0 Hardware : startablet Revision : 0000 ------------------- GPU ------------------- GL_VERSION: OpenGL ES 2.0 GL_RENDERER: NVIDIA Tegra GL_VENDOR: NVIDIA Corporation GL_SHADING_LANGUAGE_VERSION: OpenGL ES GLSL 1.00 API=200 Shader=100 (VConst=256 PConst=1024) pconst=1024 vconst=256 vin=16 vout=15 ptex=16 vtex=0 combotex=16 maxrender=3839 maxtexsize=2048 cubetexsize=2048 viewdims=3839 Extension: GL_NV_platform_binary GL_OES_rgb8_rgba8 GL_OES_EGL_sync GL_OES_fbo_render_mipmap GL_NV_depth_nonlinear GL_NV_draw_path GL_NV_texture_npot_2D_mipmap GL_OES_EGL_image GL_OES_EGL_image_external GL_OES_vertex_half_float GL_NV_framebuffer_vertex_attrib_array GL_NV_coverage_sample GL_OES_mapbuffer GL_ARB_draw_buffers GL_EXT_Cg_shader GL_EXT_packed_float GL_OES_texture_half_float GL_OES_texture_float GL_EXT_texture_array GL_OES_compressed_ETC1_RGB8_texture GL_EXT_texture_compression_latc GL_EXT_texture_compression_dxt1 GL_EXT_texture_compression_s3tc GL_EXT_texture_filter_anisotropic GL_NV_get_tex_image GL_NV_read_buffer GL_NV_shader_framebuffer_fetch GL_NV_fbo_color_attachments GL_EXT_bgra GL_EXT_texture_format_BGRA8888 GL_EXT_unpack_subimage GL_NV_texture_compression_s3tc_update shaderbinformat=1 0 fmt=890b TextureFormat 9 tc[00]=83f0 GL_COMPRESSED_RGB_S3TC_DXT1_EXT tc[01]=83f1 GL_COMPRESSED_RGBA_S3TC_DXT1_EXT tc[02]=83f2 GL_COMPRESSED_RGBA_S3TC_DXT3_EXT tc[03]=83f3 GL_COMPRESSED_RGBA_S3TC_DXT5_EXT tc[04]=8c70 GL_COMPRESSED_LUMINANCE_LATC1_EXT tc[05]=8c71 GL_COMPRESSED_SIGNED_LUMINANCE_LATC1_EXT tc[06]=8c72 GL_COMPRESSED_LUMINANCE_ALPHA_LATC2_EXT tc[07]=8c73 GL_COMPRESSED_SIGNED_LUMINANCE_ALPHA_LATC2_EXT tc[08]=8d64 GL_ETC1_RGB8_OES Precision 0: [128 128] 23 1: [128 128] 23 2: [128 128] 23 3: [128 128] 0 4: [128 128] 0 5: [128 128] 0 6: [1 1] 8 7: [33 33] 13 8: [0 0] 0 9: [33 33] 0 10: [33 33] 0 11: [0 0] 0
ASUS EeePad TF201 Android 3.2 Tegra3 Cortex-A9 quad ULP GeForce(12)
--------------------------------------------------------------------- ASUSTeK EeePad TF201 Android OS 3.2 NVIDIA Tegra 3, Cortex-A9 1.3GHz quad RAM 1GB --------------------------------------------------------------------- ------------------- CPU ------------------- Processor : ARMv7 Processor rev 9 (v7l) processor : 0 BogoMIPS : 1992.29 processor : 1 BogoMIPS : 1992.29 processor : 2 BogoMIPS : 1992.29 processor : 3 BogoMIPS : 1992.29 Features : swp half thumb fastmult vfp edsp neon vfpv3 CPU implementer : 0x41 CPU architecture: 7 CPU variant : 0x2 CPU part : 0xc09 CPU revision : 9 Hardware : cardhu Revision : 0000 ------------------- GPU ------------------- GL_VERSION: OpenGL ES 2.0 12.01014 GL_RENDERER: NVIDIA Tegra 3 GL_VENDOR: NVIDIA Corporation GL_SHADING_LANGUAGE_VERSION: OpenGL ES GLSL 1.00 API=200 Shader=100 (VConst=256 PConst=1024) pconst=1024 vconst=256 vin=16 vout=15 ptex=16 vtex=0 combotex=16 maxrender=3839 maxtexsize=2048 cubetexsize=2048 viewdims=3839 Extension: GL_NV_platform_binary GL_OES_rgb8_rgba8 GL_OES_EGL_sync GL_OES_fbo_render_mipmap GL_NV_depth_nonlinear GL_NV_draw_path GL_NV_texture_npot_2D_mipmap GL_OES_EGL_image GL_OES_EGL_image_external GL_OES_vertex_half_float GL_OES_mapbuffer GL_NV_draw_buffers GL_NV_multiview_draw_buffers GL_EXT_Cg_shader GL_EXT_packed_float GL_OES_texture_half_float GL_OES_texture_float GL_EXT_texture_array GL_OES_compressed_ETC1_RGB8_texture GL_EXT_texture_compression_latc GL_EXT_texture_compression_dxt1 GL_EXT_texture_compression_s3tc GL_EXT_texture_filter_anisotropic GL_NV_get_tex_image GL_NV_read_buffer GL_NV_shader_framebuffer_fetch GL_NV_fbo_color_attachments GL_EXT_bgra GL_EXT_texture_format_BGRA8888 GL_EXT_unpack_subimage GL_NV_texture_compression_s3tc_update GL_NV_read_depth GL_NV_read_stencil GL_NV_robustness GL_NV_coverage_sample shaderbinformat=1 0 fmt=890b TextureFormat 9 tc[00]=83f0 GL_COMPRESSED_RGB_S3TC_DXT1_EXT tc[01]=83f1 GL_COMPRESSED_RGBA_S3TC_DXT1_EXT tc[02]=83f2 GL_COMPRESSED_RGBA_S3TC_DXT3_EXT tc[03]=83f3 GL_COMPRESSED_RGBA_S3TC_DXT5_EXT tc[04]=8c70 GL_COMPRESSED_LUMINANCE_LATC1_EXT tc[05]=8c71 GL_COMPRESSED_SIGNED_LUMINANCE_LATC1_EXT tc[06]=8c72 GL_COMPRESSED_LUMINANCE_ALPHA_LATC2_EXT tc[07]=8c73 GL_COMPRESSED_SIGNED_LUMINANCE_ALPHA_LATC2_EXT tc[08]=8d64 GL_ETC1_RGB8_OES Precision 0: [128 128] 23 1: [128 128] 23 2: [128 128] 23 3: [128 128] 0 4: [128 128] 0 5: [128 128] 0 6: [1 1] 8 7: [33 33] 13 8: [0 0] 0 9: [33 33] 0 10: [33 33] 0 11: [0 0] 0
Novo7 Paladin Android 4.0 JZ4770 MIPS XBurst GC860
--------------------------------------------------------------------- ainol Novo7 Paladin Android OS 4.0 Ingenic JZ4770, XBurst 1.0GHz, Vivante GC860 RAM 512MB --------------------------------------------------------------------- ------------------- CPU ------------------- system type : JZ4770 processor : MIPS-compatible processor JZ4770 cpu model : Ingenic Xburst BogoMIPS : 1005.97 wait instruction : yes microsecond timers : no tlb_entries : 32 extra interrupt vector : yes hardware watchpoint : yes, count: 1, address/irw mask: [0x0fff] ASEs implemented : mxu shadow register sets : 1 core : 0 VCED exceptions : not available VCEI exceptions : not available Features : fpu mxu dsp lowpower CPU implementer : Ingenic CPU architecture : MIPS Hardware : npm702 Revision : 0005 Serial : 0000000000000000 ------------------- GPU ------------------- GL_VERSION: OpenGL ES 2.0 GL_RENDERER: GC860 core GL_VENDOR: Vivante Corporation GL_SHADING_LANGUAGE_VERSION: OpenGL ES GLSL ES 1.00 API=200 Shader=100 (VConst=160 PConst=64) pconst=64 vconst=160 vin=10 vout=8 ptex=8 vtex=0 combotex=8 maxrender=2048 maxtexsize=8192 cubetexsize=8192 viewdims=2048 Extension: GL_OES_depth24 GL_OES_stencil1 GL_OES_stencil4 GL_OES_fragment_precision_high GL_OES_compressed_ETC1_RGB8_texture GL_OES_compressed_paletted_texture GL_OES_vertex_half_float GL_OES_depth_texture GL_EXT_texture_format_BGRA8888 GL_EXT_texture_compression_s3tc GL_OES_EGL_image GL_OES_packed_depth_stencil GL_OES_rgb8_rgba8 GL_VIV_shader_binary GL_OES_texture_npot GL_EXT_texture_compression_dxt1 GL_OES_EGL_image_external shaderbinformat=1 0 fmt=8fc4 TextureFormat 15 tc[00]=8b93 GL_PALETTE4_RGBA4 tc[01]=8b94 GL_PALETTE4_RGB5_A1 tc[02]=8b92 GL_PALETTE4_R5_G6_B5 tc[03]=8b90 GL_PALETTE4_RGB8 tc[04]=8b91 GL_PALETTE4_RGBA8 tc[05]=8b98 GL_PALETTE8_RGBA4 tc[06]=8b99 GL_PALETTE8_RGB5_A1 tc[07]=8b97 GL_PALETTE8_R5_G6_B5 tc[08]=8b95 GL_PALETTE8_RGB8 tc[09]=8b96 GL_PALETTE8_RGBA8 tc[10]=8d64 GL_ETC1_RGB8_OES tc[11]=83f0 GL_COMPRESSED_RGB_S3TC_DXT1_EXT tc[12]=83f1 GL_COMPRESSED_RGBA_S3TC_DXT1_EXT tc[13]=83f2 GL_COMPRESSED_RGBA_S3TC_DXT3_EXT tc[14]=83f3 GL_COMPRESSED_RGBA_S3TC_DXT5_EXT Precision 0: [-127 127] -24 1: [-127 127] -24 2: [-127 127] -24 3: [-24 24] 0 4: [-24 24] 0 5: [-24 24] 0 6: [-127 127] -24 7: [-127 127] -24 8: [-127 127] -24 9: [-24 24] 0 10: [-24 24] 0 11: [-24 24] 0
ODROID-S Android 2.2 S5PC110 Cortex-A8 PowerVR SGX 540
--------------------------------------------------------------------- ODROID-S Android OS 2.2 (Froyo) Samsung S5PC110, Cortex-A8 1GHz, PowerVR SGX540 RAM 512MB --------------------------------------------------------------------- ------------------- CPU ------------------- Processor : ARMv7 Processor rev 2 (v7l) BogoMIPS : 996.00 Features : swp half thumb fastmult vfp edsp neon vfpv3 CPU implementer : 0x41 CPU architecture: 7 CPU variant : 0x2 CPU part : 0xc08 CPU revision : 2 Hardware : HKDKC110 Revision : 0000 Serial : 0000000000000000 ------------------- GPU ------------------- GL_VERSION: OpenGL ES 2.0 GL_RENDERER: PowerVR SGX 540 GL_VENDOR: Imagination Technologies GL_SHADING_LANGUAGE_VERSION: OpenGL ES GLSL ES 1.00 API=0 Shader=100 pconst=64 vconst=128 vin=8 vout=8 ptex=8 vtex=8 combotex=8 maxrender=2048 maxtexsize=2048 cubetexsize=2048 viewdims=2048 Extension: GL_OES_rgb8_rgba8 GL_OES_depth24 GL_OES_vertex_half_float GL_OES_texture_float GL_OES_texture_half_float GL_OES_element_index_uint GL_OES_mapbuffer GL_OES_fragment_precision_high GL_OES_compressed_ETC1_RGB8_texture GL_OES_EGL_image GL_OES_required_internalformat GL_OES_depth_texture GL_OES_get_program_binary GL_OES_packed_depth_stencil GL_OES_standard_derivatives GL_OES_vertex_array_object GL_EXT_multi_draw_arrays GL_EXT_texture_format_BGRA8888 GL_EXT_discard_framebuffer GL_IMG_shader_binary GL_IMG_texture_compression_pvrtc GL_IMG_texture_stream2 GL_IMG_texture_npot GL_IMG_texture_format_BGRA8888 GL_IMG_read_format GL_IMG_program_binary shaderbinformat=1 0 fmt=8c0a TextureFormat 5 tc[00]=8c01 GL_COMPRESSED_RGB_PVRTC_2BPPV1_IMG tc[01]=8c03 GL_COMPRESSED_RGBA_PVRTC_2BPPV1_IMG tc[02]=8c00 GL_COMPRESSED_RGB_PVRTC_4BPPV1_IMG tc[03]=8c02 GL_COMPRESSED_RGBA_PVRTC_4BPPV1_IMG tc[04]=8d64 GL_ETC1_RGB8_OES
Creative ZEN Touch2 Android 2.1 i.MX51 Cortex-A8 AMD Z430
--------------------------------------------------------------------- Creative ZEN Touch 2 Android OS 2.1 Freescale i.MX51, Cortex-A8 800MHz, AMD Z430 RAM 256MB --------------------------------------------------------------------- ------------------- CPU ------------------- Processor : ARMv7 Processor rev 5 (v7l) BogoMIPS : 199.88 Features : swp half thumb fastmult vfp edsp CPU implementer : 0x41 CPU architecture: 7 CPU variant : 0x2 CPU part : 0xc08 CPU revision : 5 Hardware : ZEN Touch 2 Revision : 51030 Serial : 0000000000000000 ------------------- GPU ------------------- GL_VERSION: OpenGL ES 2.0 GL_RENDERER: AMD Z430 GL_VENDOR: Advanced Micro Devices, Inc. GL_SHADING_LANGUAGE_VERSION: OpenGL ES GLSL ES 1.00 API=0 Shader=100 pconst=222 vconst=251 vin=16 vout=8 ptex=16 vtex=4 combotex=20 maxrender=2048 maxtexsize=2048 cubetexsize=1024 viewdims=2048 Extension: GL_AMD_compressed_3DC_texture GL_AMD_compressed_ATC_texture GL_AMD_performance_monitor GL_AMD_program_binary_Z400 GL_AMD_tiled_rendering GL_EXT_texture_filter_anisotropic GL_EXT_texture_type_2_10_10_10_REV GL_EXT_bgra GL_OES_compressed_ETC1_RGB8_texture GL_OES_compressed_paletted_texture GL_OES_depth_texture GL_OES_depth24 GL_OES_EGL_image GL_OES_EGL_image_external GL_OES_element_index_uint GL_OES_fbo_render_mipmap GL_OES_fragment_precision_high GL_OES_get_program_binary GL_OES_packed_depth_stencil GL_OES_rgb8_rgba8 GL_OES_standard_derivatives GL_OES_texture_3D GL_OES_texture_float GL_OES_texture_half_float GL_OES_texture_half_float_linear GL_OES_texture_npot GL_OES_vertex_half_float GL_OES_vertex_type_10_10_10_2 GL_NV_fence TextureFormat 16 tc[00]=87f9 GL_3DC_X_AMD tc[01]=87fa GL_3DC_XY_AMD tc[02]=8c92 GL_ATC_RGB_AMD tc[03]=8c93 GL_ATC_RGBA_EXPLICIT_ALPHA_AMD tc[04]=87ee GL_ATC_RGBA_INTERPOLATED_ALPHA_AMD tc[05]=8d64 GL_ETC1_RGB8_OES tc[06]=8b90 GL_PALETTE4_RGB8 tc[07]=8b91 GL_PALETTE4_RGBA8 tc[08]=8b92 GL_PALETTE4_R5_G6_B5 tc[09]=8b93 GL_PALETTE4_RGBA4 tc[10]=8b94 GL_PALETTE4_RGB5_A1 tc[11]=8b95 GL_PALETTE8_RGB8 tc[12]=8b96 GL_PALETTE8_RGBA8 tc[13]=8b97 GL_PALETTE8_R5_G6_B5 tc[14]=8b98 GL_PALETTE8_RGBA4
iPod touch 3 S5PC100 Cortex-A8 PowerVR SGX535
GL_VERSION: OpenGL ES 2.0 IMGSGX535-48.20 GL_RENDERER: PowerVR SGX 535 GL_VENDOR: Imagination Technologies GL_SHADING_LANGUAGE_VERSION: OpenGL ES GLSL ES 1.0 pconst=64 vconst=128 vin=16 vout=8 ptex=8 vtex=0 combotex=8 maxrender=2048 maxtexsize=2048 cubetexsize=2048 viewdims=2048 Extension: GL_APPLE_framebuffer_multisample GL_APPLE_rgb_422 GL_APPLE_texture_format_BGRA8888 GL_APPLE_texture_max_level GL_EXT_blend_minmax GL_EXT_discard_framebuffer GL_EXT_read_format_bgra GL_EXT_shader_texture_lod GL_EXT_texture_filter_anisotropic GL_IMG_read_format GL_IMG_texture_compression_pvrtc GL_OES_depth24 GL_OES_depth_texture GL_OES_fbo_render_mipmap GL_OES_mapbuffer GL_OES_packed_depth_stencil GL_OES_rgb8_rgba8 GL_OES_standard_derivatives GL_OES_texture_float GL_OES_texture_half_float GL_OES_vertex_array_object TextureFormat 4 tc[00]=8c00 GL_COMPRESSED_RGB_PVRTC_4BPPV1_IMG tc[01]=8c01 GL_COMPRESSED_RGB_PVRTC_2BPPV1_IMG tc[02]=8c02 GL_COMPRESSED_RGBA_PVRTC_4BPPV1_IMG tc[03]=8c03 GL_COMPRESSED_RGBA_PVRTC_2BPPV1_IMG
iPod touch 4 Apple A4 Cortex-A8 PowerVR SGX535
GL_VERSION: OpenGL ES 2.0 IMGSGX535-48.20 GL_RENDERER: PowerVR SGX 535 GL_VENDOR: Imagination Technologies GL_SHADING_LANGUAGE_VERSION: OpenGL ES GLSL ES 1.0 pconst=64 vconst=128 vin=16 vout=8 ptex=8 vtex=0 combotex=8 maxrender=2048 maxtexsize=2048 cubetexsize=2048 viewdims=2048 Extension: GL_APPLE_framebuffer_multisample GL_APPLE_rgb_422 GL_APPLE_texture_format_BGRA8888 GL_APPLE_texture_max_level GL_EXT_blend_minmax GL_EXT_discard_framebuffer GL_EXT_read_format_bgra GL_EXT_shader_texture_lod GL_EXT_texture_filter_anisotropic GL_IMG_read_format GL_IMG_texture_compression_pvrtc GL_OES_depth24 GL_OES_depth_texture GL_OES_fbo_render_mipmap GL_OES_mapbuffer GL_OES_packed_depth_stencil GL_OES_rgb8_rgba8 GL_OES_standard_derivatives GL_OES_texture_float GL_OES_texture_half_float GL_OES_vertex_array_object TextureFormat 4 tc[00]=8c00 GL_COMPRESSED_RGB_PVRTC_4BPPV1_IMG tc[01]=8c01 GL_COMPRESSED_RGB_PVRTC_2BPPV1_IMG tc[02]=8c02 GL_COMPRESSED_RGBA_PVRTC_4BPPV1_IMG tc[03]=8c03 GL_COMPRESSED_RGBA_PVRTC_2BPPV1_IMG
iPad Apple A4 Cortex-A8 PowerVR SGX535
GL_VERSION: OpenGL ES 2.0 IMGSGX535-48.20 GL_RENDERER: PowerVR SGX 535 GL_VENDOR: Imagination Technologies GL_SHADING_LANGUAGE_VERSION: OpenGL ES GLSL ES 1.0 pconst=64 vconst=128 vin=16 vout=8 ptex=8 vtex=0 combotex=8 maxrender=2048 maxtexsize=2048 cubetexsize=2048 viewdims=2048 Extension: GL_APPLE_framebuffer_multisample GL_APPLE_rgb_422 GL_APPLE_texture_format_BGRA8888 GL_APPLE_texture_max_level GL_EXT_blend_minmax GL_EXT_discard_framebuffer GL_EXT_read_format_bgra GL_EXT_shader_texture_lod GL_EXT_texture_filter_anisotropic GL_IMG_read_format GL_IMG_texture_compression_pvrtc GL_OES_depth24 GL_OES_depth_texture GL_OES_fbo_render_mipmap GL_OES_mapbuffer GL_OES_packed_depth_stencil GL_OES_rgb8_rgba8 GL_OES_standard_derivatives GL_OES_texture_float GL_OES_texture_half_float GL_OES_vertex_array_object shaderbinformat=0 TextureFormat 4 tc[00]=8c00 GL_COMPRESSED_RGB_PVRTC_4BPPV1_IMG tc[01]=8c01 GL_COMPRESSED_RGB_PVRTC_2BPPV1_IMG tc[02]=8c02 GL_COMPRESSED_RGBA_PVRTC_4BPPV1_IMG tc[03]=8c03 GL_COMPRESSED_RGBA_PVRTC_2BPPV1_IMG
iPad2 Apple A5 Cortex-A9 dual core PowerVR SGX543MP2
GL_VERSION: OpenGL ES 2.0 IMGSGX543-58.6 GL_RENDERER: PowerVR SGX 543 GL_VENDOR: Imagination Technologies GL_SHADING_LANGUAGE_VERSION: OpenGL ES GLSL ES 1.0 pconst=64 vconst=128 vin=16 vout=8 ptex=8 vtex=0 combotex=8 maxrender=2048 maxtexsize=2048 cubetexsize=2048 viewdims=2048 Extension: GL_OES_depth_texture GL_OES_depth24 GL_OES_fbo_render_mipmap GL_OES_mapbuffer GL_OES_packed_depth_stencil GL_OES_rgb8_rgba8 GL_OES_standard_derivatives GL_OES_texture_float GL_OES_texture_half_float GL_OES_vertex_array_object GL_EXT_blend_minmax GL_EXT_discard_framebuffer GL_EXT_read_format_bgra GL_EXT_shader_texture_lod GL_EXT_texture_filter_anisotropic GL_APPLE_framebuffer_multisample GL_APPLE_rgb_422 GL_APPLE_texture_format_BGRA8888 GL_APPLE_texture_max_level GL_IMG_read_format GL_IMG_texture_compression_pvrtc] TextureFormat 4 tc[00]=8c00 GL_COMPRESSED_RGB_PVRTC_4BPPV1_IMG tc[01]=8c01 GL_COMPRESSED_RGB_PVRTC_2BPPV1_IMG tc[02]=8c02 GL_COMPRESSED_RGBA_PVRTC_4BPPV1_IMG tc[03]=8c03 GL_COMPRESSED_RGBA_PVRTC_2BPPV1_IMG
iPad2 Apple A5 Cortex-A9 dual core PowerVR SGX543MP2
iOS5.0 GL_VERSION: OpenGL ES 2.0 IMGSGX543-63.14.2 GL_RENDERER: PowerVR SGX 543 GL_VENDOR: Imagination Technologies GL_SHADING_LANGUAGE_VERSION: OpenGL ES GLSL ES 1.0 pconst=64 vconst=128 vin=16 vout=8 ptex=8 vtex=0 combotex=8 maxrender=4096 maxtexsize=4096 cubetexsize=4096 viewdims=4096 Extension: GL_OES_depth_texture GL_OES_depth24 GL_OES_element_index_uint GL_OES_fbo_render_mipmap GL_OES_mapbuffer GL_OES_packed_depth_stencil GL_OES_rgb8_rgba8 GL_OES_standard_derivatives GL_OES_texture_float GL_OES_texture_half_float GL_OES_texture_half_float_linear GL_OES_vertex_array_object GL_EXT_blend_minmax GL_EXT_color_buffer_half_float GL_EXT_debug_label GL_EXT_debug_marker GL_EXT_discard_framebuffer GL_EXT_occlusion_query_boolean GL_EXT_read_format_bgra GL_EXT_separate_shader_objects GL_EXT_shader_texture_lod GL_EXT_shadow_samplers GL_EXT_texture_filter_anisotropic GL_EXT_texture_rg GL_APPLE_framebuffer_multisample GL_APPLE_rgb_422 GL_APPLE_texture_format_BGRA8888 GL_APPLE_texture_max_level GL_IMG_read_format GL_IMG_texture_compression_pvrtc TextureFormat 4 tc[00]=8c00 GL_COMPRESSED_RGB_PVRTC_4BPPV1_IMG tc[01]=8c01 GL_COMPRESSED_RGB_PVRTC_2BPPV1_IMG tc[02]=8c02 GL_COMPRESSED_RGBA_PVRTC_4BPPV1_IMG tc[03]=8c03 GL_COMPRESSED_RGBA_PVRTC_2BPPV1_IMG Precision 0: [0 0] 8 1: [15 15] 10 2: [127 127] 23 3: [23 23] 0 4: [23 23] 0 5: [23 23] 0 6: [0 0] 8 7: [15 15] 10 8: [127 127] 23 9: [23 23] 0 10: [23 23] 0 11: [23 23] 0
iPod touch 3 S5PC100 Cortex-A8 PowerVR SGX535
iOS5.0 GL_VERSION: OpenGL ES 2.0 IMGSGX535-63.14.2 GL_RENDERER: PowerVR SGX 535 GL_VENDOR: Imagination Technologies GL_SHADING_LANGUAGE_VERSION: OpenGL ES GLSL ES 1.0 pconst=64 vconst=128 vin=16 vout=8 ptex=8 vtex=0 combotex=8 maxrender=2048 maxtexsize=2048 cubetexsize=2048 viewdims=2048 Extension: GL_OES_depth_texture GL_OES_depth24 GL_OES_element_index_uint GL_OES_fbo_render_mipmap GL_OES_mapbuffer GL_OES_packed_depth_stencil GL_OES_rgb8_rgba8 GL_OES_standard_derivatives GL_OES_texture_float GL_OES_texture_half_float GL_OES_vertex_array_object GL_EXT_blend_minmax GL_EXT_debug_label GL_EXT_debug_marker GL_EXT_discard_framebuffer GL_EXT_read_format_bgra GL_EXT_separate_shader_objects GL_EXT_shader_texture_lod GL_EXT_texture_filter_anisotropic GL_APPLE_framebuffer_multisample GL_APPLE_rgb_422 GL_APPLE_texture_format_BGRA8888 GL_APPLE_texture_max_level GL_IMG_read_format GL_IMG_texture_compression_pvrtc TextureFormat 4 tc[00]=8c00 GL_COMPRESSED_RGB_PVRTC_4BPPV1_IMG tc[01]=8c01 GL_COMPRESSED_RGB_PVRTC_2BPPV1_IMG tc[02]=8c02 GL_COMPRESSED_RGBA_PVRTC_4BPPV1_IMG tc[03]=8c03 GL_COMPRESSED_RGBA_PVRTC_2BPPV1_IMG Precision 0: [0 0] 8 1: [15 15] 10 2: [127 127] 23 3: [23 23] 0 4: [23 23] 0 5: [23 23] 0 6: [0 0] 8 7: [15 15] 10 8: [127 127] 23 9: [23 23] 0 10: [23 23] 0 11: [23 23] 0
SHARP NetWalker PC-Z1 Ubuntu 9.04 i.MX515 Cortex-A8 AMD Z430
--------------------------------------------------------------------- SHARP Netwalker PC-Z1 Ubuntu 9.04 Freescale i.MX515, Cortex-A8 800MHz, AMD Z430 RAM 512MB --------------------------------------------------------------------- ------------------- CPU ------------------- Processor : ARMv7 Processor rev 1 (v7l) BogoMIPS : 799.53 Features : swp half thumb fastmult vfp edsp CPU implementer : 0x41 CPU architecture: 7 CPU variant : 0x2 CPU part : 0xc08 CPU revision : 1 Hardware : SHARP PC-Z1 Revision : 51020 Serial : 0000000000000000 ------------------- GPU ------------------- GL_VERSION: OpenGL ES 2.0 GL_RENDERER: AMD Z430 GL_VENDOR: Advanced Micro Devices, Inc. GL_SHADING_LANGUAGE_VERSION: OpenGL ES GLSL ES 1.00 API=0 Shader=100 pconst=222 vconst=251 vin=16 vout=8 ptex=16 vtex=4 combotex=20 maxrender=800 maxtexsize=1024 cubetexsize=1024 viewdims=800 Extension: GL_AMD_compressed_3DC_texture GL_AMD_compressed_ATC_texture GL_AMD_performance_monitor GL_AMD_program_binary_Z400 GL_AMD_tiled_rendering GL_EXT_texture_filter_anisotropic GL_EXT_texture_type_2_10_10_10_REV GL_EXT_bgra GL_OES_compressed_ETC1_RGB8_texture GL_OES_compressed_paletted_texture GL_OES_depth_texture GL_OES_depth24 GL_OES_EGL_image GL_OES_EGL_image_external GL_OES_element_index_uint GL_OES_fbo_render_mipmap GL_OES_fragment_precision_high GL_OES_get_program_binary GL_OES_packed_depth_stencil GL_OES_rgb8_rgba8 GL_OES_standard_derivatives GL_OES_texture_3D GL_OES_texture_float GL_OES_texture_half_float GL_OES_texture_half_float_linear GL_OES_texture_npot GL_OES_vertex_half_float GL_OES_vertex_type_10_10_10_2 GL_NV_fence shaderbinformat=0 TextureFormat 16 tc[00]=87f9 GL_3DC_X_AMD tc[01]=87fa GL_3DC_XY_AMD tc[02]=8c92 GL_ATC_RGB_AMD tc[03]=8c93 GL_ATC_RGBA_EXPLICIT_ALPHA_AMD tc[04]=87ee GL_ATC_RGBA_INTERPOLATED_ALPHA_AMD tc[05]=8d64 GL_ETC1_RGB8_OES tc[06]=8b90 GL_PALETTE4_RGB8 tc[07]=8b91 GL_PALETTE4_RGBA8 tc[08]=8b92 GL_PALETTE4_R5_G6_B5 tc[09]=8b93 GL_PALETTE4_RGBA4 tc[10]=8b94 GL_PALETTE4_RGB5_A1 tc[11]=8b95 GL_PALETTE8_RGB8 tc[12]=8b96 GL_PALETTE8_RGBA8 tc[13]=8b97 GL_PALETTE8_R5_G6_B5 tc[14]=8b98 GL_PALETTE8_RGBA4 tc[15]=8b99 GL_PALETTE8_RGB5_A1
AMD RADEON HD 6750M OpenGL ES 2.0 API
GL_VERSION: OpenGL ES 2.0 10428 Release GL_RENDERER: AMD Radeon HD 6750M GL_VENDOR: Advanced Micro Devices, Inc. GL_SHADING_LANGUAGE_VERSION: OpenGL ES GLSL ES 1.0.17 Extensions: OES_framebuffer_object OES_fbo_render_mipmap OES_texture_3D OES_texture_npot OES_texture_float OES_mapbuffer OES_rgb8_rgba8 OES_depth24 OES_element_index_uint OES_shader_binary OES_read_format OES_vertex_half_float OES_texture_float_linear pconst=16 vconst=128 vin=32 vout=8 ptex=16 vtex=16 combotex=16 maxrender=16384 maxtexsize=16384 cubetexsize=16384 viewdims=16384 Precision 0: [127 127] 23 1: [127 127] 23 2: [127 127] 23 3: [31 30] 0 4: [31 30] 0 5: [31 30] 0 6: [127 127] 23 7: [127 127] 23 8: [127 127] 23 9: [31 30] 0 10: [31 30] 0 11: [31 30] 0
GL_VERSION: OpenGL ES 2.0 (ANGLE 1.0.0.992) GL_RENDERER: ANGLE (NVIDIA GeForce GTX 460) GL_VENDOR: Google Inc. GL_SHADING_LANGUAGE_VERSION: OpenGL ES GLSL ES 1.00 (ANGLE 1.0.0.992) pconst=221 vconst=254 vin=16 vout=10 ptex=16 vtex=4 combotex=20 maxrender=8192 maxtexsize=8192 cubetexsize=8192 viewdims=8192 Extension: GL_OES_element_index_uint GL_OES_packed_depth_stencil GL_OES_rgb8_rgba8 GL_OES_standard_derivatives GL_OES_texture_half_float GL_OES_texture_half_float_linear GL_OES_texture_float GL_OES_texture_float_linear GL_OES_texture_npot GL_EXT_occlusion_query_boolean GL_EXT_read_format_bgra GL_EXT_robustness GL_EXT_texture_compression_dxt1 GL_EXT_texture_format_BGRA8888 GL_EXT_texture_storage GL_ANGLE_framebuffer_blit GL_ANGLE_framebuffer_multisample GL_ANGLE_instanced_arrays GL_ANGLE_pack_reverse_row_order GL_ANGLE_texture_compression_dxt3 GL_ANGLE_texture_compression_dxt5 GL_ANGLE_texture_usage GL_ANGLE_translated_shader_source GL_NV_fence shaderbinformat=0 Precision 0: [127 127] 23 1: [127 127] 23 2: [127 127] 23 3: [24 24] 0 4: [24 24] 0 5: [24 24] 0 6: [127 127] 23 7: [127 127] 23 8: [127 127] 23 9: [24 24] 0 10: [24 24] 0 11: [24 24] 0 TextureFormat 4 tc[00]=83f0 GL_COMPRESSED_RGB_S3TC_DXT1_EXT tc[01]=83f1 GL_COMPRESSED_RGBA_S3TC_DXT1_EXT tc[02]=83f2 GL_COMPRESSED_RGBA_S3TC_DXT3_EXT tc[03]=83f3 GL_COMPRESSED_RGBA_S3TC_DXT5_EXT ============================================================================= GL_VERSION: OpenGL ES 2.0 (ANGLE 0.0.0.813) GL_RENDERER: ANGLE (NVIDIA GeForce GTX 460) GL_VENDOR: Google Inc. GL_SHADING_LANGUAGE_VERSION: OpenGL ES GLSL ES 1.00 (ANGLE 0.0.0.813) pconst=221 vconst=254 vin=16 vout=10 ptex=16 vtex=4 combotex=20 maxrender=8192 maxtexsize=8192 cubetexsize=8192 viewdims=8192 Extension: GL_OES_element_index_uint GL_OES_packed_depth_stencil GL_OES_rgb8_rgba8 GL_OES_standard_derivatives GL_OES_texture_half_float GL_OES_texture_half_float_linear GL_OES_texture_float GL_OES_texture_float_linear GL_OES_texture_npot GL_EXT_read_format_bgra GL_EXT_texture_compression_dxt1 GL_EXT_texture_format_BGRA8888 GL_ANGLE_framebuffer_blit GL_ANGLE_framebuffer_multisample GL_ANGLE_texture_compression_dxt3 GL_ANGLE_texture_compression_dxt5 GL_ANGLE_translated_shader_source GL_NV_fence shaderbinformat=0 texComp=4 TextureFormat 4 tc[00]=83f0 GL_COMPRESSED_RGB_S3TC_DXT1_EXT tc[01]=83f1 GL_COMPRESSED_RGBA_S3TC_DXT1_EXT tc[02]=83f2 GL_COMPRESSED_RGBA_S3TC_DXT3_EXT tc[03]=83f3 GL_COMPRESSED_RGBA_S3TC_DXT5_EXT
GL_VERSION: OpenGL ES 2.0 (ANGLE 0.0.0.761) GL_RENDERER: ANGLE (AMD Radeon HD 6750M) GL_VENDOR: Google Inc. GL_SHADING_LANGUAGE_VERSION: OpenGL ES GLSL ES 1.00 (ANGLE 0.0.0.761) pconst=221 vconst=254 vin=16 vout=10 ptex=16 vtex=4 combotex=20 maxrender=16384 maxtexsize=16384 cubetexsize=16384 viewdims=16384 Extension: GL_OES_packed_depth_stencil GL_EXT_texture_format_BGRA8888 GL_EXT_read_format_bgra GL_ANGLE_framebuffer_blit GL_OES_rgb8_rgba8 GL_OES_standard_derivatives GL_NV_fence GL_EXT_texture_compression_dxt1 GL_ANGLE_texture_compression_dxt3 GL_ANGLE_texture_compression_dxt5 GL_OES_texture_float GL_OES_texture_half_float GL_OES_texture_float_linear GL_OES_texture_half_float_linear GL_ANGLE_framebuffer_multisample GL_OES_element_index_uint GL_OES_texture_npot Precision 0: [127 127] 23 1: [127 127] 23 2: [127 127] 23 3: [24 24] 0 4: [24 24] 0 5: [24 24] 0 6: [127 127] 23 7: [127 127] 23 8: [127 127] 23 9: [24 24] 0 10: [24 24] 0 11: [24 24] 0 TextureFormat 4 tc[00]=83f0 GL_COMPRESSED_RGB_S3TC_DXT1_EXT tc[01]=83f1 GL_COMPRESSED_RGBA_S3TC_DXT1_EXT tc[02]=83f2 GL_COMPRESSED_RGBA_S3TC_DXT3_EXT tc[03]=83f3 GL_COMPRESSED_RGBA_S3TC_DXT5_EXT
OpenGL 4.1 OpenGL ES 2.0 Profile (GeForce)
GL_VERSION: OpenGL ES 2.0 285.62 GL_RENDERER: GeForce GTX 460/PCI/SSE2 GL_VENDOR: NVIDIA Corporation GL_SHADING_LANGUAGE_VERSION: OpenGL ES GLSL ES 1.00 pconst=512 vconst=1024 vin=16 vout=31 ptex=32 vtex=32 combotex=160 maxrender=16384 maxtexsize=16384 cubetexsize=16384 viewdims=16384 Extension: GL_EXT_bgra GL_EXT_Cg_shader GL_EXT_framebuffer_object GL_EXT_packed_float GL_EXT_texture_array GL_EXT_texture_compression_dxt1 GL_EXT_texture_compression_latc GL_EXT_texture_compression_s3tc GL_EXT_texture_filter_anisotropic GL_EXT_texture_format_BGRA8888 GL_EXT_texture_type_2_10_10_10_REV GL_EXT_unpack_subimage GL_NV_alpha_test GL_NV_blend_minmax GL_NV_complex_primitives GL_NV_depth_buffer_float GL_NV_draw_buffers GL_NV_fbo_color_attachments GL_NV_fragdepth GL_NV_fragment_program GL_NV_fragment_program2 shaderbinformat=0 TextureFormat 3 tc[00]=83f0 GL_COMPRESSED_RGB_S3TC_DXT1_EXT tc[01]=83f2 GL_COMPRESSED_RGBA_S3TC_DXT3_EXT tc[02]=83f3 GL_COMPRESSED_RGBA_S3TC_DXT5_EXT
OpenGL 4.1 OpenGL ES 2.0 Profile (RADEON)